Player Matchup

Danzaburou
Danzaburou
Alucoz
Danzaburou
Level 17
God Stats
30W - 31L
1,513 SR
Queue Stats
47W - 44L
1,481 Elo+
Solo
Cthulhu
Cthulhu
Dinopeaks
Cthulhu
Level 8
God Stats
4W - 3L
1,619 SR
Queue Stats
4W - 6L
1,531 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rosanwire
Tsukuyomi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 109L
1,384 Elo+
Solo
Sun Wukong
Sun Wukong
Y_kcm
Sun Wukong
Level 17
God Stats
1W - 1L
1,697 SR
Queue Stats
36W - 33L
1,508 Elo+
Solo
Freya
Freya
ㅑㅇㄴ무흐ㅑㅜ
Freya
Level 4
God Stats
0W - 2L
1,264 SR
Queue Stats
0W - 2L
1,186 Elo+
Solo
Team Averages
Level 13
1,519 SR
1,418 Elo+

VS

Team Averages
Level 16
1,485 SR
1,486 Elo+
Agni
Agni
BoOmEr2P
Agni
Level 5
God Stats
3W - 1L
1,669 SR
Queue Stats
34W - 41L
1,376 Elo+
Solo
Geb
Geb
BrogurtPhrett
Geb
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
29W - 24L
1,501 Elo+
Party 1
Hun Batz
Hun Batz
LizardOQ
Hun Batz
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 18L
1,564 Elo+
Solo
Odin
Odin
Sh4d1xx
Odin
Level 24
God Stats
1W - 2L
1,255 SR
Queue Stats
22W - 24L
1,509 Elo+
Solo
Skadi
Skadi
charleymuel19
Skadi
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 58L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alucoz
Danzaburou
17
5 / 7 / 3
11,754
980
18,083
19,705
8,272
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Dinopeaks
Cthulhu
17
4 / 4 / 2
11,467
956
13,582
24,887
24,826
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Rosanwire
Tsukuyomi
16
0 / 13 / 5
10,190
849
9,231
24,980
13,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Y_kcm
Sun Wukong
16
2 / 9 / 3
10,717
893
6,935
24,970
12,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 6 / 2
9,249
771
436
7,363
2,584
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
19
8 / 6 / 20
13,157
1,096
17,427
11,921
4,289
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
8 / 0 / 25
13,120
1,093
11,596
12,004
12,789
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hun Batz
LizardOQ
Hun Batz
18
1 / 5 / 24
11,262
939
8,927
11,644
5,118
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
Sh4d1xx
Odin
19
3 / 0 / 25
11,988
999
13,864
8,803
8,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
19 / 0 / 17
14,996
1,250
42,191
10,406
4,176
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
150
11
Kills
39
39
Deaths
11
15
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Alucoz
Danzaburou
5
7
3
0.93
W
Agni
8
6
20
3
W
8
0
25
20.5
L
Cthulhu
Dinopeaks
Cthulhu
4
4
2
1.25
W
Hun Batz
LizardOQ
Hun Batz
1
5
24
2.6
L
Tsukuyomi
Rosanwire
Tsukuyomi
0
13
5
0.19
W
Odin
Sh4d1xx
Odin
3
0
25
15.5
L
Sun Wukong
Y_kcm
Sun Wukong
2
9
3
0.39
W
19
0
17
27.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,267
Damage
94,005
101,905
Taken
54,778
61,999
Mitigated
34,851
6,653
Healing
7,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Alucoz
Danzaburou
18,083
6,591
0
1,917
19,705
8,272
0
7,179
12,426
0
43,927
W
Agni
17,427
1,636
0
259
11,921
4,289
0
2,488
9,309
47,651
0
W
11,596
1,556
1,514
1,097
12,004
12,789
0
3,298
8,506
16,041
0
L
Cthulhu
Dinopeaks
Cthulhu
13,582
748
787
1,892
24,887
24,826
0
6,509
18,108
32,256
0
W
Hun Batz
LizardOQ
Hun Batz
8,927
4,080
0
0
11,644
5,118
0
2,375
9,194
0
25,971
L
Tsukuyomi
Rosanwire
Tsukuyomi
9,231
2,686
0
237
24,980
13,690
0
8,630
16,275
0
27,412
W
Odin
Sh4d1xx
Odin
13,864
4,610
0
420
8,803
8,479
0
2,475
6,178
103
24,372
L
Sun Wukong
Y_kcm
Sun Wukong
6,935
1,389
687
822
24,970
12,627
0
4,139
20,681
0
24,425
W
42,191
22,347
679
3,587
10,406
4,176
0
2,708
7,573
381
80,404
L
436
436
0
311
7,363
2,584
0
2,976
4,362
1,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,377
Gold Earned
64,523
160
Minions Killed
238
4
Camps Cleared
13
853,942
Distance Traveled
1,099,394
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,754
980
38
3
1
210,959
2
W
Agni
13,157
1,096
87
7
3
182,668
0
W
Geb
13,120
1,093
7
1
0
270,520
0
L
Cthulhu
11,467
956
43
4
2
227,836
0
W
Hun Batz
11,262
939
61
5
0
197,697
0
L
Tsukuyomi
10,190
849
36
3
0
149,557
0
W
Odin
11,988
999
25
2
0
228,994
1
L
Sun Wukong
10,717
893
39
3
1
209,363
0
W
Skadi
14,996
1,250
58
5
10
219,515
0
L
Freya
9,249
771
4
0
0
56,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role