Player Matchup

Sylvanus
Sylvanus
AvalonValor
Sylvanus
Level 31
God Stats
32W - 34L
1,423 SR
Queue Stats
66W - 103L
1,283 Elo+
Party 2
Chernobog
Chernobog
Infernos Dexter
Chernobog
Level 68
God Stats
2W - 4L
1,510 SR
Queue Stats
89W - 172L
1,242 Elo+
Solo
Baron Samedi
Baron Samedi
LordRotting
Baron Samedi
Level 82
God Stats
10W - 12L
1,414 SR
Queue Stats
254W - 417L
1,327 Elo+
Party 2
Team Averages
Level 60
1,449 SR
1,284 Elo+

VS

Team Averages
Level 47
1,583 SR
1,307 Elo+
Set
Set
Bandit_Noir
Set
Level 69
God Stats
8W - 10L
1,518 SR
Queue Stats
127W - 119L
1,346 Elo+
Party 1
Ra
Ra
masbear109
Ra
Level 28
God Stats
7W - 9L
1,508 SR
Queue Stats
43W - 35L
1,301 Elo+
Party 1
Sobek
Sobek
uchacz
Sobek
Level 43
God Stats
2W - 0L
1,724 SR
Queue Stats
66W - 62L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AvalonValor
Sylvanus
18
4 / 2 / 7
13,691
595
5,842
16,645
22,365
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chernobog
Infernos Dexter
Chernobog
16
6 / 9 / 5
14,328
623
24,279
23,666
11,584
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
LordRotting
Baron Samedi
18
2 / 4 / 8
13,510
587
28,366
14,113
8,718
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 5
14,801
644
20,685
19,419
16,384
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
5 / 5 / 7
14,342
624
9,702
16,334
7,091
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
uchacz
Sobek
17
2 / 4 / 12
14,888
647
11,406
33,963
38,928
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
39
12
Kills
15
15
Deaths
12
20
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AvalonValor
Sylvanus
4
2
7
3.75
W
8
3
5
3.5
L
Chernobog
Infernos Dexter
Chernobog
6
9
5
0.94
L
Baron Samedi
LordRotting
Baron Samedi
2
4
8
1.5
W
5
5
7
1.7
W
Sobek
uchacz
Sobek
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,487
Damage
41,793
54,424
Taken
69,716
42,667
Mitigated
62,403
21,058
Healing
24,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AvalonValor
Sylvanus
5,842
2,028
3,811
4,928
16,645
22,365
616
7,407
8,988
29,128
0
W
20,685
7,622
0
4,999
19,419
16,384
0
10,659
8,760
246
79,193
L
Chernobog
Infernos Dexter
Chernobog
24,279
14,152
0
2,756
23,666
11,584
2,066
9,097
13,987
0
75,006
L
Baron Samedi
LordRotting
Baron Samedi
28,366
1,601
5,126
4,437
14,113
8,718
162
4,764
9,124
85,520
0
W
9,702
2,058
2,511
4,314
16,334
7,091
291
4,949
11,385
65,359
0
W
Sobek
uchacz
Sobek
11,406
896
681
12,140
33,963
38,928
0
18,714
15,249
32,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,529
Gold Earned
44,031
215
Minions Killed
239
0
Camps Cleared
0
1,066,254
Distance Traveled
1,072,000
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
13,691
595
43
2
0
361,232
16
W
Set
14,801
644
96
4
0
320,581
6
L
Chernobog
14,328
623
78
3
0
327,176
3
L
Baron Samedi
13,510
587
94
4
0
377,846
2
W
Ra
14,342
624
107
5
0
357,202
2
W
Sobek
14,888
647
36
2
0
394,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role