Player Matchup

Freya
Freya
OceanClover
Freya
Level 26
God Stats
29W - 54L
1,321 SR
Queue Stats
49W - 99L
1,251 Elo+
Party 2
Fenrir
Fenrir
Ozziepoo
Fenrir
Level 46
God Stats
1W - 1L
1,439 SR
Queue Stats
34W - 44L
1,403 Elo+
Solo
Erlang Shen
Erlang Shen
Tumoreth1
Erlang Shen
Level 64
God Stats
8W - 16L
1,413 SR
Queue Stats
258W - 343L
1,320 Elo+
Party 2
Cthulhu
Cthulhu
Valnic
Cthulhu
Level 6
God Stats
2W - 7L
1,375 SR
Queue Stats
4W - 12L
1,254 Elo+
Party 2
Hera
Hera
fiv5tdb
Hera
Level 58
God Stats
17W - 21L
1,482 SR
Queue Stats
172W - 237L
1,322 Elo+
Party 2
Team Averages
Level 40
1,406 SR
1,310 Elo+

VS

Team Averages
Level 51
1,552 SR
1,391 Elo+
Sobek
Sobek
Balde53
Sobek
Level 62
God Stats
2W - 1L
1,628 SR
Queue Stats
69W - 83L
1,430 Elo+
Party 1
Scylla
Scylla
PaveGrave01
Scylla
Level 51
God Stats
9W - 11L
1,517 SR
Queue Stats
67W - 76L
1,448 Elo+
Party 1
Neith
Neith
Saruo14
Neith
Level 24
God Stats
12W - 15L
1,473 SR
Queue Stats
20W - 28L
1,400 Elo+
Party 1
Serqet
Serqet
SirGible
Serqet
Level 80
God Stats
1W - 0L
1,826 SR
Queue Stats
56W - 67L
1,426 Elo+
Party 1
Achilles
Achilles
YOUSUCK24620
Achilles
Level 36
God Stats
12W - 12L
1,316 SR
Queue Stats
72W - 90L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,873
452
2,333
5,905
1,602
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Ozziepoo
Fenrir
10
2 / 6 / 2
6,899
531
5,855
11,295
3,319
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
Tumoreth1
Erlang Shen
14
2 / 2 / 0
8,031
618
7,595
11,146
6,887
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
Valnic
Cthulhu
9
0 / 3 / 0
6,382
491
3,032
8,037
3,864
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hera
fiv5tdb
Hera
11
2 / 8 / 0
6,957
535
5,522
8,440
2,262
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Balde53
Sobek
11
6 / 2 / 4
7,754
596
6,035
11,108
9,018
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
13
3 / 1 / 7
7,837
603
6,067
5,406
2,035
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Saruo14
Neith
13
5 / 0 / 4
7,651
589
6,181
3,941
1,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Serqet
SirGible
Serqet
13
9 / 2 / 5
8,749
673
7,916
9,709
3,533
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
YOUSUCK24620
Achilles
12
1 / 1 / 2
6,820
525
4,896
10,665
8,035
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
6
Kills
24
24
Deaths
6
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sobek
Balde53
Sobek
6
2
4
4
L
0
5
1
0.1
L
Fenrir
Ozziepoo
Fenrir
2
6
2
0.5
W
Scylla
3
1
7
6.5
W
Neith
Saruo14
Neith
5
0
4
7
W
Serqet
SirGible
Serqet
9
2
5
5.75
L
Erlang Shen
Tumoreth1
Erlang Shen
2
2
0
1
L
Cthulhu
Valnic
Cthulhu
0
3
0
0
W
Achilles
YOUSUCK24620
Achilles
1
1
2
2
L
Hera
fiv5tdb
Hera
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,337
Damage
31,095
44,823
Taken
40,829
17,934
Mitigated
23,992
10,728
Healing
13,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Balde53
Sobek
6,035
513
0
2,998
11,108
9,018
0
4,060
7,023
21,001
0
L
2,333
860
0
973
5,905
1,602
851
1,913
3,992
19,485
0
L
Fenrir
Ozziepoo
Fenrir
5,855
2,642
0
3,196
11,295
3,319
0
3,533
7,455
0
22,375
W
Scylla
6,067
403
0
990
5,406
2,035
766
2,965
2,416
35,937
0
W
Neith
Saruo14
Neith
6,181
3,028
0
1,226
3,941
1,371
480
2,575
1,366
0
45,766
W
Serqet
SirGible
Serqet
7,916
1,168
0
4,028
9,709
3,533
0
1,287
8,377
0
50,300
L
Erlang Shen
Tumoreth1
Erlang Shen
7,595
2,727
0
4,775
11,146
6,887
139
1,409
8,718
0
42,142
L
Cthulhu
Valnic
Cthulhu
3,032
397
99
275
8,037
3,864
231
1,478
6,559
26,833
0
W
Achilles
YOUSUCK24620
Achilles
4,896
1,673
0
4,646
10,665
8,035
585
0
10,015
0
28,827
L
Hera
fiv5tdb
Hera
5,522
1,080
0
1,410
8,440
2,262
0
3,769
4,642
36,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,142
Gold Earned
38,811
265
Minions Killed
306
0
Camps Cleared
0
1,176,721
Distance Traveled
1,297,865
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,754
596
30
2
0
252,455
1
L
Freya
5,873
452
41
3
0
225,622
1
L
Fenrir
6,899
531
36
3
0
250,132
2
W
Scylla
7,837
603
77
6
0
252,008
2
W
Neith
7,651
589
71
5
0
238,501
6
W
Serqet
8,749
673
77
6
0
310,572
4
L
Erlang Shen
8,031
618
91
7
0
248,849
6
L
Cthulhu
6,382
491
44
3
0
233,061
3
W
Achilles
6,820
525
51
4
0
244,329
0
L
Hera
6,957
535
53
4
0
219,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role