Player Matchup

Cu Chulainn
Cu Chulainn
QueenPinchBoy
Cu Chulainn
Level 63
God Stats
14W - 15L
1,486 SR
Queue Stats
201W - 248L
1,287 Elo+
Solo
Ah Puch
Ah Puch
SemiColon521
Ah Puch
Level 31
God Stats
0W - 1L
1,307 SR
Queue Stats
4W - 6L
1,265 Elo+
Solo
Merlin
Merlin
StrifeApocalypes
Merlin
Level 64
God Stats
3W - 16L
1,303 SR
Queue Stats
20W - 41L
1,195 Elo+
Solo
Team Averages
Level 53
1,365 SR
1,249 Elo+

VS

Team Averages
Level 87
1,517 SR
1,362 Elo+
Cthulhu
Cthulhu
DrinkWaterPLZ
Cthulhu
Level 55
God Stats
2W - 1L
1,544 SR
Queue Stats
5W - 5L
1,322 Elo+
Party 1
Hel
Hel
Duckcist
Hel
Level 80
God Stats
2W - 1L
1,457 SR
Queue Stats
17W - 11L
1,479 Elo+
Party 1
Danzaburou
Danzaburou
MurdaMafiaMizfit
Danzaburou
Level 125
God Stats
3W - 0L
1,549 SR
Queue Stats
19W - 20L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
QueenPinchBoy
Cu Chulainn
12
2 / 4 / 3
9,020
564
12,638
23,194
26,814
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
SemiColon521
Ah Puch
12
2 / 8 / 5
9,506
594
15,825
16,067
6,393
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 9 / 3
9,974
623
15,418
12,435
5,346
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
11 / 2 / 9
12,248
766
13,807
30,007
18,892
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 2 / 12
10,234
640
9,353
15,853
9,166
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
MurdaMafiaMizfit
Danzaburou
15
8 / 3 / 11
12,047
753
20,212
13,652
5,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
7
Kills
21
21
Deaths
7
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
11
2
9
7.75
W
2
2
12
4
W
Danzaburou
MurdaMafiaMizfit
Danzaburou
8
3
11
4.5
L
Cu Chulainn
QueenPinchBoy
Cu Chulainn
2
4
3
0.88
L
Ah Puch
SemiColon521
Ah Puch
2
8
5
0.56
L
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,881
Damage
43,372
51,696
Taken
59,512
38,553
Mitigated
33,703
8,150
Healing
36,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
13,807
936
1,949
10,481
30,007
18,892
503
16,264
13,234
36,051
0
W
9,353
738
11,251
8,292
15,853
9,166
320
7,357
8,344
32,856
0
W
Danzaburou
MurdaMafiaMizfit
Danzaburou
20,212
7,295
760
3,423
13,652
5,645
1,699
7,666
5,711
0
53,599
L
Cu Chulainn
QueenPinchBoy
Cu Chulainn
12,638
1,824
0
4,465
23,194
26,814
0
8,686
13,983
0
28,436
L
Ah Puch
SemiColon521
Ah Puch
15,825
820
109
1,888
16,067
6,393
297
7,283
8,630
39,439
0
L
15,418
790
907
781
12,435
5,346
0
6,728
5,582
53,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,500
Gold Earned
34,529
147
Minions Killed
208
0
Camps Cleared
0
654,091
Distance Traveled
831,893
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,248
766
72
5
0
292,133
2
W
Hel
10,234
640
42
3
0
298,751
1
W
Danzaburou
12,047
753
94
6
0
241,009
0
L
Cu Chulainn
9,020
564
27
2
0
259,602
3
L
Ah Puch
9,506
594
46
3
0
180,984
0
L
Merlin
9,974
623
74
5
0
213,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role