Player Matchup

Cernunnos
Cernunnos
AlwaysDND
Cernunnos
Level 6
God Stats
3W - 5L
1,608 SR
Queue Stats
8W - 8L
1,529 Elo+
Solo
Pele
Pele
DNA6
Pele
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,437 Elo+
Solo
Bacchus
Bacchus
Jerkface42
Bacchus
Level 87
God Stats
1W - 2L
1,715 SR
Queue Stats
73W - 77L
1,438 Elo+
Party 1
Anubis
Anubis
McChef
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,650 Elo+
Party 1
Ao Kuang
Ao Kuang
chucmek
Ao Kuang
Level 16
God Stats
4W - 7L
1,608 SR
Queue Stats
29W - 36L
1,483 Elo+
Solo
Team Averages
Level 27
1,586 SR
1,507 Elo+

VS

Team Averages
Level 43
1,607 SR
1,530 Elo+
Ymir
Ymir
AntonyGamer2020
Ymir
Level 21
God Stats
2W - 2L
1,634 SR
Queue Stats
18W - 13L
1,628 Elo+
Solo
Danzaburou
Danzaburou
Cliinic
Danzaburou
Level 143
God Stats
1W - 0L
1,708 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Nox
Nox
Rebeliousgamer34
Nox
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 51L
1,495 Elo+
Party 3
Chang'e
Chang'e
Rennnings
Chang'e
Level 21
God Stats
22W - 10L
1,691 SR
Queue Stats
57W - 44L
1,524 Elo+
Party 3
Thor
Thor
umadbrosive69
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AlwaysDND
Cernunnos
18
1 / 2 / 4
12,569
898
9,065
13,681
5,090
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
DNA6
Pele
18
2 / 7 / 4
12,415
887
10,313
17,661
6,803
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Jerkface42
Bacchus
19
2 / 5 / 7
12,715
908
22,318
22,263
31,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
McChef
Anubis
19
2 / 9 / 5
12,781
913
11,398
18,162
14,435
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
chucmek
Ao Kuang
18
2 / 15 / 4
12,113
865
10,780
29,934
12,235
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

15

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 22
15,167
1,083
20,033
22,100
27,685
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
Cliinic
Danzaburou
20
12 / 3 / 19
14,930
1,066
28,281
13,153
4,344
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 1 / 19
12,932
924
7,399
6,950
2,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Rennnings
Chang'e
20
8 / 2 / 22
14,245
1,018
26,873
15,345
4,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 0 / 20
14,032
1,002
14,274
9,782
3,843
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
140
9
Kills
38
38
Deaths
9
24
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AlwaysDND
Cernunnos
1
2
4
1.5
W
10
3
22
7
W
Danzaburou
Cliinic
Danzaburou
12
3
19
7.17
L
Pele
DNA6
Pele
2
7
4
0.57
L
Bacchus
Jerkface42
Bacchus
2
5
7
1.1
L
Anubis
McChef
Anubis
2
9
5
0.5
W
3
1
19
12.5
W
Chang'e
Rennnings
Chang'e
8
2
22
9.5
L
Ao Kuang
chucmek
Ao Kuang
2
15
4
0.27
W
5
0
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,874
Damage
96,860
101,701
Taken
67,330
70,458
Mitigated
42,161
6,134
Healing
18,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AlwaysDND
Cernunnos
9,065
6,995
0
1,813
13,681
5,090
0
6,151
7,530
0
60,623
W
20,033
2,765
0
522
22,100
27,685
0
12,140
9,576
32,945
0
W
Danzaburou
Cliinic
Danzaburou
28,281
15,956
0
2,711
13,153
4,344
0
10,307
2,676
0
57,268
L
Pele
DNA6
Pele
10,313
742
0
485
17,661
6,803
0
8,440
9,221
0
42,954
L
Bacchus
Jerkface42
Bacchus
22,318
1,696
0
0
22,263
31,895
0
13,508
8,755
35,508
0
L
Anubis
McChef
Anubis
11,398
1,658
0
1,582
18,162
14,435
0
10,050
8,112
20,153
0
W
7,399
891
0
0
6,950
2,073
0
5,481
1,419
13,241
0
W
Chang'e
Rennnings
Chang'e
26,873
790
7,467
7,678
15,345
4,216
0
10,497
4,773
54,722
0
L
Ao Kuang
chucmek
Ao Kuang
10,780
2,246
0
2,254
29,934
12,235
0
16,156
13,778
17,163
0
W
14,274
3,591
0
0
9,782
3,843
0
5,367
4,390
0
34,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,593
Gold Earned
71,306
278
Minions Killed
227
5
Camps Cleared
7
1,219,932
Distance Traveled
1,306,489
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,569
898
160
11
1
200,719
0
W
Ymir
15,167
1,083
30
2
1
234,508
3
W
Danzaburou
14,930
1,066
67
5
3
248,796
0
L
Pele
12,415
887
58
4
2
260,240
2
L
Bacchus
12,715
908
31
2
0
287,604
0
L
Anubis
12,781
913
18
1
1
216,913
0
W
Nox
12,932
924
19
1
0
258,976
0
W
Chang'e
14,245
1,018
71
5
2
300,648
0
L
Ao Kuang
12,113
865
11
1
1
254,456
0
W
Thor
14,032
1,002
40
3
1
263,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role