Player Matchup

Chaac
Chaac
 
Chaac
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
BadKillcams
Thoth
Level 130
God Stats
2W - 2L
1,607 SR
Queue Stats
182W - 204L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
FossilSauce18
Cthulhu
Level 68
God Stats
26W - 16L
1,669 SR
Queue Stats
239W - 243L
1,428 Elo+
Party 1
Sol
Sol
MyspaceDenn
Sol
Level 88
God Stats
5W - 5L
1,524 SR
Queue Stats
183W - 205L
1,424 Elo+
Party 1
Set
Set
sharpblaze3432
Set
Level 102
God Stats
15W - 33L
1,352 SR
Queue Stats
585W - 619L
1,536 Elo+
Party 1
Team Averages
Level 99
1,530 SR
1,479 Elo+

VS

Team Averages
Level 101
1,428 SR
1,433 Elo+
Hachiman
Hachiman
Alessndr
Hachiman
Level 63
God Stats
27W - 62L
1,323 SR
Queue Stats
222W - 304L
1,327 Elo+
Solo
Yemoja
Yemoja
DontMakeMeOpe
Yemoja
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,367 Elo+
Solo
Bellona
Bellona
NegativeXero
Bellona
Level 145
God Stats
0W - 1L
1,269 SR
Queue Stats
17W - 20L
1,446 Elo+
Solo
Poseidon
Poseidon
carsonmalone5
Poseidon
Level 99
God Stats
12W - 8L
1,547 SR
Queue Stats
376W - 345L
1,516 Elo+
Solo
Apollo
Apollo
hanchenzhu
Apollo
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
152W - 132L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 1 / 3
7,014
540
2,645
6,300
4,410
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
2 / 1 / 1
7,582
583
2,783
4,677
1,659
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
13
5 / 2 / 1
8,019
617
7,199
8,656
4,519
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 2 / 1
7,419
571
5,730
6,023
1,531
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
4 / 0 / 2
8,878
683
6,341
8,545
3,559
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Alessndr
Hachiman
11
1 / 1 / 1
6,235
480
3,617
7,419
2,014
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 2 / 1
6,185
476
1,480
6,282
3,478
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
NegativeXero
Bellona
11
1 / 4 / 2
6,751
519
5,246
9,530
7,046
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
carsonmalone5
Poseidon
14
1 / 4 / 1
7,685
591
3,209
5,229
1,540
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
hanchenzhu
Apollo
11
3 / 1 / 1
7,189
553
4,476
7,283
2,123
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
12
Kills
6
6
Deaths
12
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
1
3
1.5
L
Hachiman
Alessndr
Hachiman
1
1
1
1.5
W
2
1
1
2.5
L
0
2
1
0.25
W
Cthulhu
5
2
1
2.75
W
1
2
1
0.75
L
Bellona
NegativeXero
Bellona
1
4
2
0.5
L
Poseidon
carsonmalone5
Poseidon
1
4
1
0.38
L
Apollo
hanchenzhu
Apollo
3
1
1
3.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,698
Damage
18,028
34,201
Taken
35,743
15,678
Mitigated
16,201
13,162
Healing
10,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,645
117
0
2,784
6,300
4,410
425
1,374
4,903
0
21,816
L
Hachiman
Alessndr
Hachiman
3,617
1,949
0
2,995
7,419
2,014
0
2,594
4,825
0
32,009
W
2,783
108
0
936
4,677
1,659
0
1,679
2,998
48,641
0
L
1,480
145
1,294
1,437
6,282
3,478
0
3,089
3,193
17,638
0
W
Cthulhu
7,199
401
0
1,815
8,656
4,519
341
0
8,245
34,185
0
W
5,730
2,724
0
2,978
6,023
1,531
0
928
5,095
48,079
0
L
Bellona
NegativeXero
Bellona
5,246
1,406
0
1,530
9,530
7,046
0
6,178
3,002
0
28,642
L
Poseidon
carsonmalone5
Poseidon
3,209
541
0
686
5,229
1,540
0
2,738
2,491
54,182
0
L
Apollo
hanchenzhu
Apollo
4,476
2,895
0
2,983
7,283
2,123
0
763
6,520
0
40,659
W
6,341
2,672
0
4,649
8,545
3,559
0
708
7,812
0
67,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,912
Gold Earned
34,045
402
Minions Killed
345
0
Camps Cleared
0
1,276,598
Distance Traveled
1,249,239
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,014
540
31
2
0
243,106
5
L
Hachiman
6,235
480
69
5
0
221,469
5
W
Thoth
7,582
583
99
8
0
236,342
5
L
Yemoja
6,185
476
36
3
0
207,445
3
W
Cthulhu
8,019
617
61
5
0
264,619
0
W
Sol
7,419
571
91
7
0
227,052
4
L
Bellona
6,751
519
65
5
0
252,252
5
L
Poseidon
7,685
591
99
8
0
274,942
4
L
Apollo
7,189
553
76
6
0
293,131
6
W
Set
8,878
683
120
9
0
305,479
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role