Player Matchup

Nox
Nox
ADMiR4L 4BSiNT
Nox
Level 100
God Stats
0W - 1L
1,429 SR
Queue Stats
2W - 5L
1,412 Elo+
Party 1
Neith
Neith
Marvinart
Neith
Level 16
God Stats
0W - 1L
1,714 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mulan
Mulan
PANDA KOMM4NDER
Mulan
Level 89
God Stats
0W - 3L
1,537 SR
Queue Stats
4W - 8L
1,386 Elo+
Party 1
Guan Yu
Guan Yu
PANDA SaiBot
Guan Yu
Level 82
God Stats
0W - 1L
1,292 SR
Queue Stats
5W - 5L
1,550 Elo+
Party 1
Team Averages
Level 72
1,493 SR
1,462 Elo+

VS

Team Averages
Level 138
1,542 SR
1,478 Elo+
Fenrir
Fenrir
Orfang
Fenrir
Level 160
God Stats
13W - 7L
1,672 SR
Queue Stats
96W - 92L
1,558 Elo+
Solo
Ra
Ra
Syrenadragon
Ra
Level 148
God Stats
2W - 0L
1,512 SR
Queue Stats
81W - 76L
1,558 Elo+
Solo
Cthulhu
Cthulhu
amathgenius
Cthulhu
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
frostkill
Thor
Level 140
God Stats
25W - 46L
1,483 SR
Queue Stats
25W - 46L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
8,046
731
7,548
8,758
3,498
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Marvinart
Neith
12
1 / 5 / 0
7,319
665
3,579
6,425
2,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 6 / 0
8,427
766
5,177
12,225
7,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Guan Yu
PANDA SaiBot
Guan Yu
14
1 / 2 / 4
8,602
782
5,041
16,973
17,848
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Orfang
Fenrir
15
9 / 3 / 3
10,320
938
9,052
12,655
7,782
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
2 / 2 / 4
9,609
874
9,532
6,635
2,853
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
amathgenius
Cthulhu
15
6 / 1 / 4
9,830
894
12,311
12,192
10,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
14
1 / 0 / 2
9,100
827
2,947
5,170
1,888
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
18
18
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Neith
Marvinart
Neith
1
5
0
0.2
W
Fenrir
Orfang
Fenrir
9
3
3
3.5
L
3
6
0
0.5
L
Guan Yu
PANDA SaiBot
Guan Yu
1
2
4
1.5
W
2
2
4
2
W
Cthulhu
amathgenius
Cthulhu
6
1
4
8
W
Thor
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,345
Damage
33,842
44,381
Taken
36,652
31,036
Mitigated
23,157
8,265
Healing
12,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,548
694
0
0
8,758
3,498
0
5,079
3,679
31,152
0
L
Neith
Marvinart
Neith
3,579
1,486
0
185
6,425
2,184
0
2,593
3,832
0
13,749
W
Fenrir
Orfang
Fenrir
9,052
3,336
0
3,676
12,655
7,782
844
2,375
9,395
0
20,546
L
5,177
829
123
1,728
12,225
7,506
0
6,348
5,877
0
19,707
L
Guan Yu
PANDA SaiBot
Guan Yu
5,041
424
1,605
4,624
16,973
17,848
0
8,355
8,618
0
17,538
W
9,532
1,011
3,879
3,304
6,635
2,853
1,776
1,699
4,936
45,294
0
W
Cthulhu
amathgenius
Cthulhu
12,311
1,198
931
500
12,192
10,634
220
3,268
8,924
30,947
0
W
Thor
2,947
277
0
440
5,170
1,888
1,608
768
4,402
0
25,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,394
Gold Earned
38,859
132
Minions Killed
199
4
Camps Cleared
11
794,944
Distance Traveled
959,800
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,046
731
64
6
2
213,362
2
L
Neith
7,319
665
24
2
0
160,736
1
W
Fenrir
10,320
938
35
3
5
234,618
1
L
Mulan
8,427
766
20
2
0
183,694
2
L
Guan Yu
8,602
782
24
2
2
237,152
1
W
Ra
9,609
874
81
7
4
269,342
2
W
Cthulhu
9,830
894
37
3
2
250,739
2
W
Thor
9,100
827
46
4
0
205,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role