Player Matchup

Neith
Neith
dajango
Neith
Level 45
God Stats
18W - 20L
1,444 SR
Queue Stats
68W - 87L
1,216 Elo+
Solo
Zhong Kui
Zhong Kui
hammer Rep
Zhong Kui
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,301 Elo+
Party 2
Jormungandr
Jormungandr
hammer_rep
Jormungandr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 63
1,481 SR
1,339 Elo+

VS

Team Averages
Level 53
1,459 SR
1,370 Elo+
Fenrir
Fenrir
BigDaddyPangoro
Fenrir
Level 54
God Stats
7W - 7L
1,522 SR
Queue Stats
30W - 38L
1,224 Elo+
Party 1
Cthulhu
Cthulhu
Maksim Keller
Cthulhu
Level 41
God Stats
2W - 1L
1,423 SR
Queue Stats
2W - 1L
1,546 Elo+
Solo
Sol
Sol
TheCrimsonFox6
Sol
Level 64
God Stats
1W - 0L
1,432 SR
Queue Stats
93W - 83L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
dajango
Neith
10
3 / 3 / 0
6,827
683
4,491
6,998
2,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
hammer Rep
Zhong Kui
8
0 / 5 / 2
5,944
594
5,099
7,537
4,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
hammer_rep
Jormungandr
7
0 / 2 / 3
6,207
621
1,924
5,856
1,995
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 4
8,181
818
3,968
5,178
2,700
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
9
0 / 2 / 5
6,577
658
3,908
7,135
4,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
6 / 0 / 4
8,292
829
8,406
5,493
1,714
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
10
10
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
Cthulhu
0
2
5
1.25
W
6
0
4
8
L
Neith
dajango
Neith
3
3
0
1
L
Zhong Kui
hammer Rep
Zhong Kui
0
5
2
0.2
L
Jormungandr
hammer_rep
Jormungandr
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,514
Damage
16,282
20,391
Taken
17,806
8,467
Mitigated
8,779
2,224
Healing
4,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,968
374
0
1,083
5,178
2,700
222
1,783
3,395
0
14,576
W
Cthulhu
3,908
182
111
588
7,135
4,365
0
2,625
4,510
14,410
0
W
8,406
2,764
0
2,747
5,493
1,714
2,504
2,693
2,800
35,738
0
L
Neith
dajango
Neith
4,491
2,483
0
1,852
6,998
2,416
0
3,561
3,437
0
16,001
L
Zhong Kui
hammer Rep
Zhong Kui
5,099
604
0
315
7,537
4,056
0
4,885
2,652
16,478
0
L
Jormungandr
hammer_rep
Jormungandr
1,924
471
0
57
5,856
1,995
0
3,880
1,976
9,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,978
Gold Earned
23,050
61
Minions Killed
97
0
Camps Cleared
0
430,528
Distance Traveled
567,944
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,181
818
16
2
0
207,169
2
W
Cthulhu
6,577
658
19
2
0
182,391
1
W
Sol
8,292
829
62
6
0
178,384
3
L
Neith
6,827
683
25
3
0
149,568
0
L
Zhong Kui
5,944
594
18
2
0
147,120
0
L
Jormungandr
6,207
621
18
2
0
133,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role