Player Matchup

Ra
Ra
BKRR
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,715 Elo+
Party 2
Hercules
Hercules
Bakrr
Hercules
Level 68
God Stats
4W - 4L
1,119 SR
Queue Stats
66W - 56L
1,486 Elo+
Party 2
Ne Zha
Ne Zha
TheMrNoodle
Ne Zha
Level 23
God Stats
6W - 7L
1,781 SR
Queue Stats
89W - 73L
1,490 Elo+
Party 2
Team Averages
Level 32
1,466 SR
1,564 Elo+

VS

Team Averages
Level 66
1,379 SR
1,453 Elo+
Artemis
Artemis
SenSoto
Artemis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
nonEstDeus
Cerberus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
tiasniper
Zeus
Level 16
God Stats
1W - 3L
1,137 SR
Queue Stats
14W - 20L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
BKRR
Ra
16
8 / 2 / 14
12,275
722
12,595
11,693
4,564
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hercules
Bakrr
Hercules
16
9 / 2 / 15
12,388
729
18,154
18,016
11,548
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ne Zha
16
8 / 5 / 11
12,610
742
10,980
13,844
4,529
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
SenSoto
Artemis
13
3 / 9 / 5
11,049
650
12,483
15,655
5,109
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
nonEstDeus
Cerberus
14
3 / 7 / 4
11,939
702
10,582
23,496
23,327
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zeus
13
2 / 9 / 4
10,584
623
8,450
10,083
3,054
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
25
Kills
8
9
Deaths
25
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ra
BKRR
Ra
8
2
14
7.5
W
Hercules
Bakrr
Hercules
9
2
15
8.25
L
Artemis
SenSoto
Artemis
3
9
5
0.61
W
Ne Zha
8
5
11
2.7
L
Cerberus
nonEstDeus
Cerberus
3
7
4
0.71
L
Zeus
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,729
Damage
31,515
43,553
Taken
49,234
20,641
Mitigated
31,490
17,430
Healing
10,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
BKRR
Ra
12,595
1,760
3,403
5,243
11,693
4,564
783
5,231
6,462
66,210
0
W
Hercules
Bakrr
Hercules
18,154
7,540
0
5,092
18,016
11,548
1,555
8,686
9,330
0
45,222
L
Artemis
SenSoto
Artemis
12,483
6,369
0
3,391
15,655
5,109
996
3,940
11,540
0
48,175
W
Ne Zha
10,980
4,988
0
3,692
13,844
4,529
963
5,220
8,624
0
52,332
L
Cerberus
nonEstDeus
Cerberus
10,582
890
638
6,255
23,496
23,327
255
5,679
17,417
29,565
0
L
Zeus
8,450
1,218
0
562
10,083
3,054
454
3,056
6,927
38,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,273
Gold Earned
33,572
185
Minions Killed
161
0
Camps Cleared
0
856,421
Distance Traveled
766,884
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,275
722
86
5
0
240,660
1
W
Hercules
12,388
729
35
2
0
293,819
0
L
Artemis
11,049
650
59
3
0
238,669
4
W
Ne Zha
12,610
742
64
4
0
321,942
1
L
Cerberus
11,939
702
42
2
0
283,439
1
L
Zeus
10,584
623
60
4
0
244,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role