Player Matchup

Bacchus
Bacchus
Brada Jimbei
Bacchus
Level 35
God Stats
35W - 26L
1,607 SR
Queue Stats
115W - 95L
1,582 Elo+
Party 1
Fenrir
Fenrir
Im Aisu
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,584 Elo+
Party 1
Heimdallr
Heimdallr
J05H 1220
Heimdallr
Level 25
God Stats
4W - 5L
1,578 SR
Queue Stats
18W - 24L
1,542 Elo+
Solo
Freya
Freya
Nojitsu
Freya
Level 28
God Stats
5W - 1L
1,924 SR
Queue Stats
147W - 117L
1,616 Elo+
Party 1
Chaac
Chaac
Really Uce
Chaac
Level 36
God Stats
6W - 2L
1,989 SR
Queue Stats
104W - 97L
1,569 Elo+
Party 1
Team Averages
Level 29
1,720 SR
1,579 Elo+

VS

Team Averages
Level 18
1,541 SR
1,570 Elo+
Scylla
Scylla
Cyanosissux
Scylla
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 22L
1,552 Elo+
Solo
Bellona
Bellona
ShadowFall22
Bellona
Level 11
God Stats
2W - 0L
1,384 SR
Queue Stats
23W - 27L
1,530 Elo+
Solo
Zhong Kui
Zhong Kui
ShaquilleOneele
Zhong Kui
Level 24
God Stats
4W - 5L
1,569 SR
Queue Stats
97W - 49L
1,680 Elo+
Party 2
King Arthur
King Arthur
hooka
King Arthur
Level 28
God Stats
42W - 21L
1,713 SR
Queue Stats
150W - 101L
1,617 Elo+
Party 2
Bastet
Bastet
vTraversev
Bastet
Level 17
God Stats
7W - 7L
1,540 SR
Queue Stats
66W - 57L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Brada Jimbei
Bacchus
17
3 / 3 / 3
12,037
926
11,720
22,152
19,687
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Im Aisu
Fenrir
16
0 / 11 / 4
10,074
775
4,245
22,034
10,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
J05H 1220
Heimdallr
17
2 / 13 / 3
11,563
889
11,997
20,713
7,278
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Freya
Nojitsu
Freya
17
2 / 3 / 2
11,253
866
20,051
17,902
6,126
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
17
2 / 10 / 4
11,252
866
12,205
27,083
18,896
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
12 / 1 / 15
13,942
1,072
22,934
11,058
4,967
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
ShadowFall22
Bellona
19
10 / 3 / 14
13,416
1,032
22,038
17,748
20,655
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
ShaquilleOneele
Zhong Kui
20
10 / 2 / 25
14,045
1,080
36,165
11,521
8,451
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
hooka
King Arthur
19
8 / 2 / 20
12,989
999
21,335
26,832
28,432
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
vTraversev
Bastet
13
0 / 1 / 3
10,740
826
695
1,982
626
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
117
9
Kills
40
40
Deaths
9
16
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Brada Jimbei
Bacchus
3
3
3
1.5
W
Scylla
12
1
15
19.5
L
Fenrir
Im Aisu
Fenrir
0
11
4
0.18
L
Heimdallr
J05H 1220
Heimdallr
2
13
3
0.27
L
Freya
Nojitsu
Freya
2
3
2
1
L
Chaac
2
10
4
0.4
W
Bellona
ShadowFall22
Bellona
10
3
14
5.67
W
Zhong Kui
ShaquilleOneele
Zhong Kui
10
2
25
11.25
W
King Arthur
hooka
King Arthur
8
2
20
9
W
Bastet
vTraversev
Bastet
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,218
Damage
103,167
109,884
Taken
69,141
62,091
Mitigated
63,131
15,168
Healing
19,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Brada Jimbei
Bacchus
11,720
1,038
191
1,153
22,152
19,687
0
11,999
9,965
29,385
0
W
Scylla
22,934
1,610
0
2,200
11,058
4,967
0
4,254
6,804
52,052
0
L
Fenrir
Im Aisu
Fenrir
4,245
1,751
0
409
22,034
10,104
0
11,410
10,474
0
7,995
L
Heimdallr
J05H 1220
Heimdallr
11,997
6,963
571
2,208
20,713
7,278
0
13,006
7,607
0
35,178
L
Freya
Nojitsu
Freya
20,051
7,697
1,126
4,269
17,902
6,126
0
8,498
9,204
44,801
0
L
Chaac
12,205
2,205
0
5,241
27,083
18,896
0
14,483
12,450
0
27,488
W
Bellona
ShadowFall22
Bellona
22,038
6,959
255
4,713
17,748
20,655
0
9,197
8,551
0
42,414
W
Zhong Kui
ShaquilleOneele
Zhong Kui
36,165
1,552
1,213
3,632
11,521
8,451
0
4,695
6,826
54,703
0
W
King Arthur
hooka
King Arthur
21,335
101
843
6,270
26,832
28,432
0
13,448
12,519
1,252
36,195
W
Bastet
vTraversev
Bastet
695
243
0
0
1,982
626
0
177
1,805
0
6,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,179
Gold Earned
65,132
190
Minions Killed
230
2
Camps Cleared
4
1,029,559
Distance Traveled
1,153,500
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,037
926
40
3
0
237,545
3
W
Scylla
13,942
1,072
89
7
2
217,366
0
L
Fenrir
10,074
775
9
1
0
210,905
0
L
Heimdallr
11,563
889
44
3
0
143,936
0
L
Freya
11,253
866
59
5
2
229,185
1
L
Chaac
11,252
866
38
3
0
207,988
0
W
Bellona
13,416
1,032
56
4
1
271,787
0
W
Zhong Kui
14,045
1,080
46
4
1
277,252
0
W
King Arthur
12,989
999
18
1
0
267,463
1
W
Bastet
10,740
826
21
2
0
119,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role