Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
NorseRavenGaming
Odin
Level 29
God Stats
19W - 16L
1,609 SR
Queue Stats
81W - 106L
1,253 Elo+
Party 2
Cthulhu
Cthulhu
adambomb247
Cthulhu
Level 2
God Stats
1W - 0L
1,870 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
xGeminiWolfx
Fenrir
Level 63
God Stats
8W - 2L
1,841 SR
Queue Stats
80W - 96L
1,365 Elo+
Party 2
Poseidon
Poseidon
xXDoubleTripleXx
Poseidon
Level 29
God Stats
4W - 3L
1,693 SR
Queue Stats
110W - 146L
1,280 Elo+
Party 2
Team Averages
Level 33
1,703 SR
1,380 Elo+

VS

Team Averages
Level 30
1,464 SR
1,073 Elo+
Hades
Hades
ClownDisease
Hades
Level 20
God Stats
6W - 6L
1,460 SR
Queue Stats
12W - 25L
1,063 Elo+
Solo
Vamana
Vamana
ImpatientEnd
Vamana
Level 17
God Stats
1W - 4L
1,288 SR
Queue Stats
13W - 30L
1,053 Elo+
Party 1
Serqet
Serqet
Kai0Valor
Serqet
Level 11
God Stats
1W - 1L
1,742 SR
Queue Stats
11W - 25L
1,141 Elo+
Party 1
Achilles
Achilles
YungSwavy_
Achilles
Level 23
God Stats
3W - 4L
1,330 SR
Queue Stats
23W - 46L
1,054 Elo+
Party 1
Bastet
Bastet
stayfaded225
Bastet
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 49L
1,054 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
13 / 3 / 8
10,725
631
15,201
8,994
3,627
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 0 / 14
9,963
586
5,691
8,080
5,112
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
adambomb247
Cthulhu
13
3 / 2 / 18
9,293
547
6,007
11,123
10,315
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
17
15 / 2 / 10
11,941
702
16,630
17,049
7,045
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 2 / 14
10,048
591
8,061
7,102
2,341
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,189
364
1,703
9,874
3,860
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
11
2 / 11 / 2
7,709
453
7,142
18,120
9,836
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
Kai0Valor
Serqet
9
0 / 9 / 1
6,055
356
2,635
11,077
3,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
YungSwavy_
Achilles
10
1 / 8 / 0
6,685
393
4,468
14,388
11,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
11
2 / 6 / 2
7,361
433
5,723
12,775
4,484
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
10
40
Kills
5
9
Deaths
40
64
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
13
3
8
5.67
L
0
6
0
0
L
Vamana
2
11
2
0.27
L
Serqet
Kai0Valor
Serqet
0
9
1
0.06
W
4
0
14
11
L
Achilles
YungSwavy_
Achilles
1
8
0
0.13
W
Cthulhu
adambomb247
Cthulhu
3
2
18
6
L
Bastet
2
6
2
0.5
W
Fenrir
15
2
10
10
W
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,590
Damage
21,671
52,348
Taken
66,234
28,440
Mitigated
32,913
20,989
Healing
5,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
15,201
5,828
820
2,780
8,994
3,627
4,548
1,390
7,529
0
56,412
L
1,703
450
0
1,523
9,874
3,860
288
1,839
7,762
15,540
0
L
Vamana
7,142
3,106
0
2,251
18,120
9,836
160
3,931
13,964
0
32,811
L
Serqet
Kai0Valor
Serqet
2,635
363
0
0
11,077
3,502
223
1,517
9,460
0
16,284
W
5,691
1,026
0
1,806
8,080
5,112
3,513
1,414
6,641
0
41,551
L
Achilles
YungSwavy_
Achilles
4,468
1,488
111
885
14,388
11,231
384
3,399
10,689
0
16,733
W
Cthulhu
adambomb247
Cthulhu
6,007
484
1,119
1,531
11,123
10,315
641
1,565
9,277
21,984
0
L
Bastet
5,723
2,411
0
336
12,775
4,484
768
2,834
9,816
0
23,549
W
Fenrir
16,630
6,771
0
10,497
17,049
7,045
822
1,143
15,620
0
87,401
W
8,061
1,337
0
2,436
7,102
2,341
2,406
739
6,288
46,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,970
Gold Earned
33,999
359
Minions Killed
187
0
Camps Cleared
0
1,541,998
Distance Traveled
1,334,899
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,725
631
82
5
0
269,353
2
L
Hades
6,189
364
44
3
0
227,781
1
L
Vamana
7,709
453
49
3
0
230,897
0
L
Serqet
6,055
356
33
2
0
274,582
0
W
Odin
9,963
586
84
5
0
319,261
1
L
Achilles
6,685
393
25
1
0
275,913
0
W
Cthulhu
9,293
547
28
2
0
316,426
0
L
Bastet
7,361
433
36
2
0
325,726
1
W
Fenrir
11,941
702
103
6
0
299,851
0
W
Poseidon
10,048
591
62
4
0
337,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role