Player Matchup

Mercury
Mercury
DonyaLovki_
Mercury
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Nox
Nox
Seismi_
Nox
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 40L
1,358 Elo+
Solo
Fenrir
Fenrir
TSM_Telopou
Fenrir
Level 13
God Stats
6W - 9L
1,238 SR
Queue Stats
30W - 32L
1,020 Elo+
Party 1
Anubis
Anubis
giotis100
Anubis
Level 15
God Stats
11W - 13L
1,356 SR
Queue Stats
19W - 29L
1,215 Elo+
Party 1
Izanami
Izanami
mihazhilin2013
Izanami
Level 26
God Stats
0W - 2L
1,165 SR
Queue Stats
23W - 44L
1,170 Elo+
Solo
Team Averages
Level 13
1,352 SR
1,253 Elo+

VS

Team Averages
Level 20
1,448 SR
1,312 Elo+
Artemis
Artemis
 
Artemis
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Rolf-VN
Mercury
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 33L
1,339 Elo+
Solo
Zeus
Zeus
luka_tata
Zeus
Level 25
God Stats
10W - 6L
1,593 SR
Queue Stats
54W - 57L
1,254 Elo+
Solo
Arachne
Arachne
redun1313
Arachne
Level 27
God Stats
4W - 4L
968 SR
Queue Stats
17W - 30L
1,002 Elo+
Solo
Baron Samedi
Baron Samedi
xXxDE4THL0RDxXx
Baron Samedi
Level 14
God Stats
6W - 3L
1,679 SR
Queue Stats
8W - 6L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DonyaLovki_
Mercury
10
1 / 5 / 3
6,589
439
3,074
10,729
2,911
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nox
13
5 / 2 / 0
8,122
541
6,394
8,187
3,077
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
9
1 / 4 / 1
6,310
421
2,068
8,834
2,449
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
giotis100
Anubis
11
4 / 10 / 0
6,864
458
6,659
9,432
3,395
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 5 / 1
4,861
324
1,082
3,989
893

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 3 / 3
6,827
455
2,108
5,212
1,427
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mercury
Rolf-VN
Mercury
13
14 / 3 / 3
9,460
631
9,351
10,041
5,860
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
13
4 / 0 / 5
8,158
544
3,113
2,406
864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
redun1313
Arachne
12
4 / 2 / 1
7,908
527
6,379
8,377
2,565
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
xXxDE4THL0RDxXx
Baron Samedi
12
3 / 3 / 5
8,170
545
6,506
8,324
2,927
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
11
Kills
25
26
Deaths
11
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
3
3
0.5
L
Mercury
DonyaLovki_
Mercury
1
5
3
0.5
W
Mercury
Rolf-VN
Mercury
14
3
3
5.17
L
Nox
5
2
0
2.5
L
Fenrir
1
4
1
0.38
L
Anubis
giotis100
Anubis
4
10
0
0.4
W
Zeus
4
0
5
6.5
L
0
5
1
0.1
W
Arachne
redun1313
Arachne
4
2
1
2.25
W
Baron Samedi
xXxDE4THL0RDxXx
Baron Samedi
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,277
Damage
27,457
41,171
Taken
34,360
12,725
Mitigated
13,643
2,579
Healing
9,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
2,108
1,174
0
133
5,212
1,427
351
2,701
2,511
0
14,018
L
Mercury
DonyaLovki_
Mercury
3,074
1,219
0
708
10,729
2,911
132
0
10,704
0
23,159
W
Mercury
Rolf-VN
Mercury
9,351
4,014
0
2,723
10,041
5,860
805
4,015
6,026
0
29,122
L
Nox
6,394
540
0
500
8,187
3,077
958
4,045
4,117
40,874
0
L
Fenrir
2,068
365
0
1,371
8,834
2,449
122
2,269
6,465
0
19,444
L
Anubis
giotis100
Anubis
6,659
503
0
0
9,432
3,395
194
2,377
6,830
25,303
0
W
Zeus
3,113
483
0
0
2,406
864
1,379
419
1,987
39,402
0
L
1,082
773
0
0
3,989
893
135
928
2,961
0
5,555
W
Arachne
redun1313
Arachne
6,379
5,346
0
3,224
8,377
2,565
800
829
7,548
0
43,665
W
Baron Samedi
xXxDE4THL0RDxXx
Baron Samedi
6,506
1,268
368
2,918
8,324
2,927
548
5,089
3,235
29,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,746
Gold Earned
40,523
190
Minions Killed
281
0
Camps Cleared
0
1,116,379
Distance Traveled
1,195,095
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,827
455
28
2
0
164,337
0
L
Mercury
6,589
439
41
3
0
268,990
0
W
Mercury
9,460
631
58
4
0
289,407
0
L
Nox
8,122
541
72
5
0
263,044
1
L
Fenrir
6,310
421
29
2
0
250,035
0
L
Anubis
6,864
458
35
2
0
200,652
0
W
Zeus
8,158
544
72
5
0
250,644
5
L
Izanami
4,861
324
13
1
0
133,658
0
W
Arachne
7,908
527
68
5
0
231,685
0
W
Baron Samedi
8,170
545
55
4
0
259,022
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role