Player Matchup

Anubis
Anubis
Brandon2010Apex
Anubis
Level 28
God Stats
7W - 4L
1,567 SR
Queue Stats
91W - 93L
1,326 Elo+
Solo
Hades
Hades
Ghost-Wild-West
Hades
Level 12
God Stats
11W - 6L
1,512 SR
Queue Stats
16W - 14L
1,227 Elo+
Party 2
Olorun
Olorun
Nerfs238
Olorun
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 21L
1,499 Elo+
Solo
Artemis
Artemis
Rodrigorff
Artemis
Level 27
God Stats
7W - 5L
1,545 SR
Queue Stats
73W - 74L
1,323 Elo+
Party 2
Fenrir
Fenrir
Zzzssss4313
Fenrir
Level 16
God Stats
3W - 1L
1,469 SR
Queue Stats
41W - 59L
1,315 Elo+
Solo
Team Averages
Level 18
1,519 SR
1,338 Elo+

VS

Team Averages
Level 6
1,500 SR
1,425 Elo+
Bellona
Bellona
Darksete7
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 1
Ymir
Ymir
IIIR0drigoIII
Ymir
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 54L
1,458 Elo+
Solo
Nox
Nox
Jotinhaomonstro
Nox
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,393 Elo+
Party 1
Neith
Neith
ST7BB
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
UraVinny
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,797
644
2,520
3,140
1,311
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

11
7 / 0 / 3
7,005
778
4,928
4,952
1,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
Nerfs238
Olorun
10
3 / 2 / 3
5,997
666
3,010
4,764
1,513
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
Rodrigorff
Artemis
10
6 / 1 / 3
6,283
698
4,408
2,703
927
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
8
4 / 0 / 1
5,662
629
2,523
5,659
1,712
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Darksete7
Bellona
4
0 / 5 / 0
3,624
403
292
3,792
1,547
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 1 / 0
5,255
584
3,951
6,809
2,217
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
1 / 4 / 0
4,334
482
1,541
4,151
1,997
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
ST7BB
Neith
5
1 / 2 / 0
4,276
475
1,632
2,651
663
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
UraVinny
Sun Wukong
5
0 / 10 / 0
3,874
430
2,645
8,769
4,183
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
21
Kills
3
3
Deaths
22
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Bellona
Darksete7
Bellona
0
5
0
0
W
7
0
3
8.5
L
1
1
0
1
L
1
4
0
0.25
W
Olorun
Nerfs238
Olorun
3
2
3
2.25
W
Artemis
Rodrigorff
Artemis
6
1
3
7.5
L
Neith
ST7BB
Neith
1
2
0
0.5
L
Sun Wukong
UraVinny
Sun Wukong
0
10
0
0
W
Fenrir
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,389
Damage
10,061
21,218
Taken
26,172
7,379
Mitigated
10,607
8,406
Healing
2,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,520
349
0
777
3,140
1,311
1,106
1,673
1,467
21,490
0
L
Bellona
Darksete7
Bellona
292
89
0
0
3,792
1,547
0
1,489
2,303
0
2,985
W
4,928
1,065
146
3,172
4,952
1,916
1,510
1,131
3,596
26,913
0
L
3,951
966
0
1,560
6,809
2,217
0
2,677
4,132
26,459
0
L
1,541
512
0
0
4,151
1,997
0
2,110
2,041
13,385
0
W
Olorun
Nerfs238
Olorun
3,010
1,554
218
1,818
4,764
1,513
704
806
3,958
25,741
0
W
Artemis
Rodrigorff
Artemis
4,408
2,247
0
250
2,703
927
2,095
1,026
1,677
0
21,453
L
Neith
ST7BB
Neith
1,632
940
0
460
2,651
663
0
1,032
1,619
0
8,554
L
Sun Wukong
UraVinny
Sun Wukong
2,645
755
0
445
8,769
4,183
15
3,150
5,619
0
11,980
W
Fenrir
2,523
377
0
2,025
5,659
1,712
87
856
4,728
0
16,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,744
Gold Earned
21,363
208
Minions Killed
112
0
Camps Cleared
0
800,653
Distance Traveled
727,352
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,797
644
44
5
0
156,818
3
L
Bellona
3,624
403
4
0
0
135,736
1
W
Hades
7,005
778
50
6
0
160,344
0
L
Ymir
5,255
584
54
6
0
149,393
0
L
Nox
4,334
482
27
3
0
143,716
0
W
Olorun
5,997
666
38
4
0
151,832
1
W
Artemis
6,283
698
46
5
0
157,670
2
L
Neith
4,276
475
15
2
0
118,087
0
L
Sun Wukong
3,874
430
12
1
0
180,420
0
W
Fenrir
5,662
629
30
3
0
173,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role