Player Matchup

Yemoja
Yemoja
DEVILBOYS
Yemoja
Level 26
God Stats
1W - 6L
1,228 SR
Queue Stats
24W - 27L
1,212 Elo+
Party 1
Arachne
Arachne
knm1166
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,164 Elo+
Party 1
Achilles
Achilles
snesham
Achilles
Level 33
God Stats
0W - 2L
1,407 SR
Queue Stats
27W - 35L
1,184 Elo+
Party 1
Team Averages
Level 25
1,378 SR
1,187 Elo+

VS

Team Averages
Level 30
1,294 SR
1,266 Elo+
Nike
Nike
Kordrengen
Nike
Level 27
God Stats
4W - 3L
1,429 SR
Queue Stats
100W - 110L
1,403 Elo+
Party 2
Thoth
Thoth
Mashinewar
Thoth
Level 22
God Stats
1W - 2L
1,050 SR
Queue Stats
16W - 44L
1,063 Elo+
Solo
Jormungandr
Jormungandr
oska0474
Jormungandr
Level 42
God Stats
2W - 3L
1,401 SR
Queue Stats
206W - 265L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DEVILBOYS
Yemoja
15
1 / 0 / 10
12,087
636
6,723
12,207
13,006
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
knm1166
Arachne
11
2 / 4 / 5
10,703
563
8,014
11,784
4,330
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
snesham
Achilles
16
8 / 4 / 3
12,233
644
12,816
17,207
14,723
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 4
12,315
648
14,516
15,433
14,149
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thoth
10
1 / 6 / 4
10,036
528
3,313
9,041
2,389
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
oska0474
Jormungandr
16
3 / 2 / 5
12,211
643
15,343
12,524
9,533
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
11
Kills
8
8
Deaths
11
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DEVILBOYS
Yemoja
1
0
10
6
W
4
3
4
2
W
Thoth
1
6
4
0.5
L
Arachne
knm1166
Arachne
2
4
5
1.13
W
Jormungandr
oska0474
Jormungandr
3
2
5
2.75
L
Achilles
snesham
Achilles
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,553
Damage
33,172
41,198
Taken
36,998
32,059
Mitigated
26,071
8,400
Healing
3,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DEVILBOYS
Yemoja
6,723
2,245
3,881
1,113
12,207
13,006
0
5,765
6,442
21,403
0
W
14,516
4,148
0
1,390
15,433
14,149
679
1,912
13,246
0
58,933
W
Thoth
3,313
374
342
579
9,041
2,389
94
1,197
7,669
13,921
0
L
Arachne
knm1166
Arachne
8,014
6,278
0
1,553
11,784
4,330
0
4,596
7,188
0
36,817
W
Jormungandr
oska0474
Jormungandr
15,343
4,531
318
477
12,524
9,533
0
3,633
8,706
56,929
0
L
Achilles
snesham
Achilles
12,816
6,010
0
1,853
17,207
14,723
0
8,295
8,912
45
38,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,023
Gold Earned
34,562
129
Minions Killed
180
0
Camps Cleared
0
838,860
Distance Traveled
897,363
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,087
636
27
1
0
275,150
0
W
Nike
12,315
648
88
5
0
327,685
1
W
Thoth
10,036
528
25
1
0
240,643
0
L
Arachne
10,703
563
53
3
0
233,570
1
W
Jormungandr
12,211
643
67
4
0
329,035
0
L
Achilles
12,233
644
49
3
0
330,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role