Player Matchup

Danzaburou
Danzaburou
BaseAmoeba9290
Danzaburou
Level 157
God Stats
9W - 4L
1,635 SR
Queue Stats
525W - 529L
1,596 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Gratefulmeat47
Tsukuyomi
Level 129
God Stats
7W - 4L
1,689 SR
Queue Stats
154W - 148L
1,598 Elo+
Party 2
Poseidon
Poseidon
Maokun98
Poseidon
Level 114
God Stats
15W - 5L
1,742 SR
Queue Stats
152W - 119L
1,612 Elo+
Party 2
Chaac
Chaac
SAD BEAR5577
Chaac
Level 48
God Stats
13W - 17L
1,472 SR
Queue Stats
257W - 280L
1,501 Elo+
Solo
Yemoja
Yemoja
SaturniaPavonia
Yemoja
Level 9
God Stats
5W - 3L
1,625 SR
Queue Stats
34W - 31L
1,574 Elo+
Party 2
Team Averages
Level 91
1,633 SR
1,576 Elo+

VS

Team Averages
Level 103
1,584 SR
1,506 Elo+
Erlang Shen
Erlang Shen
BGA
Erlang Shen
Level 125
God Stats
0W - 3L
1,628 SR
Queue Stats
23W - 28L
1,496 Elo+
Party 1
Ymir
Ymir
Dath
Ymir
Level 10
God Stats
0W - 1L
1,702 SR
Queue Stats
7W - 7L
1,611 Elo+
Party 1
Arachne
Arachne
Minoshii
Arachne
Level 158
God Stats
0W - 4L
1,558 SR
Queue Stats
5W - 10L
1,392 Elo+
Party 1
Chang'e
Chang'e
Movi
Chang'e
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,680 Elo+
Party 1
Ne Zha
Ne Zha
Ta
Ne Zha
Level 107
God Stats
0W - 2L
1,532 SR
Queue Stats
8W - 18L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BaseAmoeba9290
Danzaburou
20
12 / 4 / 17
16,404
1,172
31,415
18,389
8,569
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Gratefulmeat47
Tsukuyomi
20
11 / 2 / 22
16,259
1,161
35,005
19,800
24,658
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
Maokun98
Poseidon
20
10 / 6 / 19
15,476
1,105
20,634
21,687
8,259
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
7 / 7 / 30
15,026
1,073
32,993
23,763
16,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
1 / 5 / 19
12,840
917
9,627
10,971
7,034
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

67

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BGA
Erlang Shen
20
1 / 9 / 20
13,847
989
19,310
26,729
30,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
Dath
Ymir
19
0 / 8 / 12
12,620
901
4,624
37,439
26,100
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Arachne
Minoshii
Arachne
20
11 / 6 / 5
16,096
1,150
22,145
25,117
11,794
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Movi
Chang'e
20
8 / 6 / 10
15,206
1,086
28,453
22,117
16,573
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Ta
Ne Zha
20
4 / 12 / 11
14,136
1,010
16,102
27,217
13,078
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
82
41
Kills
24
24
Deaths
41
107
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BGA
Erlang Shen
1
9
20
1.22
W
Danzaburou
BaseAmoeba9290
Danzaburou
12
4
17
5.13
L
Ymir
Dath
Ymir
0
8
12
0.75
W
Tsukuyomi
Gratefulmeat47
Tsukuyomi
11
2
22
11
W
Poseidon
Maokun98
Poseidon
10
6
19
3.25
L
Arachne
Minoshii
Arachne
11
6
5
2.25
L
Chang'e
Movi
Chang'e
8
6
10
2.17
W
7
7
30
3.14
W
1
5
19
2.1
L
Ne Zha
Ta
Ne Zha
4
12
11
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,674
Damage
90,634
94,610
Taken
138,619
65,318
Mitigated
97,664
18,739
Healing
33,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BGA
Erlang Shen
19,310
9,040
0
3,466
26,729
30,119
0
5,049
21,479
0
44,519
W
Danzaburou
BaseAmoeba9290
Danzaburou
31,415
21,586
0
2,328
18,389
8,569
0
6,405
11,759
0
57,405
L
Ymir
Dath
Ymir
4,624
1,460
0
6,552
37,439
26,100
0
10,607
26,619
19,338
0
W
Tsukuyomi
Gratefulmeat47
Tsukuyomi
35,005
9,239
0
7,026
19,800
24,658
0
7,413
12,216
0
73,356
W
Poseidon
Maokun98
Poseidon
20,634
2,817
0
0
21,687
8,259
0
5,610
15,925
53,065
0
L
Arachne
Minoshii
Arachne
22,145
13,139
0
4,875
25,117
11,794
0
4,608
20,409
0
34,898
L
Chang'e
Movi
Chang'e
28,453
1,901
6,227
9,489
22,117
16,573
0
4,272
17,620
68,373
0
W
32,993
12,398
640
7,553
23,763
16,798
0
8,968
14,570
0
50,362
W
9,627
170
720
472
10,971
7,034
0
4,681
6,240
20,929
0
L
Ne Zha
Ta
Ne Zha
16,102
5,542
0
3,188
27,217
13,078
0
5,725
21,200
0
40,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,005
Gold Earned
71,905
277
Minions Killed
272
8
Camps Cleared
11
1,383,544
Distance Traveled
1,314,826
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
13,847
989
37
3
6
275,209
0
W
Danzaburou
16,404
1,172
38
3
4
260,307
0
L
Ymir
12,620
901
36
3
0
200,090
0
W
Tsukuyomi
16,259
1,161
74
5
2
318,689
1
W
Poseidon
15,476
1,105
92
7
0
314,742
0
L
Arachne
16,096
1,150
42
3
3
311,846
0
L
Chang'e
15,206
1,086
107
8
1
271,101
0
W
Chaac
15,026
1,073
42
3
2
251,737
0
W
Yemoja
12,840
917
31
2
0
238,069
0
L
Ne Zha
14,136
1,010
50
4
1
256,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role