Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Camdeon21
Danzaburou
Level 69
God Stats
0W - 4L
1,258 SR
Queue Stats
83W - 185L
1,205 Elo+
Party 1
Cthulhu
Cthulhu
szymonikee
Cthulhu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 10L
1,019 Elo+
Party 1
Team Averages
Level 44
1,419 SR
1,241 Elo+

VS

Team Averages
Level 58
1,501 SR
1,461 Elo+
Tyr
Tyr
HippoHoney
Tyr
Level 26
God Stats
2W - 5L
1,648 SR
Queue Stats
74W - 40L
1,601 Elo+
Solo
Baron Samedi
Baron Samedi
tkaber
Baron Samedi
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
vDaReDxMaTiv
Fenrir
Level 29
God Stats
29W - 51L
1,357 SR
Queue Stats
124W - 190L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
2 / 5 / 1
6,694
669
5,073
7,901
2,675
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Camdeon21
Danzaburou
10
1 / 4 / 2
6,747
675
2,679
6,969
2,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
szymonikee
Cthulhu
8
0 / 6 / 2
5,911
591
1,902
9,666
5,879
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 10
8,301
830
7,213
6,893
6,357
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
tkaber
Baron Samedi
12
10 / 3 / 5
8,878
888
10,473
6,795
2,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
7
0 / 1 / 7
6,174
617
548
2,349
657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
15
15
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
5
1
0.5
L
Danzaburou
Camdeon21
Danzaburou
1
4
2
0.5
W
5
0
10
10
L
Cthulhu
szymonikee
Cthulhu
0
6
2
0.17
W
Baron Samedi
tkaber
Baron Samedi
10
3
5
4.17
W
Fenrir
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,654
Damage
18,234
24,536
Taken
16,037
11,039
Mitigated
9,390
1,647
Healing
6,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,073
928
0
877
7,901
2,675
0
3,389
4,387
0
14,070
L
Danzaburou
Camdeon21
Danzaburou
2,679
732
0
537
6,969
2,485
0
3,075
3,819
0
20,788
W
7,213
1,556
0
1,596
6,893
6,357
1,032
1,021
5,647
0
25,350
L
Cthulhu
szymonikee
Cthulhu
1,902
172
0
233
9,666
5,879
0
4,077
5,349
7,482
0
W
Baron Samedi
tkaber
Baron Samedi
10,473
1,974
1,586
2,610
6,795
2,376
1,359
401
6,303
35,403
0
W
Fenrir
548
180
282
849
2,349
657
296
176
2,173
0
1,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,352
Gold Earned
23,353
70
Minions Killed
88
0
Camps Cleared
0
472,169
Distance Traveled
421,272
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,694
669
19
2
0
167,589
2
L
Danzaburou
6,747
675
40
4
0
156,153
0
W
Tyr
8,301
830
32
3
0
199,800
1
L
Cthulhu
5,911
591
11
1
0
148,427
0
W
Baron Samedi
8,878
888
53
5
0
164,808
0
W
Fenrir
6,174
617
3
0
0
56,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role