Player Matchup

Neith
Neith
Eltopo65
Neith
Level 21
God Stats
1W - 5L
1,252 SR
Queue Stats
39W - 75L
1,212 Elo+
Solo
Hel
Hel
Hexoxide
Hel
Level 20
God Stats
0W - 4L
1,164 SR
Queue Stats
7W - 10L
1,324 Elo+
Solo
Jing Wei
Jing Wei
KarloszSantosz
Jing Wei
Level 26
God Stats
2W - 2L
1,701 SR
Queue Stats
41W - 47L
1,284 Elo+
Solo
Olorun
Olorun
MRJAII
Olorun
Level 27
God Stats
0W - 1L
1,136 SR
Queue Stats
0W - 2L
1,193 Elo+
Solo
Hun Batz
Hun Batz
Ryoochan
Hun Batz
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 22L
1,163 Elo+
Solo
Team Averages
Level 22
1,351 SR
1,235 Elo+

VS

Team Averages
Level 18
1,464 SR
1,242 Elo+
Ah Puch
Ah Puch
Dagiito
Ah Puch
Level 27
God Stats
4W - 2L
1,736 SR
Queue Stats
5W - 7L
1,357 Elo+
Solo
Medusa
Medusa
Hur1can3
Medusa
Level 13
God Stats
2W - 1L
1,477 SR
Queue Stats
14W - 25L
1,267 Elo+
Solo
Sun Wukong
Sun Wukong
Kazekage4033
Sun Wukong
Level 13
God Stats
8W - 5L
1,500 SR
Queue Stats
19W - 27L
1,047 Elo+
Party 1
Serqet
Serqet
MageLight01
Serqet
Level 10
God Stats
4W - 3L
1,108 SR
Queue Stats
19W - 26L
1,041 Elo+
Party 1
Cerberus
Cerberus
bjfehwbfdnmsfk
Cerberus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Eltopo65
Neith
7
0 / 4 / 0
4,766
433
1,397
3,845
922
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 9 / 0
4,893
445
2,187
8,232
2,599
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
10
1 / 1 / 4
5,742
522
6,431
8,110
2,228
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
MRJAII
Olorun
9
3 / 5 / 2
5,655
514
2,786
6,558
1,729
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hun Batz
Ryoochan
Hun Batz
9
1 / 3 / 0
5,569
506
2,480
7,144
1,771
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dagiito
Ah Puch
13
11 / 0 / 1
8,068
733
9,280
4,951
1,516
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Medusa
Hur1can3
Medusa
8
1 / 0 / 1
5,058
460
2,487
2,972
693
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Kazekage4033
Sun Wukong
9
3 / 1 / 3
5,806
528
3,529
5,583
2,190
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Serqet
9
5 / 0 / 7
6,561
596
5,267
5,167
1,334
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
9
2 / 4 / 1
5,652
514
3,904
7,869
2,859
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
22
22
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Dagiito
Ah Puch
11
0
1
11.5
L
Neith
Eltopo65
Neith
0
4
0
0
L
0
9
0
0
W
Medusa
Hur1can3
Medusa
1
0
1
1.5
L
Jing Wei
1
1
4
3
W
Sun Wukong
Kazekage4033
Sun Wukong
3
1
3
4.5
L
Olorun
MRJAII
Olorun
3
5
2
0.8
W
Serqet
5
0
7
8.5
L
Hun Batz
Ryoochan
Hun Batz
1
3
0
0.33
W
Cerberus
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,281
Damage
24,467
33,889
Taken
26,542
9,249
Mitigated
8,592
7,311
Healing
5,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Dagiito
Ah Puch
9,280
955
0
1,980
4,951
1,516
496
1,767
3,184
45,368
0
L
Neith
Eltopo65
Neith
1,397
595
0
228
3,845
922
0
1,174
2,671
0
10,004
L
2,187
209
511
1,005
8,232
2,599
197
5,883
2,349
20,629
0
W
Medusa
Hur1can3
Medusa
2,487
713
0
590
2,972
693
0
470
2,502
0
20,823
L
Jing Wei
6,431
4,407
0
2,808
8,110
2,228
646
3,377
4,565
0
30,800
W
Sun Wukong
Kazekage4033
Sun Wukong
3,529
898
0
482
5,583
2,190
1,011
292
5,291
0
23,754
L
Olorun
MRJAII
Olorun
2,786
1,881
62
695
6,558
1,729
804
2,750
3,628
16,639
0
W
Serqet
5,267
1,453
0
1,041
5,167
1,334
0
919
4,248
0
20,456
L
Hun Batz
Ryoochan
Hun Batz
2,480
558
0
2,002
7,144
1,771
0
0
7,036
0
31,157
W
Cerberus
3,904
173
0
1,592
7,869
2,859
104
1,525
6,344
16,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,625
Gold Earned
31,145
199
Minions Killed
245
0
Camps Cleared
0
872,754
Distance Traveled
1,094,787
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,068
733
100
9
0
208,050
0
L
Neith
4,766
433
22
2
0
150,633
0
L
Hel
4,893
445
30
3
0
176,350
3
W
Medusa
5,058
460
37
3
0
207,225
0
L
Jing Wei
5,742
522
56
5
0
190,896
2
W
Sun Wukong
5,806
528
32
3
0
247,846
1
L
Olorun
5,655
514
36
3
0
176,772
0
W
Serqet
6,561
596
34
3
0
224,743
0
L
Hun Batz
5,569
506
55
5
0
178,103
2
W
Cerberus
5,652
514
42
4
0
206,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role