Player Matchup

Ares
Ares
Fazehighsky8031
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,075 Elo+
Party 1
Nemesis
Nemesis
Riccioli3189
Nemesis
Level 7
God Stats
0W - 1L
1,670 SR
Queue Stats
1W - 3L
1,207 Elo+
Solo
Bastet
Bastet
Wrath_of_Ragnar-
Bastet
Level 16
God Stats
5W - 1L
1,500 SR
Queue Stats
37W - 25L
1,452 Elo+
Solo
Pele
Pele
ronthecamel
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,097 Elo+
Solo
Sun Wukong
Sun Wukong
sammyjunior2012
Sun Wukong
Level 3
God Stats
1W - 2L
1,402 SR
Queue Stats
1W - 2L
1,324 Elo+
Party 1
Team Averages
Level 7
1,514 SR
1,231 Elo+

VS

Team Averages
Level 25
1,557 SR
1,339 Elo+
Ymir
Ymir
IRISHL10N
Ymir
Level 26
God Stats
25W - 12L
1,728 SR
Queue Stats
117W - 116L
1,487 Elo+
Solo
Nike
Nike
Phortr3Zz
Nike
Level 23
God Stats
2W - 2L
1,374 SR
Queue Stats
37W - 59L
1,231 Elo+
Solo
Cupid
Cupid
antonio2kh
Cupid
Level 37
God Stats
20W - 7L
1,683 SR
Queue Stats
178W - 202L
1,393 Elo+
Party 2
Loki
Loki
gomezcrack10
Loki
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 22L
1,220 Elo+
Party 2
Hel
Hel
mael-inou
Hel
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 41L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 1
4,068
407
206
6,202
2,070
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Riccioli3189
Nemesis
7
1 / 3 / 2
4,974
497
4,256
6,903
1,882
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 1 / 0
4,638
464
3,120
5,071
1,243
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

7
2 / 11 / 0
4,901
490
4,835
10,342
2,623
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
sammyjunior2012
Sun Wukong
4
0 / 9 / 0
3,700
370
1,958
8,478
3,854
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
5 / 0 / 11
6,907
691
4,710
6,888
4,621
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
9
1 / 0 / 0
5,656
566
2,555
3,938
1,459
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
10
6 / 1 / 6
6,853
685
5,281
3,420
805
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
7 / 1 / 5
6,163
616
2,613
5,572
1,312
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
8 / 1 / 9
7,017
702
8,832
5,938
1,651
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
58
3
Kills
27
30
Deaths
3
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Ymir
5
0
11
10.5
W
Nike
1
0
0
1
L
Nemesis
Riccioli3189
Nemesis
1
3
2
0.67
L
0
1
0
0
W
Cupid
6
1
6
9
W
7
1
5
9.5
W
8
1
9
12.5
L
2
11
0
0.18
L
Sun Wukong
sammyjunior2012
Sun Wukong
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,375
Damage
23,991
36,996
Taken
25,756
11,672
Mitigated
9,848
2,285
Healing
9,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
206
0
0
76
6,202
2,070
0
2,503
3,699
7,068
0
W
Ymir
4,710
2,130
0
1,000
6,888
4,621
648
0
6,792
16,559
0
W
Nike
2,555
802
0
640
3,938
1,459
634
44
3,894
0
18,622
L
Nemesis
Riccioli3189
Nemesis
4,256
1,317
0
286
6,903
1,882
0
2,319
4,584
0
16,705
L
3,120
664
0
1,121
5,071
1,243
0
58
4,838
0
20,221
W
Cupid
5,281
4,008
0
1,884
3,420
805
2,826
0
3,420
0
24,770
W
2,613
1,079
0
295
5,572
1,312
468
122
5,400
0
9,820
W
8,832
1,614
1,991
3,753
5,938
1,651
867
40
5,773
33,198
0
L
4,835
1,701
0
577
10,342
2,623
0
4,390
5,952
0
13,721
L
Sun Wukong
sammyjunior2012
Sun Wukong
1,958
432
0
225
8,478
3,854
12
4,272
4,206
0
9,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,281
Gold Earned
32,596
93
Minions Killed
180
0
Camps Cleared
0
995,385
Distance Traveled
965,601
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,068
407
10
1
0
208,863
0
W
Ymir
6,907
691
26
3
0
199,845
4
W
Nike
5,656
566
34
3
0
194,572
1
L
Nemesis
4,974
497
30
3
0
196,110
2
L
Bastet
4,638
464
32
3
0
194,676
4
W
Cupid
6,853
685
47
5
0
172,694
1
W
Loki
6,163
616
19
2
0
213,815
0
W
Hel
7,017
702
54
5
0
184,675
1
L
Pele
4,901
490
18
2
0
204,222
0
L
Sun Wukong
3,700
370
3
0
0
191,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role