Player Matchup

Tyr
Tyr
Dullahand
Tyr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,150 Elo+
Party 1
Hel
Hel
Elmosahobo
Hel
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,107 Elo+
Party 1
Hun Batz
Hun Batz
Haribalzonya
Hun Batz
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 48L
1,211 Elo+
Solo
Team Averages
Level 16
1,500 SR
1,156 Elo+

VS

Team Averages
Level 37
1,651 SR
1,185 Elo+
Cerberus
Cerberus
BossCatNip
Cerberus
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 79L
1,272 Elo+
Party 2
Olorun
Olorun
CaptianNitrous
Olorun
Level 29
God Stats
1W - 0L
1,702 SR
Queue Stats
4W - 7L
1,061 Elo+
Solo
Izanami
Izanami
kount815
Izanami
Level 17
God Stats
3W - 1L
1,750 SR
Queue Stats
35W - 51L
1,221 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,027
603
2,916
7,583
4,564
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 2 / 0
6,334
633
4,710
5,258
1,957
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Haribalzonya
Hun Batz
8
0 / 6 / 0
5,698
570
3,037
10,112
3,370
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BossCatNip
Cerberus
9
1 / 0 / 10
6,830
683
5,139
7,648
5,567
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
2 / 0 / 9
7,002
700
4,537
4,265
1,442
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
kount815
Izanami
11
8 / 1 / 3
8,130
813
6,923
4,052
1,358
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
11
11
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BossCatNip
Cerberus
1
0
10
6
W
2
0
9
6.5
L
0
3
1
0.17
L
1
2
0
0.5
L
Hun Batz
Haribalzonya
Hun Batz
0
6
0
0
W
Izanami
kount815
Izanami
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,663
Damage
16,599
22,953
Taken
15,965
9,891
Mitigated
8,367
5,307
Healing
6,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BossCatNip
Cerberus
5,139
563
0
2,104
7,648
5,567
441
2,129
5,319
13,177
0
W
4,537
2,629
680
2,054
4,265
1,442
777
1,949
2,291
19,843
0
L
2,916
559
0
777
7,583
4,564
0
3,370
4,088
0
9,271
L
4,710
1,293
1,829
2,451
5,258
1,957
0
2,488
2,695
15,039
0
L
Hun Batz
Haribalzonya
Hun Batz
3,037
745
0
250
10,112
3,370
0
3,528
6,434
0
17,148
W
Izanami
kount815
Izanami
6,923
5,269
0
1,455
4,052
1,358
1,848
704
3,323
0
27,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,059
Gold Earned
21,962
69
Minions Killed
100
0
Camps Cleared
0
508,569
Distance Traveled
472,088
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,830
683
30
3
0
170,582
2
W
Olorun
7,002
700
31
3
0
146,575
0
L
Tyr
6,027
603
18
2
0
181,658
3
L
Hel
6,334
633
22
2
0
161,613
1
L
Hun Batz
5,698
570
29
3
0
165,298
0
W
Izanami
8,130
813
39
4
0
154,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role