Player Matchup

Sun Wukong
Sun Wukong
Breno_Santos007
Sun Wukong
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 72L
1,164 Elo+
Party 3
Nemesis
Nemesis
Hulk_de_Oclinh0
Nemesis
Level 21
God Stats
12W - 8L
1,488 SR
Queue Stats
63W - 64L
1,183 Elo+
Party 3
Medusa
Medusa
Soulqueen18
Medusa
Level 25
God Stats
23W - 32L
1,270 SR
Queue Stats
31W - 45L
1,160 Elo+
Solo
Neith
Neith
TuBaRao-_-Animal
Neith
Level 13
God Stats
6W - 2L
1,516 SR
Queue Stats
30W - 33L
1,155 Elo+
Party 3
Fafnir
Fafnir
Tur0k_the_hound
Fafnir
Level 18
God Stats
12W - 12L
1,336 SR
Queue Stats
55W - 59L
1,173 Elo+
Party 3
Team Averages
Level 20
1,422 SR
1,167 Elo+

VS

Team Averages
Level 12
1,424 SR
1,107 Elo+
Scylla
Scylla
CeRsEyTaRgArYeN
Scylla
Level 7
God Stats
0W - 2L
1,287 SR
Queue Stats
1W - 7L
1,052 Elo+
Party 1
Heimdallr
Heimdallr
Dios_Barrel
Heimdallr
Level 16
God Stats
1W - 2L
1,355 SR
Queue Stats
17W - 37L
1,118 Elo+
Party 2
Jormungandr
Jormungandr
HiroYuki123
Jormungandr
Level 21
God Stats
33W - 23L
1,477 SR
Queue Stats
69W - 83L
1,167 Elo+
Solo
Cerberus
Cerberus
Luismichu11
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,070 Elo+
Party 1
Bellona
Bellona
ValkarinValor
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 31L
1,126 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Breno_Santos007
Sun Wukong
16
5 / 0 / 17
10,212
1,021
13,152
9,621
6,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
6 / 0 / 14
10,644
1,064
13,021
10,399
4,390
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
17
12 / 0 / 9
11,252
1,125
20,394
5,869
2,125
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
12 / 0 / 18
11,184
1,118
17,930
5,531
2,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 0 / 20
10,596
1,060
3,252
6,915
7,633
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

333

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 0
8,142
814
1,708
14,274
4,343
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Shoes

Shoes

+6%
Movement Speed

Heimdallr
Dios_Barrel
Heimdallr
14
0 / 4 / 0
8,451
845
7,646
9,468
4,789
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
HiroYuki123
Jormungandr
14
0 / 3 / 0
8,424
842
9,189
17,586
11,018
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
Luismichu11
Cerberus
14
0 / 11 / 0
8,196
820
6,265
21,551
9,656
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
14
0 / 6 / 0
8,207
821
7,822
15,403
15,621
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
0
35
Kills
0
0
Deaths
35
78
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Breno_Santos007
Sun Wukong
5
0
17
13.5
L
0
11
0
0
L
Heimdallr
Dios_Barrel
Heimdallr
0
4
0
0
L
Jormungandr
HiroYuki123
Jormungandr
0
3
0
0
W
6
0
14
13
L
Cerberus
Luismichu11
Cerberus
0
11
0
0
W
Medusa
12
0
9
16.5
W
12
0
18
21
W
0
0
20
10
L
Bellona
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,749
Damage
32,630
38,335
Taken
78,282
23,062
Mitigated
45,427
8,995
Healing
2,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Breno_Santos007
Sun Wukong
13,152
3,934
0
1,658
9,621
6,397
0
4,411
5,210
207
26,217
L
1,708
952
0
0
14,274
4,343
0
112
14,162
3,994
0
L
Heimdallr
Dios_Barrel
Heimdallr
7,646
3,385
0
0
9,468
4,789
0
379
9,089
0
26,756
L
Jormungandr
HiroYuki123
Jormungandr
9,189
1,535
0
0
17,586
11,018
0
997
16,589
34,147
0
W
13,021
7,335
0
4,082
10,399
4,390
0
4,069
6,330
0
25,818
L
Cerberus
Luismichu11
Cerberus
6,265
284
0
1,913
21,551
9,656
0
930
20,621
19,838
0
W
Medusa
20,394
12,203
0
0
5,869
2,125
0
3,171
2,698
0
37,832
W
17,930
10,111
0
2,781
5,531
2,517
0
2,217
3,314
0
32,788
W
3,252
1,801
0
474
6,915
7,633
0
3,294
3,621
14,916
0
L
Bellona
7,822
1,898
0
170
15,403
15,621
0
1,009
14,394
0
24,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,888
Gold Earned
41,420
174
Minions Killed
147
6
Camps Cleared
3
868,490
Distance Traveled
749,725
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,212
1,021
50
5
1
193,380
1
L
Scylla
8,142
814
4
0
0
134,042
0
L
Heimdallr
8,451
845
34
3
1
143,130
1
L
Jormungandr
8,424
842
43
4
0
190,293
0
W
Nemesis
10,644
1,064
35
4
2
212,135
1
L
Cerberus
8,196
820
37
4
1
135,558
2
W
Medusa
11,252
1,125
44
4
3
148,273
0
W
Neith
11,184
1,118
31
3
0
147,717
0
W
Fafnir
10,596
1,060
14
1
0
166,985
0
L
Bellona
8,207
821
29
3
1
146,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role