Player Matchup

Serqet
Serqet
GhostKiler5050
Serqet
Level 53
God Stats
4W - 4L
1,522 SR
Queue Stats
126W - 136L
1,319 Elo+
Party 1
Thor
Thor
Tres_Patas-PR_02
Thor
Level 84
God Stats
12W - 16L
1,401 SR
Queue Stats
360W - 386L
1,320 Elo+
Party 1
Merlin
Merlin
oOo_Bacchus_oOo
Merlin
Level 65
God Stats
0W - 6L
1,318 SR
Queue Stats
64W - 66L
1,367 Elo+
Solo
Team Averages
Level 67
1,414 SR
1,335 Elo+

VS

Team Averages
Level 86
1,510 SR
1,304 Elo+
Nu Wa
Nu Wa
B3LL0115
Nu Wa
Level 105
God Stats
1W - 0L
1,696 SR
Queue Stats
38W - 48L
1,309 Elo+
Party 2
Rama
Rama
The_Bro_Hootz
Rama
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 186L
1,288 Elo+
Solo
Sun Wukong
Sun Wukong
anthonysm15
Sun Wukong
Level 112
God Stats
2W - 1L
1,334 SR
Queue Stats
38W - 46L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 11 / 6
13,574
646
8,747
19,610
6,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 7 / 7
12,226
582
8,344
19,600
10,537
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
7 / 6 / 3
14,229
678
17,466
15,456
6,220
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
B3LL0115
Nu Wa
17
6 / 8 / 8
13,971
665
12,464
15,046
3,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
7 / 2 / 8
14,636
697
15,272
13,094
4,237
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
anthonysm15
Sun Wukong
19
11 / 3 / 8
15,572
742
17,990
21,880
20,674
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
12
Kills
24
24
Deaths
13
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
B3LL0115
Nu Wa
6
8
8
1.25
L
3
11
6
0.55
W
7
2
8
5.5
L
2
7
7
0.79
W
Sun Wukong
anthonysm15
Sun Wukong
11
3
8
5
L
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,557
Damage
45,726
54,666
Taken
50,020
23,271
Mitigated
28,871
6,892
Healing
11,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
B3LL0115
Nu Wa
12,464
3,433
294
480
15,046
3,960
481
7,657
7,011
56,548
0
L
8,747
3,093
672
903
19,610
6,514
0
5,462
13,846
0
52,410
W
15,272
13,703
1,262
3,193
13,094
4,237
2,472
3,579
9,107
0
83,172
L
8,344
2,457
1,154
1,416
19,600
10,537
0
4,311
14,912
0
38,047
W
Sun Wukong
anthonysm15
Sun Wukong
17,990
3,464
844
5,822
21,880
20,674
326
6,293
15,185
0
53,399
L
17,466
518
158
2,589
15,456
6,220
293
2,728
12,578
85,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,029
Gold Earned
44,179
240
Minions Killed
217
0
Camps Cleared
0
1,012,839
Distance Traveled
1,039,220
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,971
665
69
3
0
317,419
0
L
Serqet
13,574
646
60
3
0
354,618
0
W
Rama
14,636
697
94
4
0
336,985
3
L
Thor
12,226
582
56
3
0
353,999
0
W
Sun Wukong
15,572
742
54
3
0
384,816
1
L
Merlin
14,229
678
124
6
0
304,222
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role