Player Matchup

Freya
Freya
Dan_23dg
Freya
Level 48
God Stats
5W - 6L
1,321 SR
Queue Stats
157W - 227L
1,218 Elo+
Solo
Ymir
Ymir
LlamaBob09
Ymir
Level 87
God Stats
8W - 15L
1,297 SR
Queue Stats
224W - 322L
1,307 Elo+
Solo
Bacchus
Bacchus
PandaChum
Bacchus
Level 99
God Stats
9W - 18L
1,443 SR
Queue Stats
389W - 393L
1,367 Elo+
Solo
Danzaburou
Danzaburou
Proofreadchart3
Danzaburou
Level 81
God Stats
8W - 5L
1,420 SR
Queue Stats
122W - 149L
1,293 Elo+
Solo
Sun Wukong
Sun Wukong
akumasf3
Sun Wukong
Level 86
God Stats
258W - 282L
1,487 SR
Queue Stats
464W - 563L
1,348 Elo+
Solo
Team Averages
Level 80
1,394 SR
1,306 Elo+

VS

Team Averages
Level 61
1,511 SR
1,272 Elo+
Ah Puch
Ah Puch
Abril 0w03549
Ah Puch
Level 67
God Stats
14W - 19L
1,456 SR
Queue Stats
233W - 289L
1,303 Elo+
Solo
Sylvanus
Sylvanus
CatholicTalionis
Sylvanus
Level 60
God Stats
54W - 72L
1,425 SR
Queue Stats
169W - 204L
1,316 Elo+
Solo
Ratatoskr
Ratatoskr
isossplash12
Ratatoskr
Level 79
God Stats
13W - 25L
1,472 SR
Queue Stats
112W - 158L
1,309 Elo+
Solo
Skadi
Skadi
oBIGTEXo
Skadi
Level 34
God Stats
5W - 2L
1,702 SR
Queue Stats
74W - 86L
1,122 Elo+
Solo
Cthulhu
Cthulhu
z0mgt3h1337
Cthulhu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
294W - 335L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Dan_23dg
Freya
6
0 / 2 / 0
3,814
545
808
4,670
1,201
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes

Shoes

+6%
Movement Speed

7
1 / 1 / 5
4,677
668
2,651
4,260
1,801
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Bacchus
PandaChum
Bacchus
7
2 / 1 / 0
4,294
613
1,846
3,438
1,692
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes

Shoes

+6%
Movement Speed

Danzaburou
Proofreadchart3
Danzaburou
7
5 / 0 / 1
4,816
688
3,115
3,446
860
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
akumasf3
Sun Wukong
7
0 / 0 / 0
4,194
599
1,427
3,241
1,433
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
6
1 / 1 / 1
3,857
551
2,175
2,382
683
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

5
0 / 3 / 1
3,482
497
2,004
4,096
1,576
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ratatoskr
isossplash12
Ratatoskr
6
2 / 2 / 0
4,051
579
1,583
4,828
1,424
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Skadi
oBIGTEXo
Skadi
5
1 / 2 / 0
3,495
499
2,904
3,189
711
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
z0mgt3h1337
Cthulhu
5
0 / 0 / 0
3,331
476
1,667
3,180
1,149
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
8
Kills
4
4
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
1
1
1
1.5
L
0
3
1
0.17
W
Freya
Dan_23dg
Freya
0
2
0
0
W
1
1
5
3.5
W
Bacchus
PandaChum
Bacchus
2
1
0
2
W
Danzaburou
Proofreadchart3
Danzaburou
5
0
1
5.5
W
Sun Wukong
akumasf3
Sun Wukong
0
0
0
0
L
Ratatoskr
isossplash12
Ratatoskr
2
2
0
1
L
Skadi
oBIGTEXo
Skadi
1
2
0
0.5
L
Cthulhu
z0mgt3h1337
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,847
Damage
10,333
19,055
Taken
17,675
6,987
Mitigated
5,543
5,691
Healing
6,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
2,175
135
131
1,135
2,382
683
0
1,710
672
10,338
0
L
2,004
1,160
687
582
4,096
1,576
0
1,167
2,929
8,084
0
W
Freya
Dan_23dg
Freya
808
320
0
2,114
4,670
1,201
0
960
3,710
12,153
0
W
2,651
413
0
250
4,260
1,801
0
1,560
2,700
13,526
0
W
Bacchus
PandaChum
Bacchus
1,846
125
0
356
3,438
1,692
0
1,215
2,223
9,054
0
W
Danzaburou
Proofreadchart3
Danzaburou
3,115
1,250
0
1,199
3,446
860
0
562
2,884
0
16,942
W
Sun Wukong
akumasf3
Sun Wukong
1,427
425
0
1,772
3,241
1,433
0
1,392
1,574
0
19,293
L
Ratatoskr
isossplash12
Ratatoskr
1,583
434
0
1,464
4,828
1,424
0
1,620
3,208
0
15,408
L
Skadi
oBIGTEXo
Skadi
2,904
1,521
0
551
3,189
711
0
808
2,381
144
9,692
L
Cthulhu
z0mgt3h1337
Cthulhu
1,667
309
0
1,520
3,180
1,149
0
0
2,990
10,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,795
Gold Earned
18,216
148
Minions Killed
91
0
Camps Cleared
0
607,373
Distance Traveled
492,408
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
3,857
551
18
3
0
76,553
0
L
Sylvanus
3,482
497
11
2
0
100,851
0
W
Freya
3,814
545
29
4
0
115,833
0
W
Ymir
4,677
668
27
4
0
123,544
1
W
Bacchus
4,294
613
16
2
0
137,376
1
W
Danzaburou
4,816
688
37
5
0
116,054
0
W
Sun Wukong
4,194
599
39
6
0
114,566
0
L
Ratatoskr
4,051
579
30
4
0
135,958
0
L
Skadi
3,495
499
15
2
0
99,111
0
L
Cthulhu
3,331
476
17
2
0
79,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role