Player Matchup

Sun Wukong
Sun Wukong
Farena
Sun Wukong
Level 6
God Stats
1W - 1L
1,735 SR
Queue Stats
4W - 9L
1,174 Elo+
Solo
Rama
Rama
KeraLaid
Rama
Level 106
God Stats
7W - 4L
1,687 SR
Queue Stats
81W - 139L
1,335 Elo+
Solo
Kukulkan
Kukulkan
dominija100
Kukulkan
Level 89
God Stats
46W - 54L
1,517 SR
Queue Stats
165W - 206L
1,393 Elo+
Solo
Team Averages
Level 67
1,646 SR
1,301 Elo+

VS

Team Averages
Level 90
1,438 SR
1,349 Elo+
Fafnir
Fafnir
DonChapo-125
Fafnir
Level 134
God Stats
10W - 8L
1,432 SR
Queue Stats
864W - 875L
1,304 Elo+
Party 1
Medusa
Medusa
OhMyGodness8
Medusa
Level 46
God Stats
43W - 48L
1,485 SR
Queue Stats
175W - 179L
1,324 Elo+
Party 1
Ah Puch
Ah Puch
RavenWings2
Ah Puch
Level 89
God Stats
5W - 4L
1,397 SR
Queue Stats
250W - 284L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Farena
Sun Wukong
9
0 / 3 / 0
5,389
599
3,210
8,266
4,268
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
8
0 / 3 / 0
5,398
600
1,628
4,742
1,555
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
dominija100
Kukulkan
3
0 / 0 / 0
4,911
546
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
3 / 0 / 3
7,011
779
2,293
6,634
4,658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
10
2 / 0 / 3
6,833
759
3,366
2,788
809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
RavenWings2
Ah Puch
9
1 / 0 / 5
6,439
715
3,825
2,632
624
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
6
6
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fafnir
3
0
3
4.5
L
Sun Wukong
Farena
Sun Wukong
0
3
0
0
L
Rama
0
3
0
0
W
Medusa
2
0
3
3.5
W
Ah Puch
RavenWings2
Ah Puch
1
0
5
3.5
L
Kukulkan
dominija100
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,838
Damage
9,484
13,008
Taken
12,054
5,823
Mitigated
6,091
940
Healing
3,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
2,293
655
0
1,941
6,634
4,658
584
62
6,347
13,887
0
L
Sun Wukong
Farena
Sun Wukong
3,210
267
0
940
8,266
4,268
0
4,038
4,228
0
13,291
L
Rama
1,628
1,514
0
0
4,742
1,555
0
2,080
2,662
0
10,596
W
Medusa
3,366
699
0
563
2,788
809
1,069
8
2,730
0
24,377
W
Ah Puch
RavenWings2
Ah Puch
3,825
248
0
875
2,632
624
769
8
2,574
21,325
0
L
Kukulkan
dominija100
Kukulkan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,698
Gold Earned
20,283
46
Minions Killed
94
0
Camps Cleared
0
297,310
Distance Traveled
523,198
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,011
779
12
1
0
169,998
2
L
Sun Wukong
5,389
599
13
1
0
178,370
0
L
Rama
5,398
600
33
4
0
118,940
2
W
Medusa
6,833
759
46
5
0
189,440
3
W
Ah Puch
6,439
715
36
4
0
163,760
0
L
Kukulkan
4,911
546
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role