Player Matchup

Set
Set
MauroCai888
Set
Level 15
God Stats
4W - 0L
1,839 SR
Queue Stats
24W - 10L
1,549 Elo+
Party 2
Cthulhu
Cthulhu
Mr_F4ael
Cthulhu
Level 86
God Stats
10W - 4L
1,684 SR
Queue Stats
157W - 186L
1,329 Elo+
Party 1
Vulcan
Vulcan
PlushWalnut166
Vulcan
Level 135
God Stats
3W - 3L
1,405 SR
Queue Stats
211W - 156L
1,610 Elo+
Party 2
Bellona
Bellona
ThanatosHumilde
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,315 Elo+
Party 1
Danzaburou
Danzaburou
Toddynho666
Danzaburou
Level 118
God Stats
2W - 4L
1,289 SR
Queue Stats
142W - 143L
1,381 Elo+
Party 1
Team Averages
Level 76
1,544 SR
1,437 Elo+

VS

Team Averages
Level 93
1,562 SR
1,438 Elo+
Serqet
Serqet
BaekNemy
Serqet
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gothischien
Ah Muzen Cab
Level 35
God Stats
2W - 4L
1,500 SR
Queue Stats
188W - 211L
1,398 Elo+
Solo
Janus
Janus
Mecha_Slayer
Janus
Level 153
God Stats
10W - 10L
1,688 SR
Queue Stats
778W - 830L
1,488 Elo+
Solo
Ymir
Ymir
el-Milton-Game
Ymir
Level 66
God Stats
2W - 2L
1,511 SR
Queue Stats
126W - 139L
1,394 Elo+
Solo
Amaterasu
Amaterasu
xoruud
Amaterasu
Level 90
God Stats
29W - 15L
1,612 SR
Queue Stats
586W - 617L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 2
4,129
826
558
2,375
678
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Mr_F4ael
Cthulhu
5
1 / 0 / 2
3,590
718
1,025
1,247
639
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
2 / 0 / 0
4,335
867
637
1,144
297
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
1 / 3 / 0
3,470
694
2,695
3,494
2,123
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

Danzaburou
Toddynho666
Danzaburou
6
2 / 0 / 1
3,722
744
2,020
1,711
395
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BaekNemy
Serqet
5
0 / 1 / 1
3,568
714
1,003
2,687
568
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
Gothischien
Ah Muzen Cab
5
0 / 3 / 0
2,951
590
2,081
3,608
689
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 1 / 0
3,477
695
737
1,719
332
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

1
0 / 0 / 0
2,454
491
0
0
0
Amaterasu
xoruud
Amaterasu
6
3 / 1 / 0
3,884
777
1,293
3,900
1,420
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
6
Kills
3
3
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Serqet
BaekNemy
Serqet
0
1
1
0.5
L
Ah Muzen Cab
Gothischien
Ah Muzen Cab
0
3
0
0
W
0
0
2
1
L
0
1
0
0
W
Cthulhu
Mr_F4ael
Cthulhu
1
0
2
2
W
2
0
0
2
W
1
3
0
0.33
W
Danzaburou
Toddynho666
Danzaburou
2
0
1
2.5
L
0
0
0
0
L
Amaterasu
xoruud
Amaterasu
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,935
Damage
5,114
9,971
Taken
11,914
4,132
Mitigated
3,009
4,200
Healing
4,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
BaekNemy
Serqet
1,003
230
0
705
2,687
568
0
635
2,052
0
13,211
L
Ah Muzen Cab
Gothischien
Ah Muzen Cab
2,081
1,120
0
1,373
3,608
689
0
862
2,746
0
7,197
W
558
137
0
1,553
2,375
678
0
319
2,056
0
18,400
L
737
0
0
250
1,719
332
0
165
1,554
14,839
0
W
Cthulhu
Mr_F4ael
Cthulhu
1,025
105
0
125
1,247
639
72
0
1,247
3,972
0
W
637
454
0
858
1,144
297
0
418
726
21,050
0
W
2,695
1,194
0
543
3,494
2,123
0
0
3,335
0
9,336
W
Danzaburou
Toddynho666
Danzaburou
2,020
856
0
1,121
1,711
395
305
0
1,711
0
13,399
L
0
0
0
0
0
0
0
0
0
0
0
L
Amaterasu
xoruud
Amaterasu
1,293
582
0
2,081
3,900
1,420
225
0
3,651
0
10,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,246
Gold Earned
16,334
145
Minions Killed
104
0
Camps Cleared
0
503,851
Distance Traveled
386,504
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,568
714
34
7
0
104,292
1
L
Ah Muzen Cab
2,951
590
8
2
0
88,231
0
W
Set
4,129
826
52
10
0
115,425
1
L
Janus
3,477
695
41
8
0
90,221
2
W
Cthulhu
3,590
718
8
2
0
99,428
3
W
Vulcan
4,335
867
35
7
0
105,260
2
W
Bellona
3,470
694
15
3
0
92,164
1
W
Danzaburou
3,722
744
35
7
0
91,574
1
L
Ymir
2,454
491
0
0
0
0
0
L
Amaterasu
3,884
777
21
4
0
103,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role