Player Matchup

Baron Samedi
Baron Samedi
I EVADE TG I
Baron Samedi
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 16L
1,506 Elo+
Solo
Cthulhu
Cthulhu
Klemire9555
Cthulhu
Level 27
God Stats
5W - 2L
1,879 SR
Queue Stats
70W - 48L
1,551 Elo+
Party 1
Amaterasu
Amaterasu
Outlaw-Razor
Amaterasu
Level 18
God Stats
5W - 3L
1,505 SR
Queue Stats
55W - 48L
1,524 Elo+
Party 1
Sylvanus
Sylvanus
Rumplell4llSkin
Sylvanus
Level 6
God Stats
5W - 1L
1,707 SR
Queue Stats
7W - 6L
1,543 Elo+
Party 3
Artemis
Artemis
papersacktallboy
Artemis
Level 6
God Stats
4W - 3L
1,634 SR
Queue Stats
7W - 6L
1,543 Elo+
Party 3
Team Averages
Level 14
1,645 SR
1,533 Elo+

VS

Team Averages
Level 23
1,464 SR
1,521 Elo+
Amaterasu
Amaterasu
A1dan_19
Amaterasu
Level 8
God Stats
9W - 7L
1,560 SR
Queue Stats
22W - 24L
1,609 Elo+
Party 4
Awilix
Awilix
Couch Jesus
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 69L
1,407 Elo+
Party 4
Cthulhu
Cthulhu
Enano_CR_1801
Cthulhu
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
68W - 55L
1,475 Elo+
Party 2
Ao Kuang
Ao Kuang
GABOX13_GAMER_RM
Ao Kuang
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,579 Elo+
Party 2
Fenrir
Fenrir
PREPLEX Dragon
Fenrir
Level 15
God Stats
1W - 2L
1,258 SR
Queue Stats
27W - 31L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
I EVADE TG I
Baron Samedi
5
0 / 2 / 0
9,209
288
360
2,059
363
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Klemire9555
Cthulhu
20
8 / 0 / 14
17,036
532
25,848
18,942
18,395
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
Outlaw-Razor
Amaterasu
20
21 / 2 / 14
18,423
576
38,102
29,090
19,388
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
20
5 / 5 / 27
15,988
500
15,462
26,735
35,260
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
12 / 6 / 14
17,885
559
30,378
24,842
10,454
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
A1dan_19
Amaterasu
20
3 / 3 / 2
14,057
439
6,734
22,800
19,687
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Awilix
20
3 / 14 / 6
14,183
443
15,162
33,581
12,353
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
19
2 / 10 / 8
14,391
450
20,291
34,574
19,392
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
5 / 13 / 1
14,078
440
17,090
34,821
13,327
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
2 / 6 / 4
13,670
427
9,784
25,079
17,136
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
36
46
Kills
15
15
Deaths
46
69
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
A1dan_19
Amaterasu
3
3
2
1.33
L
Awilix
3
14
6
0.43
L
Cthulhu
2
10
8
0.6
L
5
13
1
0.42
W
Baron Samedi
I EVADE TG I
Baron Samedi
0
2
0
0
W
Cthulhu
Klemire9555
Cthulhu
8
0
14
15
W
Amaterasu
Outlaw-Razor
Amaterasu
21
2
14
14
L
2
6
4
0.67
W
Sylvanus
5
5
27
3.7
W
12
6
14
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,150
Damage
69,061
101,668
Taken
150,855
83,860
Mitigated
81,895
48,874
Healing
36,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
A1dan_19
Amaterasu
6,734
2,579
0
8,384
22,800
19,687
2,301
4,267
18,533
0
73,949
L
Awilix
15,162
6,219
0
6,329
33,581
12,353
0
9,315
24,266
0
93,801
L
Cthulhu
20,291
1,989
1,423
682
34,574
19,392
117
12,635
21,939
92,143
0
L
17,090
5,187
0
10,600
34,821
13,327
0
10,507
24,314
53,991
0
W
Baron Samedi
I EVADE TG I
Baron Samedi
360
145
0
536
2,059
363
0
0
1,934
2,778
0
W
Cthulhu
Klemire9555
Cthulhu
25,848
2,450
1,259
3,014
18,942
18,395
1,796
6,323
12,544
102,379
0
W
Amaterasu
Outlaw-Razor
Amaterasu
38,102
20,743
0
15,648
29,090
19,388
4,072
9,481
19,538
0
156,792
L
9,784
3,312
0
8,661
25,079
17,136
234
4,946
20,133
0
109,575
W
Sylvanus
15,462
4,161
8,697
9,538
26,735
35,260
943
9,198
17,462
38,860
0
W
30,378
12,654
843
9,339
24,842
10,454
7,851
12,379
12,438
0
120,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,541
Gold Earned
70,379
600
Minions Killed
573
0
Camps Cleared
0
2,346,866
Distance Traveled
2,793,618
23
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
14,057
439
122
4
0
627,981
0
L
Awilix
14,183
443
118
4
0
574,941
0
L
Cthulhu
14,391
450
122
4
0
518,047
0
L
Ao Kuang
14,078
440
79
2
0
503,298
2
W
Baron Samedi
9,209
288
7
0
0
64,429
0
W
Cthulhu
17,036
532
179
6
0
562,024
5
W
Amaterasu
18,423
576
158
5
0
655,771
0
L
Fenrir
13,670
427
132
4
0
569,351
2
W
Sylvanus
15,988
500
38
1
0
529,185
11
W
Artemis
17,885
559
218
7
0
535,457
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role