Player Matchup

Neith
Neith
Pink_Queen75
Neith
Level 7
God Stats
15W - 13L
1,714 SR
Queue Stats
16W - 14L
1,692 Elo+
Party 2
Poseidon
Poseidon
RiversIsland
Poseidon
Level 77
God Stats
11W - 6L
1,636 SR
Queue Stats
109W - 90L
1,551 Elo+
Party 2
Odin
Odin
the_Killer_9inch
Odin
Level 38
God Stats
29W - 27L
1,537 SR
Queue Stats
67W - 53L
1,533 Elo+
Party 2
Team Averages
Level 41
1,629 SR
1,592 Elo+

VS

Team Averages
Level 19
1,406 SR
1,376 Elo+
Ra
Ra
Four_Loko_Guy
Ra
Level 28
God Stats
8W - 9L
1,554 SR
Queue Stats
114W - 141L
1,391 Elo+
Party 1
Erlang Shen
Erlang Shen
LilBOTe9607
Erlang Shen
Level 12
God Stats
0W - 1L
1,232 SR
Queue Stats
5W - 10L
1,236 Elo+
Party 1
Arachne
Arachne
Syn XannaX
Arachne
Level 18
God Stats
2W - 2L
1,433 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 13
8,854
681
5,016
5,330
1,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
RiversIsland
Poseidon
14
12 / 2 / 9
10,951
842
16,255
8,657
2,933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
7 / 3 / 14
10,299
792
9,136
7,575
5,426
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
8,367
644
3,589
9,285
3,492
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
LilBOTe9607
Erlang Shen
11
3 / 7 / 3
8,898
684
3,951
13,247
6,160
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
Syn XannaX
Arachne
9
2 / 10 / 3
8,475
652
4,742
12,461
4,549
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
21
Kills
7
7
Deaths
21
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Erlang Shen
LilBOTe9607
Erlang Shen
3
7
3
0.64
W
2
2
13
4.25
W
Poseidon
RiversIsland
Poseidon
12
2
9
8.25
L
Arachne
Syn XannaX
Arachne
2
10
3
0.35
W
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,407
Damage
12,282
21,562
Taken
34,993
10,194
Mitigated
14,201
5,242
Healing
6,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,589
45
1,004
3,102
9,285
3,492
328
3,897
5,113
42,606
0
L
Erlang Shen
LilBOTe9607
Erlang Shen
3,951
2,148
0
1,120
13,247
6,160
314
5,827
7,345
0
11,733
W
5,016
2,024
0
781
5,330
1,835
638
1,153
4,177
0
26,138
W
Poseidon
RiversIsland
Poseidon
16,255
2,236
508
2,058
8,657
2,933
791
1,374
7,283
52,444
0
L
Arachne
Syn XannaX
Arachne
4,742
3,538
149
1,218
12,461
4,549
125
6,549
5,755
0
16,043
W
9,136
2,808
729
1,166
7,575
5,426
1,943
1,106
6,469
0
33,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,104
Gold Earned
25,740
177
Minions Killed
104
0
Camps Cleared
0
679,220
Distance Traveled
638,052
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,367
644
72
6
0
229,683
2
L
Erlang Shen
8,898
684
14
1
0
206,962
0
W
Neith
8,854
681
40
3
0
205,703
0
W
Poseidon
10,951
842
81
6
0
225,800
1
L
Arachne
8,475
652
18
1
0
201,407
1
W
Odin
10,299
792
56
4
0
247,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role