Player Matchup

Scylla
Scylla
MansGotMusic
Scylla
Level 29
God Stats
35W - 38L
1,454 SR
Queue Stats
191W - 194L
1,475 Elo+
Solo
Awilix
Awilix
Roxas756
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 94L
1,345 Elo+
Solo
Ratatoskr
Ratatoskr
cj48cvtv
Ratatoskr
Level 26
God Stats
37W - 37L
1,421 SR
Queue Stats
91W - 108L
1,329 Elo+
Solo
Nemesis
Nemesis
danieldexter03
Nemesis
Level 28
God Stats
0W - 2L
1,237 SR
Queue Stats
27W - 33L
1,520 Elo+
Solo
Fenrir
Fenrir
vRipperr9756
Fenrir
Level 27
God Stats
21W - 16L
1,524 SR
Queue Stats
146W - 124L
1,500 Elo+
Solo
Team Averages
Level 28
1,427 SR
1,434 Elo+

VS

Team Averages
Level 18
1,435 SR
1,369 Elo+
Danzaburou
Danzaburou
ImhereforCARRY
Danzaburou
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 43L
1,361 Elo+
Solo
Ne Zha
Ne Zha
andreyshine
Ne Zha
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
ausernamemore
Kumbhakarna
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 57L
1,467 Elo+
Solo
Cthulhu
Cthulhu
hidanoz
Cthulhu
Level 16
God Stats
2W - 6L
1,142 SR
Queue Stats
26W - 35L
1,392 Elo+
Solo
Artemis
Artemis
kubuniasty96
Artemis
Level 5
God Stats
1W - 1L
1,534 SR
Queue Stats
1W - 2L
1,125 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
9 / 4 / 16
16,549
1,034
26,988
18,292
6,481
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Awilix
Roxas756
Awilix
20
7 / 6 / 14
15,721
983
20,693
26,133
12,513
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
cj48cvtv
Ratatoskr
20
7 / 8 / 17
16,646
1,040
22,496
28,480
11,550
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 7 / 11
16,000
1,000
17,649
26,073
12,941
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
20
7 / 6 / 12
15,745
984
15,582
18,646
8,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ImhereforCARRY
Danzaburou
20
15 / 9 / 15
20,566
1,285
54,288
25,219
11,951
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ne Zha
20
11 / 14 / 13
17,381
1,086
29,960
32,272
20,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kumbhakarna
ausernamemore
Kumbhakarna
20
4 / 4 / 22
17,733
1,108
14,424
27,332
33,616
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
hidanoz
Cthulhu
20
1 / 9 / 10
14,080
880
7,613
28,923
16,361
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
kubuniasty96
Artemis
16
0 / 2 / 1
11,520
720
1,128
1,565
344
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
92
38
Kills
31
31
Deaths
38
70
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ImhereforCARRY
Danzaburou
15
9
15
2.5
L
Scylla
9
4
16
4.25
L
Awilix
Roxas756
Awilix
7
6
14
2.33
W
Ne Zha
11
14
13
1.25
W
Kumbhakarna
ausernamemore
Kumbhakarna
4
4
22
3.75
L
Ratatoskr
cj48cvtv
Ratatoskr
7
8
17
1.94
L
8
7
11
1.93
W
Cthulhu
hidanoz
Cthulhu
1
9
10
0.67
W
Artemis
kubuniasty96
Artemis
0
2
1
0.25
L
Fenrir
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,408
Damage
107,413
117,624
Taken
115,311
51,906
Mitigated
82,327
12,380
Healing
11,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ImhereforCARRY
Danzaburou
54,288
37,568
0
2,284
25,219
11,951
0
3,860
21,359
0
100,194
L
Scylla
26,988
3,847
146
2,186
18,292
6,481
0
3,125
15,167
56,446
0
L
Awilix
Roxas756
Awilix
20,693
8,554
0
3,089
26,133
12,513
0
5,354
20,779
0
32,417
W
Ne Zha
29,960
18,635
0
3,210
32,272
20,055
0
8,944
23,328
0
57,029
W
Kumbhakarna
ausernamemore
Kumbhakarna
14,424
1,589
1,788
1,220
27,332
33,616
0
7,257
18,119
33,036
0
L
Ratatoskr
cj48cvtv
Ratatoskr
22,496
10,581
872
1,024
28,480
11,550
0
3,435
25,045
0
50,197
L
17,649
9,122
0
4,377
26,073
12,941
0
6,267
19,806
0
32,758
W
Cthulhu
hidanoz
Cthulhu
7,613
75
62
2,437
28,923
16,361
0
6,927
21,996
30,971
0
W
Artemis
kubuniasty96
Artemis
1,128
705
0
51
1,565
344
0
0
1,565
0
1,244
L
Fenrir
15,582
2,828
0
686
18,646
8,421
0
3,856
14,790
0
37,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,661
Gold Earned
81,280
247
Minions Killed
269
9
Camps Cleared
2
1,442,114
Distance Traveled
1,169,247
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
20,566
1,285
118
7
2
292,550
0
L
Scylla
16,549
1,034
74
5
1
280,883
1
L
Awilix
15,721
983
34
2
1
306,155
0
W
Ne Zha
17,381
1,086
43
3
0
291,097
0
W
Kumbhakarna
17,733
1,108
51
3
0
318,439
0
L
Ratatoskr
16,646
1,040
52
3
6
303,061
0
L
Nemesis
16,000
1,000
23
1
1
253,703
0
W
Cthulhu
14,080
880
57
4
0
237,735
1
W
Artemis
11,520
720
0
0
0
29,426
0
L
Fenrir
15,745
984
64
4
0
298,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role