Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
Fazehighsky8031
Olorun
Level 3
God Stats
0W - 2L
1,295 SR
Queue Stats
1W - 5L
828 Elo+
Party 1
Izanami
Izanami
Mad_Max_77
Izanami
Level 28
God Stats
11W - 10L
1,513 SR
Queue Stats
78W - 108L
1,222 Elo+
Party 3
Sun Wukong
Sun Wukong
sammyjunior2012
Sun Wukong
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Achilles
Achilles
tom-o-mat
Achilles
Level 26
God Stats
19W - 21L
1,279 SR
Queue Stats
51W - 58L
1,182 Elo+
Party 3
Team Averages
Level 18
1,417 SR
1,246 Elo+

VS

Team Averages
Level 25
1,392 SR
1,305 Elo+
Tyr
Tyr
Captain6ix_
Tyr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 49L
1,504 Elo+
Solo
Heimdallr
Heimdallr
DARKKRAKEN_OP
Heimdallr
Level 15
God Stats
3W - 3L
1,479 SR
Queue Stats
8W - 15L
1,235 Elo+
Party 2
Fenrir
Fenrir
blaze_cheater
Fenrir
Level 13
God Stats
3W - 3L
1,222 SR
Queue Stats
11W - 7L
1,304 Elo+
Party 2
Cthulhu
Cthulhu
gheorghitap
Cthulhu
Level 58
God Stats
28W - 21L
1,477 SR
Queue Stats
88W - 86L
1,352 Elo+
Party 2
Neith
Neith
libacja89
Neith
Level 15
God Stats
11W - 25L
1,282 SR
Queue Stats
23W - 41L
1,128 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 0 / 0
6,217
565
3,622
5,768
2,901
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
0 / 3 / 1
4,192
381
344
3,196
801
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Mad_Max_77
Izanami
8
1 / 4 / 1
5,094
463
3,545
5,210
1,575
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
sammyjunior2012
Sun Wukong
5
0 / 8 / 1
4,400
400
1,023
6,772
3,047
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

Achilles
tom-o-mat
Achilles
8
1 / 4 / 2
4,907
446
2,659
8,400
3,605
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,682
517
3,558
7,127
3,366
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
DARKKRAKEN_OP
Heimdallr
10
3 / 0 / 3
6,379
580
4,080
5,775
1,866
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
2 / 3 / 4
5,488
499
1,801
5,364
1,525
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
gheorghitap
Cthulhu
11
7 / 0 / 2
7,246
659
6,720
6,483
2,949
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
libacja89
Neith
10
2 / 1 / 4
6,280
571
3,255
2,336
626
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
16
19
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
0
0
2
W
2
2
0
1
W
Heimdallr
DARKKRAKEN_OP
Heimdallr
3
0
3
4.5
L
0
3
1
0.17
L
Izanami
Mad_Max_77
Izanami
1
4
1
0.38
W
2
3
4
1.33
W
Cthulhu
gheorghitap
Cthulhu
7
0
2
8
W
Neith
libacja89
Neith
2
1
4
4
L
Sun Wukong
sammyjunior2012
Sun Wukong
0
8
1
0.06
L
Achilles
tom-o-mat
Achilles
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,193
Damage
19,414
29,346
Taken
27,085
11,929
Mitigated
10,332
2,608
Healing
9,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,622
414
0
953
5,768
2,901
415
0
5,543
17,755
0
W
3,558
869
0
2,739
7,127
3,366
256
3,326
3,776
0
20,876
W
Heimdallr
DARKKRAKEN_OP
Heimdallr
4,080
2,423
90
2,671
5,775
1,866
1,042
0
5,750
0
30,102
L
344
201
0
79
3,196
801
32
1,338
1,858
4,224
0
L
Izanami
Mad_Max_77
Izanami
3,545
2,452
0
619
5,210
1,575
0
2,304
2,905
0
25,014
W
1,801
698
0
1,202
5,364
1,525
0
0
5,364
0
12,360
W
Cthulhu
gheorghitap
Cthulhu
6,720
875
497
1,884
6,483
2,949
612
299
6,134
28,235
0
W
Neith
libacja89
Neith
3,255
1,567
0
338
2,336
626
389
341
1,945
0
21,286
L
Sun Wukong
sammyjunior2012
Sun Wukong
1,023
515
0
354
6,772
3,047
0
246
6,476
0
5,972
L
Achilles
tom-o-mat
Achilles
2,659
1,376
0
603
8,400
3,605
216
2,832
5,543
0
14,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,810
Gold Earned
31,075
118
Minions Killed
227
0
Camps Cleared
0
983,474
Distance Traveled
948,622
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,217
565
36
3
0
195,857
0
W
Tyr
5,682
517
47
4
0
201,148
1
W
Heimdallr
6,379
580
59
5
0
183,449
0
L
Olorun
4,192
381
9
1
0
189,605
0
L
Izanami
5,094
463
46
4
0
187,681
2
W
Fenrir
5,488
499
17
2
0
193,688
0
W
Cthulhu
7,246
659
52
5
0
203,640
2
W
Neith
6,280
571
52
5
0
166,697
0
L
Sun Wukong
4,400
400
8
1
0
190,237
0
L
Achilles
4,907
446
19
2
0
220,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role