Player Matchup

Nu Wa
Nu Wa
AndyG02
Nu Wa
Level 27
God Stats
0W - 1L
1,765 SR
Queue Stats
1W - 2L
1,387 Elo+
Party 1
Hercules
Hercules
Devoutres
Hercules
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,399 Elo+
Party 1
Kumbhakarna
Kumbhakarna
FluffyMeatball
Kumbhakarna
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,287 Elo+
Party 1
Team Averages
Level 44
1,588 SR
1,358 Elo+

VS

Team Averages
Level 29
1,407 SR
1,299 Elo+
Hachiman
Hachiman
EstaThezo
Hachiman
Level 46
God Stats
6W - 2L
1,646 SR
Queue Stats
80W - 96L
1,283 Elo+
Party 2
Chang'e
Chang'e
Sammino
Chang'e
Level 28
God Stats
1W - 3L
1,090 SR
Queue Stats
32W - 42L
1,254 Elo+
Party 2
Yemoja
Yemoja
ragesn
Yemoja
Level 13
God Stats
2W - 1L
1,486 SR
Queue Stats
2W - 2L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AndyG02
Nu Wa
16
4 / 5 / 3
13,455
612
18,516
13,577
6,253
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Devoutres
Hercules
15
0 / 2 / 7
11,987
545
16,342
38,945
30,986
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kumbhakarna
FluffyMeatball
Kumbhakarna
14
3 / 13 / 3
13,038
593
8,102
28,921
32,208
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EstaThezo
Hachiman
18
10 / 3 / 9
14,749
670
32,058
24,400
9,769
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Sammino
Chang'e
18
7 / 2 / 12
14,386
654
23,707
20,080
8,037
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
ragesn
Yemoja
17
3 / 2 / 15
13,138
597
10,278
13,954
16,326
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
7
Kills
20
20
Deaths
7
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AndyG02
Nu Wa
4
5
3
1.1
L
Hercules
Devoutres
Hercules
0
2
7
1.75
W
Hachiman
EstaThezo
Hachiman
10
3
9
4.83
L
Kumbhakarna
FluffyMeatball
Kumbhakarna
3
13
3
0.35
W
Chang'e
Sammino
Chang'e
7
2
12
6.5
W
Yemoja
ragesn
Yemoja
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,960
Damage
66,043
81,443
Taken
58,434
69,447
Mitigated
34,132
23,839
Healing
32,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AndyG02
Nu Wa
18,516
5,706
339
2,248
13,577
6,253
1,676
6,091
7,486
66,104
0
L
Hercules
Devoutres
Hercules
16,342
4,821
1,780
19,472
38,945
30,986
966
15,833
23,112
982
41,792
W
Hachiman
EstaThezo
Hachiman
32,058
23,189
0
4,887
24,400
9,769
1,320
9,465
14,935
0
123,476
L
Kumbhakarna
FluffyMeatball
Kumbhakarna
8,102
1,004
0
0
28,921
32,208
100
12,061
16,860
19,595
0
W
Chang'e
Sammino
Chang'e
23,707
3,265
8,326
11,125
20,080
8,037
949
10,044
10,036
113,639
0
W
Yemoja
ragesn
Yemoja
10,278
2,927
5,333
2,498
13,954
16,326
433
8,138
5,816
30,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,480
Gold Earned
42,273
139
Minions Killed
301
0
Camps Cleared
0
989,804
Distance Traveled
1,108,472
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
13,455
612
95
4
0
301,529
0
L
Hercules
11,987
545
37
2
0
359,494
8
W
Hachiman
14,749
670
145
7
0
376,809
3
L
Kumbhakarna
13,038
593
7
0
0
328,781
0
W
Chang'e
14,386
654
134
6
0
401,634
6
W
Yemoja
13,138
597
22
1
0
330,029
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role