Player Matchup

Nox
Nox
Cocaublet
Nox
Level 24
God Stats
6W - 10L
1,610 SR
Queue Stats
61W - 58L
1,542 Elo+
Solo
Mercury
Mercury
Pancakeman15
Mercury
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,571 Elo+
Solo
Neith
Neith
SemajHsoj1
Neith
Level 28
God Stats
41W - 41L
1,544 SR
Queue Stats
68W - 68L
1,522 Elo+
Solo
Agni
Agni
Wienerpatrol
Agni
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
89W - 76L
1,594 Elo+
Party 3
Bellona
Bellona
buffbinxx
Bellona
Level 20
God Stats
0W - 3L
1,217 SR
Queue Stats
74W - 61L
1,600 Elo+
Party 3
Team Averages
Level 21
1,474 SR
1,566 Elo+

VS

Team Averages
Level 15
1,545 SR
1,648 Elo+
Anubis
Anubis
CucciMonster69
Anubis
Level 15
God Stats
6W - 0L
1,500 SR
Queue Stats
33W - 24L
1,499 Elo+
Solo
Chaac
Chaac
Dunce174
Chaac
Level 29
God Stats
7W - 1L
1,724 SR
Queue Stats
46W - 34L
1,479 Elo+
Party 2
Kuzenbo
Kuzenbo
JoshHasAProblem
Kuzenbo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,846 Elo+
Party 1
Fenrir
Fenrir
LoximusPrime
Fenrir
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 18L
1,497 Elo+
Party 2
Chernobog
Chernobog
NoProblemsHere
Chernobog
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,919 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,789
541
2,180
3,066
747
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Pancakeman15
Mercury
3
1 / 1 / 0
3,594
513
506
2,502
468
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
7
1 / 0 / 0
4,259
608
2,688
2,651
511
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 2 / 0
5,197
742
2,961
2,932
572
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
buffbinxx
Bellona
8
0 / 0 / 0
4,596
657
2,750
3,929
2,369
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
4,959
708
2,120
3,075
1,342
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chaac
Dunce174
Chaac
8
0 / 0 / 0
4,579
654
2,597
3,951
1,762
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 1 / 1
4,025
575
948
4,733
2,662
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
7
1 / 1 / 0
4,628
661
1,207
4,835
1,276
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
NoProblemsHere
Chernobog
8
1 / 0 / 2
4,890
699
2,525
3,617
977
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
4
Kills
4
4
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
2
2
0
1
W
Chaac
Dunce174
Chaac
0
0
0
0
W
0
1
1
0.5
W
Fenrir
1
1
0
1
W
Chernobog
NoProblemsHere
Chernobog
1
0
2
2
L
Mercury
Pancakeman15
Mercury
1
1
0
1
L
Neith
1
0
0
1
L
2
2
0
1
L
Bellona
buffbinxx
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,085
Damage
9,397
15,080
Taken
20,211
4,667
Mitigated
8,019
4,366
Healing
7,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,180
362
0
500
3,066
747
0
1,064
2,002
11,415
0
W
2,120
85
0
438
3,075
1,342
0
1,872
1,203
20,857
0
W
Chaac
Dunce174
Chaac
2,597
691
0
1,536
3,951
1,762
0
0
3,701
0
20,691
W
948
250
0
1,270
4,733
2,662
0
934
3,799
4,423
0
W
Fenrir
1,207
606
0
2,734
4,835
1,276
0
737
4,098
0
21,537
W
Chernobog
NoProblemsHere
Chernobog
2,525
1,360
0
1,654
3,617
977
0
1,598
2,019
0
29,563
L
Mercury
Pancakeman15
Mercury
506
446
0
920
2,502
468
0
100
2,377
0
6,638
L
Neith
2,688
1,192
0
1,251
2,651
511
0
736
1,915
0
18,723
L
2,961
513
0
375
2,932
572
0
1,168
1,764
21,166
0
L
Bellona
buffbinxx
Bellona
2,750
1,287
0
1,320
3,929
2,369
0
0
3,629
0
21,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,435
Gold Earned
23,081
174
Minions Killed
205
0
Camps Cleared
0
646,365
Distance Traveled
736,704
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
3,789
541
17
2
0
139,549
2
W
Anubis
4,959
708
42
6
0
120,841
0
W
Chaac
4,579
654
55
8
0
158,769
0
W
Kuzenbo
4,025
575
6
1
0
152,932
2
W
Fenrir
4,628
661
40
6
0
159,780
4
W
Chernobog
4,890
699
62
9
0
144,382
1
L
Mercury
3,594
513
15
2
0
74,937
1
L
Neith
4,259
608
43
6
0
128,108
2
L
Agni
5,197
742
45
6
0
144,718
4
L
Bellona
4,596
657
54
8
0
159,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role