Player Matchup

Jormungandr
Jormungandr
FranDaff
Jormungandr
Level 67
God Stats
1W - 2L
1,310 SR
Queue Stats
51W - 51L
1,478 Elo+
Party 2
Hera
Hera
Maldo420
Hera
Level 27
God Stats
10W - 1L
1,732 SR
Queue Stats
54W - 55L
1,356 Elo+
Party 2
Izanami
Izanami
Opensight56
Izanami
Level 84
God Stats
29W - 34L
1,455 SR
Queue Stats
190W - 196L
1,386 Elo+
Solo
Team Averages
Level 59
1,499 SR
1,406 Elo+

VS

Team Averages
Level 17
1,496 SR
1,402 Elo+
Fenrir
Fenrir
Aztigenzo
Fenrir
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 74L
1,327 Elo+
Party 1
Anubis
Anubis
ZootedKole
Anubis
Level 29
God Stats
7W - 12L
1,488 SR
Queue Stats
45W - 83L
1,190 Elo+
Party 1
Nox
Nox
ascalantecerdo1
Nox
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FranDaff
Jormungandr
9
0 / 4 / 7
6,675
742
2,988
8,275
4,482
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
9
2 / 2 / 7
6,993
777
3,367
4,062
1,075
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Opensight56
Izanami
10
7 / 1 / 2
7,802
867
5,941
4,470
1,096
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aztigenzo
Fenrir
10
4 / 4 / 1
7,139
793
3,352
9,917
3,656
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
ZootedKole
Anubis
10
1 / 4 / 5
6,247
694
3,698
6,952
2,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

5
0 / 1 / 3
5,410
601
923
1,346
407
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
9
Kills
5
7
Deaths
9
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aztigenzo
Fenrir
4
4
1
1.13
W
Jormungandr
FranDaff
Jormungandr
0
4
7
0.88
W
Hera
2
2
7
2.75
W
Izanami
Opensight56
Izanami
7
1
2
8
L
Anubis
ZootedKole
Anubis
1
4
5
0.88
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,296
Damage
7,973
16,807
Taken
18,215
6,653
Mitigated
6,970
1,867
Healing
1,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aztigenzo
Fenrir
3,352
1,220
0
836
9,917
3,656
0
4,452
5,465
0
11,188
W
Jormungandr
FranDaff
Jormungandr
2,988
337
0
750
8,275
4,482
35
3,210
5,065
17,851
0
W
Hera
3,367
829
0
0
4,062
1,075
779
742
3,320
18,680
0
W
Izanami
Opensight56
Izanami
5,941
4,709
481
636
4,470
1,096
1,642
685
3,785
0
23,706
L
Anubis
ZootedKole
Anubis
3,698
78
0
655
6,952
2,907
0
1,364
5,588
21,865
0
L
923
108
0
500
1,346
407
0
579
767
2,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,470
Gold Earned
18,796
98
Minions Killed
43
0
Camps Cleared
0
432,590
Distance Traveled
290,960
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,139
793
14
2
0
145,630
0
W
Jormungandr
6,675
742
21
2
0
150,505
1
W
Hera
6,993
777
35
4
0
139,395
1
W
Izanami
7,802
867
42
5
0
142,690
2
L
Anubis
6,247
694
27
3
0
105,750
1
L
Nox
5,410
601
2
0
0
39,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role