Player Matchup

Zeus
Zeus
 
Zeus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
R3AL 3ZY
Cerberus
Level 43
God Stats
1W - 1L
1,445 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheZoidBerg
Tsukuyomi
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 45
1,482 SR
1,500 Elo+

VS

Team Averages
Level 43
1,440 SR
1,213 Elo+
Nemesis
Nemesis
Teufel_Hunden92
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,081 Elo+
Party 2
Hel
Hel
TheOldLordSlayer
Hel
Level 48
God Stats
5W - 11L
1,254 SR
Queue Stats
71W - 73L
1,297 Elo+
Party 2
Medusa
Medusa
freeicecream1
Medusa
Level 64
God Stats
4W - 3L
1,566 SR
Queue Stats
50W - 54L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
12 / 0 / 5
11,149
796
21,829
4,249
1,319
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
R3AL 3ZY
Cerberus
12
2 / 2 / 13
9,086
649
5,684
12,126
11,078
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
TheZoidBerg
Tsukuyomi
12
3 / 3 / 12
9,280
663
5,731
7,840
2,776
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 4
7,922
566
1,551
12,470
3,621
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 6 / 3
8,298
593
5,483
13,432
3,597
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 5 / 3
8,080
577
4,512
13,983
3,953
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
17
Kills
5
5
Deaths
17
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
12
0
5
14.5
W
Cerberus
R3AL 3ZY
Cerberus
2
2
13
4.25
L
1
6
4
0.5
L
2
6
3
0.58
W
Tsukuyomi
TheZoidBerg
Tsukuyomi
3
3
12
3
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,244
Damage
11,546
24,215
Taken
39,885
15,173
Mitigated
11,171
5,038
Healing
13,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
21,829
493
0
930
4,249
1,319
757
1,284
2,965
55,955
0
W
Cerberus
R3AL 3ZY
Cerberus
5,684
39
0
1,922
12,126
11,078
244
2,945
9,181
26,896
0
L
1,551
271
0
392
12,470
3,621
0
9,218
3,177
0
8,521
L
5,483
69
4,342
5,254
13,432
3,597
0
8,993
4,262
33,208
0
W
Tsukuyomi
TheZoidBerg
Tsukuyomi
5,731
1,425
0
2,186
7,840
2,776
1,226
1,290
6,550
0
25,439
L
4,512
2,036
480
2,547
13,983
3,953
0
9,064
4,794
0
26,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,515
Gold Earned
24,300
150
Minions Killed
94
0
Camps Cleared
0
790,205
Distance Traveled
640,913
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,149
796
60
4
0
260,740
2
W
Cerberus
9,086
649
65
5
0
280,973
2
L
Nemesis
7,922
566
16
1
0
221,623
0
L
Hel
8,298
593
29
2
0
214,317
2
W
Tsukuyomi
9,280
663
25
2
0
248,492
0
L
Medusa
8,080
577
49
4
0
204,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role