Player Matchup

Fenrir
Fenrir
A-canos
Fenrir
Level 22
God Stats
5W - 4L
1,522 SR
Queue Stats
7W - 11L
1,177 Elo+
Party 1
Danzaburou
Danzaburou
KnockAttack2
Danzaburou
Level 62
God Stats
44W - 39L
1,362 SR
Queue Stats
181W - 236L
1,228 Elo+
Solo
Poseidon
Poseidon
yomequedoencasaa
Poseidon
Level 12
God Stats
2W - 0L
1,784 SR
Queue Stats
12W - 14L
1,263 Elo+
Party 1
Team Averages
Level 32
1,556 SR
1,222 Elo+

VS

Team Averages
Level 79
1,660 SR
1,224 Elo+
Nemesis
Nemesis
CrazyFate16
Nemesis
Level 25
God Stats
1W - 1L
1,860 SR
Queue Stats
19W - 25L
1,181 Elo+
Solo
Ah Puch
Ah Puch
MortalMoberg
Ah Puch
Level 128
God Stats
2W - 1L
1,544 SR
Queue Stats
32W - 44L
1,272 Elo+
Solo
Cabrakan
Cabrakan
TheOmegaCloud420
Cabrakan
Level 83
God Stats
6W - 4L
1,578 SR
Queue Stats
31W - 45L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
A-canos
Fenrir
15
7 / 3 / 14
11,984
705
11,003
14,359
5,428
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
KnockAttack2
Danzaburou
17
16 / 4 / 7
14,182
834
24,120
17,302
6,697
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 2 / 20
11,610
683
13,671
13,207
7,604
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CrazyFate16
Nemesis
13
1 / 9 / 5
10,651
627
7,078
15,109
5,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
MortalMoberg
Ah Puch
14
6 / 8 / 2
11,475
675
17,591
13,676
4,441
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 9 / 6
10,367
610
7,556
30,876
22,634
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
26
Kills
8
9
Deaths
26
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
A-canos
Fenrir
7
3
14
4.67
L
Nemesis
CrazyFate16
Nemesis
1
9
5
0.39
W
Danzaburou
KnockAttack2
Danzaburou
16
4
7
4.88
L
Ah Puch
MortalMoberg
Ah Puch
6
8
2
0.88
L
1
9
6
0.44
W
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,794
Damage
32,225
44,868
Taken
59,661
19,729
Mitigated
32,432
15,093
Healing
10,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
A-canos
Fenrir
11,003
2,263
0
3,499
14,359
5,428
383
9,801
4,558
0
27,053
L
Nemesis
CrazyFate16
Nemesis
7,078
2,072
0
1,276
15,109
5,357
432
3,071
12,038
168
21,590
W
Danzaburou
KnockAttack2
Danzaburou
24,120
15,469
332
6,865
17,302
6,697
2,253
8,473
8,829
0
71,163
L
Ah Puch
MortalMoberg
Ah Puch
17,591
393
390
1,096
13,676
4,441
138
1,988
11,688
53,552
0
L
7,556
1,131
0
7,988
30,876
22,634
43
8,680
22,196
29,481
0
W
13,671
1,475
1,632
2,765
13,207
7,604
788
7,027
6,180
47,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,776
Gold Earned
32,493
193
Minions Killed
140
0
Camps Cleared
0
843,499
Distance Traveled
819,037
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,984
705
29
2
0
299,213
0
L
Nemesis
10,651
627
35
2
0
308,630
2
W
Danzaburou
14,182
834
98
6
0
259,437
0
L
Ah Puch
11,475
675
81
5
0
253,894
1
L
Cabrakan
10,367
610
24
1
0
256,513
2
W
Poseidon
11,610
683
66
4
0
284,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role