Player Matchup

Chaac
Chaac
ItzAhTrap
Chaac
Level 128
God Stats
10W - 8L
1,546 SR
Queue Stats
34W - 35L
1,514 Elo+
Party 1
Baron Samedi
Baron Samedi
Lvl2Autism
Baron Samedi
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 120L
1,672 Elo+
Party 1
Hun Batz
Hun Batz
YoungVacuum
Hun Batz
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,639 Elo+
Party 1
Team Averages
Level 101
1,515 SR
1,608 Elo+

VS

Team Averages
Level 52
1,723 SR
1,640 Elo+
Cerberus
Cerberus
MakeleDamel
Cerberus
Level 24
God Stats
0W - 1L
1,893 SR
Queue Stats
2W - 4L
1,640 Elo+
Party 2
Ra
Ra
SavageDesperado
Ra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,640 Elo+
Party 2
Da Ji
Da Ji
Zolyz
Da Ji
Level 63
God Stats
0W - 1L
1,776 SR
Queue Stats
2W - 4L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ItzAhTrap
Chaac
17
4 / 5 / 12
13,183
694
18,249
17,000
9,952
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Lvl2Autism
Baron Samedi
19
10 / 5 / 6
14,548
766
16,651
16,870
5,581
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
YoungVacuum
Hun Batz
16
3 / 7 / 9
12,624
664
9,511
19,154
10,517
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MakeleDamel
Cerberus
13
2 / 5 / 14
11,442
602
12,593
22,966
26,804
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

17
10 / 4 / 6
13,760
724
15,420
13,196
5,507
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Zolyz
Da Ji
15
5 / 8 / 10
12,267
646
15,064
13,902
5,143
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
47
17
Kills
17
17
Deaths
17
27
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chaac
ItzAhTrap
Chaac
4
5
12
2
W
Baron Samedi
Lvl2Autism
Baron Samedi
10
5
6
2.6
L
Cerberus
MakeleDamel
Cerberus
2
5
14
1.8
L
10
4
6
3.25
W
Hun Batz
YoungVacuum
Hun Batz
3
7
9
1.07
L
Da Ji
Zolyz
Da Ji
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,411
Damage
43,077
53,024
Taken
50,064
26,050
Mitigated
37,454
17,292
Healing
9,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ItzAhTrap
Chaac
18,249
4,259
0
4,837
17,000
9,952
978
8,532
8,468
0
89,114
W
Baron Samedi
Lvl2Autism
Baron Samedi
16,651
728
2,569
8,246
16,870
5,581
578
8,211
8,659
70,651
0
L
Cerberus
MakeleDamel
Cerberus
12,593
679
0
4,545
22,966
26,804
78
7,047
15,494
25,834
0
L
15,420
1,037
1,539
3,179
13,196
5,507
0
4,637
8,559
73,893
0
W
Hun Batz
YoungVacuum
Hun Batz
9,511
3,014
0
1,640
19,154
10,517
685
11,336
7,818
0
29,498
L
Da Ji
Zolyz
Da Ji
15,064
4,010
0
0
13,902
5,143
0
5,067
8,660
0
39,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,355
Gold Earned
37,469
248
Minions Killed
196
0
Camps Cleared
0
1,029,053
Distance Traveled
953,961
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,183
694
99
5
0
342,364
4
W
Baron Samedi
14,548
766
100
5
0
327,115
3
L
Cerberus
11,442
602
33
2
0
313,572
1
L
Ra
13,760
724
113
6
0
327,846
0
W
Hun Batz
12,624
664
49
3
0
359,574
8
L
Da Ji
12,267
646
50
3
0
312,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role