Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
LMenezes BR
Ratatoskr
Level 146
God Stats
4W - 1L
1,434 SR
Queue Stats
228W - 217L
1,538 Elo+
Party 2
Merlin
Merlin
LeTHaLxDARK
Merlin
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 127L
1,532 Elo+
Solo
Zeus
Zeus
Psynebulax
Zeus
Level 109
God Stats
295W - 181L
1,704 SR
Queue Stats
557W - 532L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
pedrovsjr2
Baron Samedi
Level 143
God Stats
18W - 7L
1,665 SR
Queue Stats
206W - 185L
1,596 Elo+
Party 2
Team Averages
Level 134
1,561 SR
1,538 Elo+

VS

Team Averages
Level 79
1,434 SR
1,519 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Polask6
Hel
Level 66
God Stats
0W - 2L
1,320 SR
Queue Stats
47W - 41L
1,579 Elo+
Party 1
King Arthur
King Arthur
RunninWidScizors
King Arthur
Level 113
God Stats
16W - 21L
1,458 SR
Queue Stats
304W - 299L
1,512 Elo+
Party 1
Ra
Ra
SleepingBags29
Ra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,539 Elo+
Solo
Danzaburou
Danzaburou
TreStyless
Danzaburou
Level 69
God Stats
16W - 19L
1,395 SR
Queue Stats
97W - 89L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
7 / 0 / 14
12,077
1,006
15,000
9,148
3,748
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
LMenezes BR
Ratatoskr
17
2 / 1 / 12
11,003
917
10,910
12,448
5,337
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
18
2 / 5 / 17
11,628
969
16,304
12,230
5,007
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 0 / 12
12,196
1,016
31,909
4,192
1,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
pedrovsjr2
Baron Samedi
18
4 / 1 / 13
11,433
953
15,121
11,702
9,005
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

232

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
1 / 2 / 4
10,333
861
10,910
18,881
23,809
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hel
17
0 / 3 / 7
10,265
855
8,987
22,764
20,027
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
RunninWidScizors
King Arthur
16
1 / 9 / 5
10,078
840
8,213
24,810
17,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 3 / 4
10,712
893
10,800
12,325
4,461
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
TreStyless
Danzaburou
16
2 / 6 / 2
10,580
882
7,080
16,747
5,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
29
23
Kills
7
7
Deaths
23
68
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
0
14
14
L
Cthulhu
 
Cthulhu
1
2
4
1.5
W
Ratatoskr
LMenezes BR
Ratatoskr
2
1
12
8
W
Merlin
2
5
17
2.1
L
Hel
0
3
7
1.17
W
8
0
12
14
L
King Arthur
RunninWidScizors
King Arthur
1
9
5
0.39
L
3
3
4
1.67
L
Danzaburou
TreStyless
Danzaburou
2
6
2
0.5
W
Baron Samedi
pedrovsjr2
Baron Samedi
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,244
Damage
45,990
49,720
Taken
95,527
24,753
Mitigated
71,383
10,875
Healing
33,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
15,000
5,513
745
1,881
9,148
3,748
0
6,514
2,634
0
30,428
L
Cthulhu
 
Cthulhu
10,910
282
501
243
18,881
23,809
0
11,228
7,433
28,423
0
W
Ratatoskr
LMenezes BR
Ratatoskr
10,910
2,999
0
106
12,448
5,337
0
6,760
5,688
0
18,666
W
Merlin
16,304
1,466
0
414
12,230
5,007
0
6,413
5,817
37,315
0
L
Hel
8,987
422
14,815
11,374
22,764
20,027
0
16,196
6,343
22,437
0
W
31,909
710
0
0
4,192
1,656
0
2,443
1,749
48,207
0
L
King Arthur
RunninWidScizors
King Arthur
8,213
1,221
0
428
24,810
17,087
0
13,157
11,481
0
19,032
L
10,800
648
2,011
3,250
12,325
4,461
0
10,093
2,082
27,188
0
L
Danzaburou
TreStyless
Danzaburou
7,080
990
0
1,077
16,747
5,999
0
11,768
4,854
0
37,178
W
Baron Samedi
pedrovsjr2
Baron Samedi
15,121
682
3,576
4,153
11,702
9,005
0
8,567
3,135
42,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,337
Gold Earned
51,968
229
Minions Killed
210
8
Camps Cleared
5
1,115,068
Distance Traveled
1,077,215
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,077
1,006
45
4
0
213,091
0
L
Cthulhu
10,333
861
37
3
0
226,813
0
W
Ratatoskr
11,003
917
18
2
2
252,833
0
W
Merlin
11,628
969
61
5
4
186,858
4
L
Hel
10,265
855
39
3
1
226,217
0
W
Zeus
12,196
1,016
49
4
2
232,994
0
L
King Arthur
10,078
840
21
2
0
235,075
2
L
Ra
10,712
893
54
5
3
209,275
0
L
Danzaburou
10,580
882
59
5
1
179,835
0
W
Baron Samedi
11,433
953
56
5
0
229,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role