Player Matchup

Hachiman
Hachiman
Alexl1496
Hachiman
Level 18
God Stats
62W - 40L
1,262 SR
Queue Stats
65W - 47L
1,020 Elo+
Party 3
Thanatos
Thanatos
BUTTERLUVER1234
Thanatos
Level 13
God Stats
6W - 11L
1,116 SR
Queue Stats
8W - 14L
1,129 Elo+
Party 2
Medusa
Medusa
Jdubbs4life
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,166 Elo+
Solo
Fenrir
Fenrir
WarGod2324
Fenrir
Level 12
God Stats
4W - 6L
1,230 SR
Queue Stats
118W - 118L
1,111 Elo+
Party 3
Cthulhu
Cthulhu
zombiekid528
Cthulhu
Level 15
God Stats
5W - 2L
1,253 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Team Averages
Level 13
1,272 SR
1,185 Elo+

VS

Team Averages
Level 14
1,351 SR
1,144 Elo+
Ao Kuang
Ao Kuang
GenshinDragon777
Ao Kuang
Level 7
God Stats
0W - 4L
1,167 SR
Queue Stats
18W - 47L
1,210 Elo+
Party 1
Cerberus
Cerberus
JarJarBeats13
Cerberus
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 49L
1,166 Elo+
Party 1
Danzaburou
Danzaburou
KavManJak
Danzaburou
Level 14
God Stats
6W - 10L
1,500 SR
Queue Stats
18W - 43L
1,249 Elo+
Party 1
Scylla
Scylla
amazur3058
Scylla
Level 8
God Stats
6W - 10L
1,342 SR
Queue Stats
21W - 31L
995 Elo+
Solo
Pele
Pele
artrafayee
Pele
Level 29
God Stats
1W - 2L
1,246 SR
Queue Stats
35W - 45L
1,099 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Alexl1496
Hachiman
19
16 / 3 / 12
13,572
1,357
20,532
11,547
3,933
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
20
23 / 7 / 12
15,707
1,571
42,358
25,696
10,088
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
17
0 / 2 / 18
10,084
1,008
2,850
7,233
2,351
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
WarGod2324
Fenrir
17
7 / 5 / 10
10,890
1,089
10,828
11,705
5,111
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
zombiekid528
Cthulhu
19
5 / 4 / 27
12,753
1,275
18,076
15,004
14,800
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

274

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 12 / 10
12,655
1,266
14,917
23,514
9,950
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
JarJarBeats13
Cerberus
16
4 / 9 / 9
10,813
1,081
13,294
26,661
22,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
KavManJak
Danzaburou
16
3 / 13 / 11
11,046
1,105
12,519
24,971
11,484
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
amazur3058
Scylla
16
2 / 12 / 6
10,466
1,047
12,550
16,830
4,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 8 / 9
10,745
1,075
10,547
15,634
9,697
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
66
51
Kills
21
21
Deaths
54
79
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Alexl1496
Hachiman
16
3
12
7.33
W
Thanatos
23
7
12
4.14
L
8
12
10
1.08
L
Cerberus
JarJarBeats13
Cerberus
4
9
9
0.94
W
Medusa
0
2
18
4.5
L
Danzaburou
KavManJak
Danzaburou
3
13
11
0.65
W
Fenrir
WarGod2324
Fenrir
7
5
10
2.4
L
Scylla
amazur3058
Scylla
2
12
6
0.42
L
4
8
9
1.06
W
Cthulhu
zombiekid528
Cthulhu
5
4
27
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,644
Damage
63,827
71,185
Taken
107,610
36,283
Mitigated
57,691
21,740
Healing
15,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Alexl1496
Hachiman
20,532
17,647
0
0
11,547
3,933
0
8,535
3,012
0
37,906
W
Thanatos
42,358
33,212
0
18,886
25,696
10,088
0
15,008
10,688
0
56,101
L
14,917
6,102
0
3,874
23,514
9,950
0
3,647
19,771
28,025
0
L
Cerberus
JarJarBeats13
Cerberus
13,294
1,790
508
9,110
26,661
22,533
0
3,453
23,133
25,437
0
W
Medusa
2,850
1,733
0
0
7,233
2,351
0
4,968
2,265
0
8,266
L
Danzaburou
KavManJak
Danzaburou
12,519
8,470
0
528
24,971
11,484
0
4,723
20,123
0
29,332
W
Fenrir
WarGod2324
Fenrir
10,828
2,963
0
517
11,705
5,111
0
4,536
6,872
0
17,478
L
Scylla
amazur3058
Scylla
12,550
2,478
0
0
16,830
4,027
0
2,391
14,364
30,795
0
L
10,547
3,222
0
1,302
15,634
9,697
0
3,441
12,143
0
21,291
W
Cthulhu
zombiekid528
Cthulhu
18,076
2,982
215
2,122
15,004
14,800
0
7,417
7,587
40,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,006
Gold Earned
55,725
135
Minions Killed
128
4
Camps Cleared
2
789,690
Distance Traveled
747,297
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,572
1,357
42
4
0
154,674
0
W
Thanatos
15,707
1,571
35
4
1
149,507
0
L
Ao Kuang
12,655
1,266
17
2
1
141,491
2
L
Cerberus
10,813
1,081
30
3
0
158,007
0
W
Medusa
10,084
1,008
6
1
1
166,435
0
L
Danzaburou
11,046
1,105
30
3
1
132,622
0
W
Fenrir
10,890
1,089
7
1
1
154,336
0
L
Scylla
10,466
1,047
36
4
0
171,775
0
L
Pele
10,745
1,075
15
2
0
143,402
2
W
Cthulhu
12,753
1,275
45
5
1
164,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role