Player Matchup

Mercury
Mercury
DisasterGenma
Mercury
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,222 Elo+
Solo
Ullr
Ullr
Mirkoooooo12
Ullr
Level 16
God Stats
3W - 1L
1,876 SR
Queue Stats
17W - 16L
1,311 Elo+
Solo
Thoth
Thoth
N0ssnah
Thoth
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ahmad0763
Cthulhu
Level 4
God Stats
1W - 1L
1,274 SR
Queue Stats
1W - 2L
1,153 Elo+
Party 2
Fenrir
Fenrir
lHyakkimarUI
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,193 Elo+
Party 2
Team Averages
Level 12
1,530 SR
1,276 Elo+

VS

Team Averages
Level 15
1,598 SR
1,451 Elo+
Amaterasu
Amaterasu
BalistiKus
Amaterasu
Level 12
God Stats
29W - 21L
1,528 SR
Queue Stats
31W - 24L
1,500 Elo+
Party 1
Agni
Agni
KennyKus
Agni
Level 28
God Stats
1W - 1L
1,658 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 1
Olorun
Olorun
Moebious0991
Olorun
Level 20
God Stats
2W - 1L
1,817 SR
Queue Stats
12W - 16L
1,267 Elo+
Solo
Medusa
Medusa
Rastatura
Medusa
Level 4
God Stats
4W - 2L
1,715 SR
Queue Stats
12W - 7L
1,500 Elo+
Party 1
Thor
Thor
dudaucigasa
Thor
Level 11
God Stats
1W - 0L
1,273 SR
Queue Stats
36W - 27L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
16
1 / 8 / 6
9,130
435
7,332
14,813
4,655
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
9 / 4 / 4
10,430
497
16,267
14,863
5,314
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
N0ssnah
Thoth
13
3 / 8 / 1
8,685
414
9,552
12,862
3,825
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
ahmad0763
Cthulhu
13
2 / 7 / 4
8,105
386
8,712
16,432
11,740
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
12
3 / 10 / 4
8,164
389
6,224
16,699
4,232
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BalistiKus
Amaterasu
17
6 / 5 / 4
11,529
549
11,967
17,028
16,785
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Agni
18
9 / 2 / 5
12,154
579
16,655
11,128
3,785
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
17
7 / 4 / 14
11,737
559
10,880
15,618
6,128
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Rastatura
Medusa
16
7 / 6 / 7
10,951
521
13,256
13,621
4,424
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 2 / 7
11,542
550
8,027
15,170
6,538
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
72
18
Kills
35
37
Deaths
19
19
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BalistiKus
Amaterasu
6
5
4
1.6
L
Mercury
1
8
6
0.5
W
Agni
9
2
5
5.75
L
9
4
4
2.75
W
Olorun
7
4
14
3.5
L
Thoth
N0ssnah
Thoth
3
8
1
0.44
W
Medusa
Rastatura
Medusa
7
6
7
1.75
L
Cthulhu
ahmad0763
Cthulhu
2
7
4
0.57
W
6
2
7
4.75
L
Fenrir
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,087
Damage
60,785
75,669
Taken
72,565
29,766
Mitigated
37,660
7,483
Healing
26,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BalistiKus
Amaterasu
11,967
6,808
0
5,036
17,028
16,785
2,447
2,672
14,163
0
63,493
L
Mercury
7,332
3,228
0
252
14,813
4,655
947
6,360
8,253
0
38,007
W
Agni
16,655
1,363
0
4,698
11,128
3,785
2,010
6,723
4,255
74,150
0
L
16,267
9,740
0
1,011
14,863
5,314
0
3,283
11,555
0
57,842
W
Olorun
10,880
5,565
3,000
7,565
15,618
6,128
2,105
3,229
12,339
63,597
0
L
Thoth
N0ssnah
Thoth
9,552
636
0
250
12,862
3,825
348
9,108
3,729
41,513
0
W
Medusa
Rastatura
Medusa
13,256
7,091
0
1,333
13,621
4,424
3,015
3,017
10,529
0
43,268
L
Cthulhu
ahmad0763
Cthulhu
8,712
576
402
2,093
16,432
11,740
0
5,091
11,271
30,686
0
W
8,027
2,215
0
4,792
15,170
6,538
64
2,080
13,015
0
69,377
L
Fenrir
6,224
1,373
111
3,364
16,699
4,232
0
3,693
12,878
0
15,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,514
Gold Earned
57,913
303
Minions Killed
515
0
Camps Cleared
0
1,710,000
Distance Traveled
1,867,758
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,529
549
102
5
0
361,510
1
L
Mercury
9,130
435
68
3
0
375,924
1
W
Agni
12,154
579
139
7
0
386,977
4
L
Ullr
10,430
497
99
5
0
349,204
1
W
Olorun
11,737
559
90
4
0
377,719
2
L
Thoth
8,685
414
80
4
0
303,317
5
W
Medusa
10,951
521
85
4
0
381,494
3
L
Cthulhu
8,105
386
43
2
0
354,263
3
W
Thor
11,542
550
99
5
0
360,058
2
L
Fenrir
8,164
389
13
1
0
327,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role