Player Matchup

Zeus
Zeus
CantalopeCrusade
Zeus
Level 103
God Stats
2W - 4L
1,251 SR
Queue Stats
182W - 170L
1,441 Elo+
Party 2
Thor
Thor
Coledshooter1
Thor
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,690 Elo+
Solo
Odin
Odin
TheFloopTrain
Odin
Level 113
God Stats
7W - 1L
1,572 SR
Queue Stats
231W - 229L
1,429 Elo+
Party 2
Team Averages
Level 77
1,441 SR
1,520 Elo+

VS

Team Averages
Level 82
1,475 SR
1,450 Elo+
Ao Kuang
Ao Kuang
DiamodBack02
Ao Kuang
Level 142
God Stats
0W - 3L
1,318 SR
Queue Stats
653W - 688L
1,479 Elo+
Party 1
Pele
Pele
Vakarian 58
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,428 Elo+
Solo
Da Ji
Da Ji
bradley cody908
Da Ji
Level 85
God Stats
28W - 20L
1,606 SR
Queue Stats
174W - 180L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 3
7,732
773
8,122
4,915
1,302
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 3
5,901
590
961
4,776
1,396
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

11
4 / 0 / 5
7,463
746
4,832
4,650
2,490
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DiamodBack02
Ao Kuang
8
0 / 5 / 5
6,178
618
3,674
8,502
2,428
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

10
1 / 1 / 3
6,365
637
3,029
5,165
2,458
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
4 / 3 / 1
6,873
687
4,072
5,006
1,687
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
9
Kills
5
5
Deaths
9
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
W
0
3
3
0.5
L
Ao Kuang
DiamodBack02
Ao Kuang
0
5
5
0.5
W
4
0
5
6.5
L
1
1
3
2.5
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,915
Damage
10,775
14,341
Taken
18,673
5,188
Mitigated
6,573
1,551
Healing
2,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,122
562
0
391
4,915
1,302
0
1,084
3,831
30,348
0
W
961
221
0
171
4,776
1,396
0
1,685
3,091
0
11,360
L
Ao Kuang
DiamodBack02
Ao Kuang
3,674
1,290
0
1,347
8,502
2,428
0
3,900
4,452
12,414
0
W
4,832
1,283
0
989
4,650
2,490
0
957
3,693
0
16,272
L
3,029
300
0
1,157
5,165
2,458
0
2,565
2,550
0
19,569
L
4,072
1,097
0
282
5,006
1,687
0
1,785
3,076
0
7,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,096
Gold Earned
19,416
86
Minions Killed
63
0
Camps Cleared
0
484,907
Distance Traveled
425,833
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,732
773
45
5
0
163,348
3
W
Thor
5,901
590
16
2
0
139,376
0
L
Ao Kuang
6,178
618
16
2
0
128,305
1
W
Odin
7,463
746
25
3
0
182,183
3
L
Pele
6,365
637
40
4
0
157,573
0
L
Da Ji
6,873
687
7
1
0
139,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role