Player Matchup

Pele
Pele
PennyWise_WN
Pele
Level 26
God Stats
6W - 5L
1,410 SR
Queue Stats
27W - 24L
1,277 Elo+
Party 2
Heimdallr
Heimdallr
Sxeaper
Heimdallr
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,334 Elo+
Party 3
Ao Kuang
Ao Kuang
Thors6635
Ao Kuang
Level 29
God Stats
3W - 10L
1,069 SR
Queue Stats
66W - 109L
1,180 Elo+
Party 3
Fenrir
Fenrir
WE_FLYBY
Fenrir
Level 23
God Stats
6W - 5L
1,332 SR
Queue Stats
8W - 15L
1,048 Elo+
Party 2
Chaac
Chaac
ironic-shepherd2
Chaac
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,102 Elo+
Party 2
Team Averages
Level 18
1,362 SR
1,188 Elo+

VS

Team Averages
Level 25
1,394 SR
1,240 Elo+
Ares
Ares
DMO_DAGREAT1
Ares
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
47W - 54L
1,289 Elo+
Solo
Ymir
Ymir
Gamerfinley123
Ymir
Level 17
God Stats
1W - 4L
1,237 SR
Queue Stats
15W - 29L
1,181 Elo+
Solo
Ne Zha
Ne Zha
TLG-Waterdujera
Ne Zha
Level 29
God Stats
1W - 1L
1,165 SR
Queue Stats
79W - 86L
1,265 Elo+
Solo
King Arthur
King Arthur
devy97450
King Arthur
Level 27
God Stats
21W - 20L
1,566 SR
Queue Stats
72W - 81L
1,264 Elo+
Party 1
Merlin
Merlin
m-aurelien974
Merlin
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
89W - 88L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 1
8,998
474
9,648
17,159
5,675
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
Sxeaper
Heimdallr
3
0 / 0 / 0
5,557
292
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
Thors6635
Ao Kuang
11
1 / 7 / 0
7,520
396
5,726
14,568
4,714
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
WE_FLYBY
Fenrir
16
3 / 5 / 1
9,728
512
9,081
12,250
5,879
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
0 / 9 / 2
7,684
404
4,637
11,102
4,307
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 6
10,690
563
6,318
10,711
4,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 1 / 6
9,411
495
958
7,094
6,000
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 0 / 4
9,988
526
5,650
12,277
4,436
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
devy97450
King Arthur
16
12 / 2 / 0
10,516
553
11,805
12,983
9,314
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
8 / 0 / 3
10,857
571
12,160
7,122
2,370
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
6
Kills
28
29
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
W
1
1
6
4
L
2
8
1
0.31
L
Heimdallr
Sxeaper
Heimdallr
0
0
0
0
W
4
0
4
6
L
Ao Kuang
Thors6635
Ao Kuang
1
7
0
0.14
L
Fenrir
WE_FLYBY
Fenrir
3
5
1
0.7
W
King Arthur
devy97450
King Arthur
12
2
0
6
L
0
9
2
0.11
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,092
Damage
36,891
55,079
Taken
50,187
20,575
Mitigated
26,971
10,217
Healing
15,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,318
658
0
3,502
10,711
4,851
1,737
226
10,485
62,095
0
W
958
0
0
0
7,094
6,000
79
1,495
5,599
13,507
0
L
9,648
3,366
111
3,911
17,159
5,675
828
6,141
10,818
0
41,813
L
Heimdallr
Sxeaper
Heimdallr
0
0
0
0
0
0
0
0
0
0
1,044
W
5,650
1,306
0
5,093
12,277
4,436
0
1,287
10,990
0
61,700
L
Ao Kuang
Thors6635
Ao Kuang
5,726
1,829
0
3,543
14,568
4,714
863
5,368
8,994
30,881
0
L
Fenrir
WE_FLYBY
Fenrir
9,081
2,530
474
1,404
12,250
5,879
1,856
4,639
7,561
0
50,353
W
King Arthur
devy97450
King Arthur
11,805
1,154
0
5,835
12,983
9,314
1,094
610
12,373
0
41,362
L
4,637
1,672
0
774
11,102
4,307
349
3,288
7,489
0
23,510
W
12,160
980
0
1,259
7,122
2,370
1,176
2,108
5,014
60,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,487
Gold Earned
51,462
249
Minions Killed
357
0
Camps Cleared
0
1,334,108
Distance Traveled
1,658,070
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,690
563
96
5
0
345,234
1
W
Ymir
9,411
495
24
1
0
310,465
0
L
Pele
8,998
474
69
4
0
342,974
2
L
Heimdallr
5,557
292
4
0
0
26,323
0
W
Ne Zha
9,988
526
80
4
0
377,211
1
L
Ao Kuang
7,520
396
44
2
0
315,067
0
L
Fenrir
9,728
512
95
5
0
327,715
3
W
King Arthur
10,516
553
64
3
0
301,299
1
L
Chaac
7,684
404
37
2
0
322,029
0
W
Merlin
10,857
571
93
5
0
323,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role