Player Matchup

Ares
Ares
BADKID CGO
Ares
Level 127
God Stats
12W - 4L
1,656 SR
Queue Stats
233W - 163L
1,668 Elo+
Party 1
Mercury
Mercury
El Tio Jack
Mercury
Level 28
God Stats
89W - 42L
1,687 SR
Queue Stats
205W - 118L
1,619 Elo+
Party 1
Pele
Pele
FinnTheHuman39
Pele
Level 25
God Stats
8W - 4L
1,475 SR
Queue Stats
63W - 46L
1,407 Elo+
Party 2
Ravana
Ravana
jewelingturtle
Ravana
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 81L
1,373 Elo+
Party 2
Raijin
Raijin
potersitoelite
Raijin
Level 139
God Stats
3W - 2L
1,533 SR
Queue Stats
301W - 240L
1,721 Elo+
Party 1
Team Averages
Level 76
1,570 SR
1,558 Elo+

VS

Team Averages
Level 38
1,504 SR
1,418 Elo+
Ra
Ra
CobblerIV
Ra
Level 11
God Stats
17W - 17L
1,385 SR
Queue Stats
31W - 31L
1,318 Elo+
Party 3
Amaterasu
Amaterasu
Sevenbound
Amaterasu
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 41L
1,418 Elo+
Solo
Cupid
Cupid
ZappingElephant
Cupid
Level 18
God Stats
21W - 14L
1,577 SR
Queue Stats
31W - 27L
1,497 Elo+
Party 3
Tsukuyomi
Tsukuyomi
iiBigThicccc
Tsukuyomi
Level 63
God Stats
6W - 10L
1,384 SR
Queue Stats
42W - 36L
1,468 Elo+
Party 3
Kuzenbo
Kuzenbo
xxKAOS64xx
Kuzenbo
Level 62
God Stats
1W - 1L
1,673 SR
Queue Stats
12W - 14L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 29
13,498
1,125
18,262
12,170
15,980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
El Tio Jack
Mercury
19
4 / 2 / 28
12,558
1,047
12,736
12,460
6,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
13 / 4 / 18
13,666
1,139
17,323
12,702
6,060
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 2 / 23
12,511
1,043
15,250
11,685
5,865
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
13 / 1 / 25
14,411
1,201
25,356
8,553
3,611
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

194

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 12 / 5
11,464
955
13,144
18,601
7,275
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Sevenbound
Amaterasu
18
1 / 10 / 8
11,056
921
4,297
22,004
19,993
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
0 / 4 / 7
10,576
881
6,438
12,439
4,390
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
iiBigThicccc
Tsukuyomi
17
7 / 11 / 0
12,577
1,048
16,120
21,105
8,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
xxKAOS64xx
Kuzenbo
17
0 / 8 / 8
10,645
887
11,432
21,325
17,339
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
38
45
Kills
10
10
Deaths
45
123
Assists
28
Player
Kills
Deaths
Assists
KDA
W
10
1
29
24.5
L
2
12
5
0.38
W
Mercury
El Tio Jack
Mercury
4
2
28
9
W
13
4
18
5.5
L
Amaterasu
Sevenbound
Amaterasu
1
10
8
0.5
L
0
4
7
0.88
L
Tsukuyomi
iiBigThicccc
Tsukuyomi
7
11
0
0.64
W
5
2
23
8.25
W
13
1
25
25.5
L
Kuzenbo
xxKAOS64xx
Kuzenbo
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,927
Damage
51,431
57,570
Taken
95,474
37,652
Mitigated
57,806
6,906
Healing
10,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,262
108
0
0
12,170
15,980
0
4,837
7,233
25,750
0
L
13,144
1,386
3,010
1,317
18,601
7,275
0
10,443
8,158
42,957
0
W
Mercury
El Tio Jack
Mercury
12,736
5,083
0
2,113
12,460
6,136
0
4,849
7,561
0
36,446
W
17,323
4,277
0
1,135
12,702
6,060
0
4,384
8,243
0
29,142
L
Amaterasu
Sevenbound
Amaterasu
4,297
1,027
0
1,755
22,004
19,993
0
10,524
11,480
0
15,968
L
6,438
3,936
166
432
12,439
4,390
0
6,708
5,589
0
27,744
L
Tsukuyomi
iiBigThicccc
Tsukuyomi
16,120
6,998
907
1,642
21,105
8,809
0
8,248
12,857
0
45,158
W
15,250
4,008
0
505
11,685
5,865
0
5,698
5,951
0
27,622
W
25,356
1,670
864
2,289
8,553
3,611
0
4,808
3,668
76,287
0
L
Kuzenbo
xxKAOS64xx
Kuzenbo
11,432
3,486
649
858
21,325
17,339
0
7,695
13,630
23,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,644
Gold Earned
56,318
247
Minions Killed
219
11
Camps Cleared
7
1,168,333
Distance Traveled
1,191,178
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,498
1,125
8
1
2
253,545
0
L
Ra
11,464
955
57
5
0
239,911
0
W
Mercury
12,558
1,047
39
3
6
282,547
2
W
Pele
13,666
1,139
37
3
2
216,603
0
L
Amaterasu
11,056
921
25
2
0
231,844
0
L
Cupid
10,576
881
40
3
2
215,813
0
L
Tsukuyomi
12,577
1,048
73
6
5
248,785
0
W
Ravana
12,511
1,043
27
2
1
199,974
0
W
Raijin
14,411
1,201
136
11
0
215,664
0
L
Kuzenbo
10,645
887
24
2
0
254,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role