Player Matchup

Fenrir
Fenrir
Gold IV
Salvtoer
Fenrir
Gold IV
Level 127
God Stats
10W - 10L
1,646 SR
Queue Stats
518W - 501L
1,425 MMR
Solo
Artio
Artio
Gold IV
TodesbergTV
Artio
Gold IV
Level 154
God Stats
1W - 1L
1,660 SR
Queue Stats
497W - 476L
1,396 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
ViniiCDR
Erlang Shen
Bronze III
Level 87
God Stats
0W - 1L
1,343 SR
Queue Stats
0W - 2L
1,414 MMR
Solo
Hou Yi
Hou Yi
Silver I
iConcepTzzz
Hou Yi
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
He Bo
He Bo
Gold III
yHappyFeett
He Bo
Gold III
Level 128
God Stats
10W - 7L
1,627 SR
Queue Stats
237W - 233L
1,420 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,555 SR
1,431 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,495 SR
1,442 MMR
Cupid
Cupid
Silver I
ButterWarrior
Cupid
Silver I
Level 128
God Stats
2W - 0L
1,476 SR
Queue Stats
13W - 12L
1,446 MMR
Solo
Mercury
Mercury
Gold V
Calicto
Mercury
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold II
CeceloBR
Hera
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Silver IV
FσxY
Cthulhu
Silver IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Silver II
Zeenkz
King Arthur
Silver II
Level 110
God Stats
6W - 11L
1,498 SR
Queue Stats
91W - 105L
1,262 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Salvtoer
Fenrir
12
4 / 5 / 1
8,219
548
5,949
13,779
5,023
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
1 / 6 / 2
6,972
465
4,204
15,814
7,561
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
ViniiCDR
Erlang Shen
11
0 / 7 / 1
6,601
440
3,314
12,063
7,032
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hou Yi
13
0 / 3 / 1
7,412
494
4,227
8,715
2,858
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 4 / 2
7,522
501
8,070
9,061
2,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
FreyaPersephoneOlorunNemesis

VS

Bans
TsukuyomiApolloKumbhakarnaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 4
9,874
658
7,336
8,552
2,852
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
Calicto
Mercury
15
4 / 2 / 8
9,942
663
7,154
9,229
3,039
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
14
4 / 1 / 7
9,074
605
9,718
7,423
2,646
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
FσxY
Cthulhu
13
5 / 1 / 9
8,536
569
6,080
11,574
9,952
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Zeenkz
King Arthur
16
7 / 0 / 3
10,265
684
9,532
9,916
7,723
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
5
Kills
25
25
Deaths
5
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
W
Mercury
Calicto
Mercury
4
2
8
4
W
Hera
4
1
7
7.5
W
Cthulhu
FσxY
Cthulhu
5
1
9
9.5
L
Fenrir
Salvtoer
Fenrir
4
5
1
0.9
L
1
6
2
0.33
L
Erlang Shen
ViniiCDR
Erlang Shen
0
7
1
0.07
W
King Arthur
Zeenkz
King Arthur
7
0
3
8.5
L
Hou Yi
0
3
1
0.17
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,764
Damage
39,820
59,432
Taken
46,694
25,407
Mitigated
26,212
16,821
Healing
19,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,336
4,946
19
6,041
8,552
2,852
1,432
486
8,066
0
60,548
W
Mercury
Calicto
Mercury
7,154
3,614
0
3,663
9,229
3,039
796
1,852
7,377
0
68,881
W
Hera
9,718
2,843
0
3,694
7,423
2,646
2,135
4,307
3,091
51,311
0
W
Cthulhu
FσxY
Cthulhu
6,080
965
0
675
11,574
9,952
265
4,957
6,567
23,002
0
L
Fenrir
Salvtoer
Fenrir
5,949
999
0
5,324
13,779
5,023
0
1,924
11,730
0
42,524
L
4,204
314
125
3,029
15,814
7,561
0
4,926
10,513
19,734
0
L
Erlang Shen
ViniiCDR
Erlang Shen
3,314
1,005
0
2,374
12,063
7,032
0
3,254
8,409
0
29,730
W
King Arthur
Zeenkz
King Arthur
9,532
1,852
0
5,736
9,916
7,723
210
672
8,950
0
48,057
L
Hou Yi
4,227
1,921
0
2,682
8,715
2,858
0
586
8,079
0
46,874
L
8,070
332
0
3,287
9,061
2,933
0
4,579
4,378
52,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,726
Gold Earned
47,691
312
Minions Killed
467
0
Camps Cleared
0
1,329,567
Distance Traveled
1,518,887
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,874
658
126
8
0
259,137
6
W
Mercury
9,942
663
108
7
0
370,923
1
W
Hera
9,074
605
103
7
0
291,507
4
W
Cthulhu
8,536
569
36
2
0
277,927
0
L
Fenrir
8,219
548
67
4
0
267,566
2
L
Artio
6,972
465
20
1
0
282,226
6
L
Erlang Shen
6,601
440
50
3
0
263,730
6
W
King Arthur
10,265
684
94
6
0
319,393
8
L
Hou Yi
7,412
494
87
6
0
248,334
2
L
He Bo
7,522
501
88
6
0
267,711
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role