Player Matchup

Ra
Ra
JUSTIN_A_CRAIN
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 16L
843 Elo+
Party 1
Osiris
Osiris
LiquidSamurai33
Osiris
Level 29
God Stats
2W - 9L
1,217 SR
Queue Stats
210W - 242L
1,172 Elo+
Party 3
Artio
Artio
MakoKobayashi355
Artio
Level 15
God Stats
0W - 8L
1,013 SR
Queue Stats
15W - 46L
1,055 Elo+
Party 3
Thoth
Thoth
TheRealEliNeri21
Thoth
Level 13
God Stats
8W - 8L
1,500 SR
Queue Stats
33W - 42L
964 Elo+
Party 1
Neith
Neith
Yts21
Neith
Level 17
God Stats
24W - 31L
1,338 SR
Queue Stats
56W - 49L
1,184 Elo+
Solo
Team Averages
Level 16
1,314 SR
1,044 Elo+

VS

Team Averages
Level 28
1,396 SR
1,207 Elo+
Rama
Rama
AGoofyGay
Rama
Level 68
God Stats
1W - 0L
1,325 SR
Queue Stats
47W - 42L
1,374 Elo+
Party 2
Osiris
Osiris
HAQFAMILY
Osiris
Level 28
God Stats
52W - 57L
1,295 SR
Queue Stats
147W - 160L
1,219 Elo+
Solo
Merlin
Merlin
KibaSaise
Merlin
Level 28
God Stats
6W - 2L
1,360 SR
Queue Stats
127W - 134L
1,233 Elo+
Solo
Neith
Neith
LordSaks
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,116 Elo+
Party 2
Artemis
Artemis
rotary_grease8
Artemis
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 70L
1,094 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 15 / 5
11,440
817
7,453
25,896
21,239
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
5 / 11 / 4
13,951
997
16,851
31,749
35,464
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
0 / 9 / 6
11,805
843
8,455
30,181
33,320
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

18
2 / 6 / 4
12,280
877
7,480
19,811
7,419
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Yts21
Neith
20
7 / 9 / 3
15,229
1,088
24,712
27,112
14,269
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
34 / 4 / 12
19,185
1,370
60,652
24,372
11,413
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Osiris
HAQFAMILY
Osiris
20
4 / 2 / 30
14,683
1,049
16,575
19,662
17,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
KibaSaise
Merlin
20
7 / 3 / 22
14,798
1,057
25,216
14,924
5,936
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
LordSaks
Neith
20
4 / 5 / 24
13,711
979
20,621
12,294
5,593
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 0 / 2
10,299
736
0
495
173
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
139
14
Kills
49
50
Deaths
14
22
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Rama
34
4
12
10
W
Osiris
HAQFAMILY
Osiris
4
2
30
9.5
L
0
15
5
0.17
W
Merlin
KibaSaise
Merlin
7
3
22
6
L
5
11
4
0.64
W
Neith
LordSaks
Neith
4
5
24
3.2
L
0
9
6
0.33
L
2
6
4
0.67
L
Neith
Yts21
Neith
7
9
3
0.94
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,951
Damage
123,064
134,749
Taken
71,747
111,711
Mitigated
40,265
11,692
Healing
19,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
60,652
42,933
245
11,855
24,372
11,413
0
6,555
17,817
272
95,854
W
Osiris
HAQFAMILY
Osiris
16,575
8,829
0
238
19,662
17,150
0
6,681
12,981
0
28,503
L
7,453
3,068
1,244
682
25,896
21,239
0
2,647
23,249
17,553
0
W
Merlin
KibaSaise
Merlin
25,216
2,508
839
5,269
14,924
5,936
0
4,399
10,335
48,217
0
L
16,851
10,005
0
0
31,749
35,464
0
6,827
24,922
0
27,261
W
Neith
LordSaks
Neith
20,621
17,986
0
1,091
12,294
5,593
0
5,068
7,226
0
31,326
L
8,455
1,543
296
983
30,181
33,320
0
6,239
23,942
29,727
0
L
7,480
1,449
0
1,168
19,811
7,419
0
5,289
14,522
18,988
0
L
Neith
Yts21
Neith
24,712
16,332
753
6,566
27,112
14,269
0
4,486
22,626
0
76,737
W
0
0
0
0
495
173
0
495
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,705
Gold Earned
72,676
220
Minions Killed
195
5
Camps Cleared
5
1,053,666
Distance Traveled
920,268
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
19,185
1,370
95
7
4
181,459
0
W
Osiris
14,683
1,049
21
2
1
281,117
0
L
Ra
11,440
817
14
1
1
175,732
0
W
Merlin
14,798
1,057
60
4
0
236,370
1
L
Osiris
13,951
997
21
2
0
259,335
0
W
Neith
13,711
979
19
1
0
220,412
0
L
Artio
11,805
843
34
2
3
231,668
0
L
Thoth
12,280
877
25
2
1
180,128
3
L
Neith
15,229
1,088
126
9
0
206,803
0
W
Artemis
10,299
736
0
0
0
910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role