Player Matchup

Chaac
Chaac
DukeHazard
Chaac
Level 78
God Stats
21W - 12L
1,531 SR
Queue Stats
85W - 106L
1,421 Elo+
Party 1
Baron Samedi
Baron Samedi
Xredpepperx1
Baron Samedi
Level 43
God Stats
3W - 4L
1,305 SR
Queue Stats
71W - 40L
1,659 Elo+
Solo
Neith
Neith
donthurtmyfamily
Neith
Level 44
God Stats
50W - 78L
1,429 SR
Queue Stats
118W - 177L
1,368 Elo+
Party 1
Team Averages
Level 55
1,422 SR
1,483 Elo+

VS

Team Averages
Level 66
1,575 SR
1,429 Elo+
Hel
Hel
GodlyComplex
Hel
Level 87
God Stats
2W - 4L
1,644 SR
Queue Stats
72W - 80L
1,560 Elo+
Solo
Nox
Nox
MustyMeatloaf
Nox
Level 27
God Stats
16W - 25L
1,459 SR
Queue Stats
71W - 73L
1,356 Elo+
Party 2
Anubis
Anubis
TaaVulcan
Anubis
Level 83
God Stats
33W - 17L
1,622 SR
Queue Stats
71W - 75L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
7 / 3 / 5
12,660
703
15,545
19,131
23,844
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Xredpepperx1
Baron Samedi
15
4 / 6 / 4
11,991
666
7,543
12,977
4,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 6 / 9
10,986
610
11,582
15,302
4,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 6
12,013
667
14,074
16,972
8,901
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 1 / 10
11,810
656
9,634
8,176
3,071
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
TaaVulcan
Anubis
14
5 / 8 / 9
11,849
658
14,183
20,754
9,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
40
12
Kills
15
15
Deaths
12
18
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
7
3
5
3.17
L
7
3
6
3.33
L
3
1
10
8
L
Anubis
TaaVulcan
Anubis
5
8
9
1.19
W
Baron Samedi
Xredpepperx1
Baron Samedi
4
6
4
1
W
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,670
Damage
37,891
47,410
Taken
45,902
32,332
Mitigated
21,391
18,742
Healing
25,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
15,545
2,373
800
9,026
19,131
23,844
645
13,671
5,460
0
57,423
L
14,074
1,221
6,613
10,071
16,972
8,901
921
3,874
12,873
53,588
0
L
9,634
538
596
2,481
8,176
3,071
904
1,731
6,295
35,629
0
L
Anubis
TaaVulcan
Anubis
14,183
462
460
4,999
20,754
9,419
934
2,010
18,444
41,815
0
W
Baron Samedi
Xredpepperx1
Baron Samedi
7,543
348
884
2,642
12,977
4,067
832
11,237
1,740
52,972
0
W
11,582
5,037
0
5,390
15,302
4,421
1,941
13,132
2,170
0
52,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,637
Gold Earned
35,672
215
Minions Killed
165
0
Camps Cleared
0
955,232
Distance Traveled
902,274
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,660
703
68
4
0
338,776
4
L
Hel
12,013
667
63
4
0
335,138
1
L
Nox
11,810
656
60
3
0
343,707
0
L
Anubis
11,849
658
42
2
0
223,429
0
W
Baron Samedi
11,991
666
79
4
0
286,899
4
W
Neith
10,986
610
68
4
0
329,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role