Player Matchup

Artemis
Artemis
 
Artemis
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
DoobyLoud
Mercury
Level 54
God Stats
11W - 14L
1,451 SR
Queue Stats
42W - 63L
1,337 Elo+
Party 2
Cthulhu
Cthulhu
I Jerm X I
Cthulhu
Level 22
God Stats
10W - 4L
1,678 SR
Queue Stats
56W - 49L
1,392 Elo+
Party 3
Sun Wukong
Sun Wukong
StoicScrub1
Sun Wukong
Level 65
God Stats
108W - 73L
1,564 SR
Queue Stats
177W - 170L
1,431 Elo+
Party 2
Anubis
Anubis
StoicSum1
Anubis
Level 50
God Stats
3W - 7L
1,660 SR
Queue Stats
61W - 76L
1,407 Elo+
Party 2
Team Averages
Level 47
1,571 SR
1,413 Elo+

VS

Team Averages
Level 62
1,539 SR
1,352 Elo+
Ganesha
Ganesha
BALLSMELONBIG
Ganesha
Level 109
God Stats
3W - 6L
1,590 SR
Queue Stats
74W - 84L
1,295 Elo+
Party 1
Danzaburou
Danzaburou
Guru710
Danzaburou
Level 45
God Stats
29W - 25L
1,546 SR
Queue Stats
42W - 44L
1,390 Elo+
Party 1
Set
Set
Matriym78
Set
Level 32
God Stats
3W - 5L
1,525 SR
Queue Stats
97W - 128L
1,227 Elo+
Solo
Thor
Thor
OG Anamoly
Thor
Level 6
God Stats
8W - 6L
1,501 SR
Queue Stats
13W - 13L
1,408 Elo+
Party 1
Discordia
Discordia
l Perplexing l
Discordia
Level 118
God Stats
4W - 4L
1,533 SR
Queue Stats
89W - 98L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
4 / 10 / 8
9,603
505
11,178
14,044
5,148
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
DoobyLoud
Mercury
15
6 / 3 / 5
10,609
558
5,531
13,177
4,612
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
I Jerm X I
Cthulhu
13
1 / 7 / 10
9,936
523
6,702
18,106
19,024
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
StoicScrub1
Sun Wukong
17
9 / 0 / 5
11,439
602
7,858
9,759
9,319
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
StoicSum1
Anubis
16
3 / 3 / 7
10,267
540
7,521
10,599
4,992
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
14
4 / 3 / 10
10,082
531
8,844
14,363
10,918
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Guru710
Danzaburou
17
13 / 7 / 4
11,448
603
25,002
14,356
5,145
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

3
0 / 1 / 0
5,585
294
358
1,053
273
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Mace

Mace

+10
Physical Power

12
1 / 5 / 3
8,495
447
1,786
13,249
4,293
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
l Perplexing l
Discordia
15
5 / 7 / 4
9,662
509
10,085
10,667
3,683
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
44
23
Kills
23
23
Deaths
23
35
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
10
8
0.8
L
Ganesha
4
3
10
3
W
Mercury
DoobyLoud
Mercury
6
3
5
2.83
L
Danzaburou
Guru710
Danzaburou
13
7
4
2.14
W
Cthulhu
I Jerm X I
Cthulhu
1
7
10
0.86
L
0
1
0
0
L
1
5
3
0.5
W
Sun Wukong
StoicScrub1
Sun Wukong
9
0
5
11.5
W
Anubis
StoicSum1
Anubis
3
3
7
2.17
L
Discordia
l Perplexing l
Discordia
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,790
Damage
46,075
65,685
Taken
53,688
43,095
Mitigated
24,312
13,250
Healing
5,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
11,178
7,712
306
450
14,044
5,148
2,205
4,903
9,141
0
36,043
L
Ganesha
8,844
595
0
0
14,363
10,918
129
4,571
9,717
37,325
0
W
Mercury
DoobyLoud
Mercury
5,531
1,971
0
2,985
13,177
4,612
552
4,462
8,715
0
48,323
L
Danzaburou
Guru710
Danzaburou
25,002
13,358
0
1,550
14,356
5,145
1,836
3,689
10,517
0
62,997
W
Cthulhu
I Jerm X I
Cthulhu
6,702
841
0
807
18,106
19,024
628
3,065
15,041
27,295
0
L
358
116
0
305
1,053
273
0
0
1,024
0
2,548
L
1,786
823
0
3,568
13,249
4,293
0
2,734
10,465
0
43,258
W
Sun Wukong
StoicScrub1
Sun Wukong
7,858
1,693
0
2,953
9,759
9,319
2,049
2,484
7,225
0
56,194
W
Anubis
StoicSum1
Anubis
7,521
926
380
5,369
10,599
4,992
1,388
4,015
6,584
57,986
0
L
Discordia
l Perplexing l
Discordia
10,085
959
0
260
10,667
3,683
195
3,229
7,338
51,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,854
Gold Earned
45,272
396
Minions Killed
329
0
Camps Cleared
0
1,734,505
Distance Traveled
1,388,892
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,603
505
54
3
0
316,124
4
L
Ganesha
10,082
531
33
2
0
386,666
1
W
Mercury
10,609
558
63
3
0
425,537
0
L
Danzaburou
11,448
603
122
6
0
351,807
0
W
Cthulhu
9,936
523
51
3
0
272,213
0
L
Set
5,585
294
6
0
0
35,827
0
L
Thor
8,495
447
74
4
0
286,582
0
W
Sun Wukong
11,439
602
114
6
0
414,825
6
W
Anubis
10,267
540
114
6
0
305,806
2
L
Discordia
9,662
509
94
5
0
328,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role