Player Matchup

Jormungandr
Jormungandr
SANTIGGY
Jormungandr
Level 25
God Stats
13W - 24L
1,405 SR
Queue Stats
13W - 26L
1,184 Elo+
Party 1
Da Ji
Da Ji
garabogarabito
Da Ji
Level 45
God Stats
4W - 5L
1,455 SR
Queue Stats
68W - 88L
1,361 Elo+
Party 1
Hera
Hera
ooziie
Hera
Level 9
God Stats
2W - 1L
1,729 SR
Queue Stats
9W - 7L
1,464 Elo+
Party 1
Team Averages
Level 26
1,530 SR
1,336 Elo+

VS

Team Averages
Level 26
1,652 SR
1,408 Elo+
Horus
Horus
Achromark
Horus
Level 24
God Stats
9W - 3L
1,759 SR
Queue Stats
29W - 28L
1,361 Elo+
Solo
Danzaburou
Danzaburou
DrizzyB16
Danzaburou
Level 29
God Stats
12W - 8L
1,582 SR
Queue Stats
41W - 34L
1,410 Elo+
Party 2
Baron Samedi
Baron Samedi
TeMpEsT ClUtCh
Baron Samedi
Level 26
God Stats
25W - 15L
1,616 SR
Queue Stats
25W - 21L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SANTIGGY
Jormungandr
15
2 / 6 / 7
12,462
593
14,205
23,710
21,059
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

15
6 / 12 / 2
14,013
667
18,520
20,468
8,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
ooziie
Hera
17
2 / 6 / 6
13,276
632
19,624
13,335
9,944
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Achromark
Horus
17
7 / 1 / 13
14,002
667
6,673
21,452
26,356
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
DrizzyB16
Danzaburou
18
13 / 6 / 11
15,681
747
26,609
26,766
11,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
TeMpEsT ClUtCh
Baron Samedi
16
4 / 4 / 15
13,670
651
12,522
20,946
9,729
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
10
Kills
24
24
Deaths
11
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Horus
Achromark
Horus
7
1
13
13.5
W
Danzaburou
DrizzyB16
Danzaburou
13
6
11
3.08
L
Jormungandr
SANTIGGY
Jormungandr
2
6
7
0.92
W
Baron Samedi
TeMpEsT ClUtCh
Baron Samedi
4
4
15
2.88
L
6
12
2
0.58
L
Hera
ooziie
Hera
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,349
Damage
45,804
57,513
Taken
69,164
39,841
Mitigated
47,697
2,450
Healing
34,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Achromark
Horus
6,673
3,580
6,839
9,039
21,452
26,356
934
11,664
9,788
63
21,921
W
Danzaburou
DrizzyB16
Danzaburou
26,609
18,067
621
6,578
26,766
11,612
1,992
11,072
15,694
52
102,759
L
Jormungandr
SANTIGGY
Jormungandr
14,205
2,027
0
1,144
23,710
21,059
210
5,291
18,140
39,257
0
W
Baron Samedi
TeMpEsT ClUtCh
Baron Samedi
12,522
1,312
3,460
7,701
20,946
9,729
153
11,107
9,839
71,852
0
L
18,520
5,663
0
0
20,468
8,838
0
3,572
16,685
0
41,376
L
Hera
ooziie
Hera
19,624
5,515
0
1,306
13,335
9,944
648
3,746
9,432
64,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,751
Gold Earned
43,353
165
Minions Killed
197
0
Camps Cleared
0
1,053,947
Distance Traveled
1,130,349
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
14,002
667
26
1
0
406,172
1
W
Danzaburou
15,681
747
92
4
0
346,969
0
L
Jormungandr
12,462
593
52
2
0
377,548
0
W
Baron Samedi
13,670
651
79
4
0
377,208
0
L
Da Ji
14,013
667
30
1
0
311,135
1
L
Hera
13,276
632
83
4
0
365,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role