Player Matchup

Merlin
Merlin
Bellatron6000
Merlin
Level 17
God Stats
17W - 16L
1,591 SR
Queue Stats
38W - 36L
1,287 Elo+
Solo
Anubis
Anubis
L1nRunMyGuy
Anubis
Level 7
God Stats
1W - 4L
1,394 SR
Queue Stats
5W - 9L
1,389 Elo+
Solo
Yemoja
Yemoja
Or David 99
Yemoja
Level 5
God Stats
0W - 1L
1,742 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
ownaIot
Izanami
Level 15
God Stats
0W - 3L
1,150 SR
Queue Stats
31W - 33L
1,274 Elo+
Solo
Bakasura
Bakasura
skippyjoon
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
851 Elo+
Solo
Team Averages
Level 10
1,475 SR
1,260 Elo+

VS

Team Averages
Level 22
1,436 SR
1,210 Elo+
Sun Wukong
Sun Wukong
CaptainCoolWhip4
Sun Wukong
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 38L
1,107 Elo+
Party 1
Hera
Hera
CinnamonFart
Hera
Level 28
God Stats
6W - 3L
1,388 SR
Queue Stats
37W - 51L
1,224 Elo+
Solo
Cupid
Cupid
Troyano249
Cupid
Level 15
God Stats
5W - 12L
1,500 SR
Queue Stats
39W - 49L
1,161 Elo+
Party 2
Zeus
Zeus
VIcksVaporRub365
Zeus
Level 24
God Stats
17W - 25L
1,474 SR
Queue Stats
39W - 55L
1,229 Elo+
Party 1
Cerberus
Cerberus
jorggamer_56
Cerberus
Level 28
God Stats
8W - 14L
1,315 SR
Queue Stats
87W - 99L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 6 / 3
11,423
519
24,219
12,305
4,585
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anubis
16
5 / 9 / 2
10,045
457
12,794
18,087
8,838
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
14
1 / 8 / 1
8,348
379
2,208
16,373
6,810
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
ownaIot
Izanami
12
2 / 4 / 0
8,074
367
7,436
7,462
2,400
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
skippyjoon
Bakasura
6
0 / 6 / 0
6,115
278
516
6,016
1,730

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CaptainCoolWhip4
Sun Wukong
15
3 / 1 / 5
10,245
466
6,415
15,642
13,242
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
10 / 3 / 3
12,207
555
9,706
16,550
5,198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
18
9 / 2 / 3
12,151
552
8,865
9,844
3,661
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
6 / 8 / 10
11,034
502
13,553
11,349
3,716
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
jorggamer_56
Cerberus
16
4 / 3 / 8
10,771
490
6,917
14,876
5,909
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
17
Kills
32
33
Deaths
17
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
9
6
3
1.75
W
Sun Wukong
CaptainCoolWhip4
Sun Wukong
3
1
5
5.5
W
10
3
3
3.83
L
Anubis
5
9
2
0.67
L
Yemoja
1
8
1
0.19
W
Cupid
9
2
3
5.25
W
6
8
10
1.38
W
Cerberus
jorggamer_56
Cerberus
4
3
8
2.67
L
Izanami
ownaIot
Izanami
2
4
0
0.5
L
Bakasura
skippyjoon
Bakasura
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,173
Damage
45,456
60,243
Taken
68,261
24,363
Mitigated
31,726
9,899
Healing
17,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,219
1,589
0
684
12,305
4,585
710
6,093
6,012
68,441
0
W
Sun Wukong
CaptainCoolWhip4
Sun Wukong
6,415
1,683
0
1,733
15,642
13,242
1,259
9,877
5,765
0
39,432
W
9,706
4,120
0
9,058
16,550
5,198
3,064
10,210
6,330
68,161
0
L
Anubis
12,794
2,376
0
6,007
18,087
8,838
0
12,030
5,932
53,784
0
L
Yemoja
2,208
691
280
1,488
16,373
6,810
569
7,248
9,025
36,309
0
W
Cupid
8,865
5,676
436
2,748
9,844
3,661
6,453
5,070
4,774
0
52,731
W
13,553
2,816
0
0
11,349
3,716
2,187
7,355
3,994
59,722
0
W
Cerberus
jorggamer_56
Cerberus
6,917
193
0
3,675
14,876
5,909
1,015
6,709
8,167
44,424
0
L
Izanami
ownaIot
Izanami
7,436
5,251
0
1,440
7,462
2,400
116
1,795
5,667
0
40,359
L
Bakasura
skippyjoon
Bakasura
516
239
0
0
6,016
1,730
0
3,010
2,981
0
4,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,005
Gold Earned
56,408
319
Minions Killed
458
0
Camps Cleared
0
1,293,211
Distance Traveled
1,745,310
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,423
519
97
4
0
334,833
3
W
Sun Wukong
10,245
466
55
3
0
361,438
1
W
Hera
12,207
555
121
6
0
317,097
0
L
Anubis
10,045
457
79
4
0
299,924
2
L
Yemoja
8,348
379
58
3
0
292,691
1
W
Cupid
12,151
552
121
6
0
336,505
0
W
Zeus
11,034
502
75
3
0
332,708
6
W
Cerberus
10,771
490
86
4
0
397,562
3
L
Izanami
8,074
367
79
4
0
208,654
0
L
Bakasura
6,115
278
6
0
0
157,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role