Player Matchup

Jormungandr
Jormungandr
Ronald_men
Jormungandr
Level 64
God Stats
10W - 8L
1,438 SR
Queue Stats
93W - 117L
1,359 Elo+
Solo
Pele
Pele
Zorro92
Pele
Level 94
God Stats
4W - 5L
1,615 SR
Queue Stats
89W - 179L
1,267 Elo+
Party 2
Nu Wa
Nu Wa
xTexTeDx
Nu Wa
Level 68
God Stats
4W - 3L
1,487 SR
Queue Stats
107W - 188L
1,352 Elo+
Party 2
Team Averages
Level 75
1,513 SR
1,326 Elo+

VS

Team Averages
Level 24
1,406 SR
1,549 Elo+
Thor
Thor
MarPanho
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Terra
Terra
isaqueneves
Terra
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,574 Elo+
Party 1
Merlin
Merlin
llShadowII
Merlin
Level 5
God Stats
0W - 1L
1,218 SR
Queue Stats
1W - 1L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ronald_men
Jormungandr
15
6 / 1 / 13
11,867
742
11,043
12,879
6,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Zorro92
Pele
14
6 / 6 / 10
11,356
710
13,621
13,521
5,535
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
xTexTeDx
Nu Wa
14
8 / 4 / 9
11,461
716
15,157
10,126
3,395
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
5 / 11 / 3
10,912
682
6,777
15,967
4,542
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
4 / 3 / 7
11,735
733
5,537
17,751
16,994
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
llShadowII
Merlin
13
2 / 6 / 5
9,781
611
9,502
11,852
3,592
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
20
Kills
11
11
Deaths
20
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thor
5
11
3
0.59
W
Jormungandr
Ronald_men
Jormungandr
6
1
13
12.5
W
Pele
Zorro92
Pele
6
6
10
1.83
L
4
3
7
2.5
L
Merlin
llShadowII
Merlin
2
6
5
0.75
W
Nu Wa
xTexTeDx
Nu Wa
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,821
Damage
21,816
36,526
Taken
45,570
15,659
Mitigated
25,128
4,676
Healing
9,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
6,777
1,697
0
359
15,967
4,542
0
9,668
6,299
0
26,198
W
Jormungandr
Ronald_men
Jormungandr
11,043
986
607
2,764
12,879
6,729
0
4,750
8,129
52,243
0
W
Pele
Zorro92
Pele
13,621
2,747
0
1,008
13,521
5,535
1,629
6,075
7,446
0
47,040
L
5,537
956
2,355
4,508
17,751
16,994
0
11,080
6,671
17,184
0
L
Merlin
llShadowII
Merlin
9,502
757
228
1,638
11,852
3,592
182
5,464
6,388
44,021
0
W
Nu Wa
xTexTeDx
Nu Wa
15,157
5,256
0
297
10,126
3,395
1,004
4,318
5,808
48,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,684
Gold Earned
32,428
165
Minions Killed
119
0
Camps Cleared
0
843,717
Distance Traveled
804,213
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,912
682
40
3
0
220,420
0
W
Jormungandr
11,867
742
47
3
0
300,096
2
W
Pele
11,356
710
66
4
0
301,135
3
L
Terra
11,735
733
20
1
0
317,132
6
L
Merlin
9,781
611
59
4
0
266,661
2
W
Nu Wa
11,461
716
52
3
0
242,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role