Player Matchup

Fenrir
Fenrir
DapperTimo
Fenrir
Level 86
God Stats
1W - 0L
1,230 SR
Queue Stats
108W - 116L
1,446 Elo+
Party 2
Zeus
Zeus
ToBadSoSwag
Zeus
Level 17
God Stats
2W - 1L
1,499 SR
Queue Stats
6W - 3L
1,456 Elo+
Party 2
Sun Wukong
Sun Wukong
plsnodiety
Sun Wukong
Level 17
God Stats
1W - 1L
1,243 SR
Queue Stats
5W - 4L
1,406 Elo+
Party 2
Team Averages
Level 40
1,324 SR
1,436 Elo+

VS

Team Averages
Level 50
1,544 SR
1,413 Elo+
Horus
Horus
CallMeMrPsycho
Horus
Level 29
God Stats
0W - 2L
1,652 SR
Queue Stats
23W - 29L
1,429 Elo+
Party 1
Danzaburou
Danzaburou
JustAConcept
Danzaburou
Level 27
God Stats
1W - 1L
1,593 SR
Queue Stats
16W - 18L
1,395 Elo+
Party 1
Hera
Hera
ROSERAID305
Hera
Level 95
God Stats
2W - 3L
1,388 SR
Queue Stats
20W - 27L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DapperTimo
Fenrir
19
10 / 6 / 7
15,733
749
12,777
19,542
9,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
9 / 9 / 9
14,171
675
20,373
14,894
3,554
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
plsnodiety
Sun Wukong
16
3 / 3 / 18
14,048
669
11,027
17,699
12,723
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 11
13,831
659
9,705
23,557
20,161
Heavy Mace

Heavy Mace

+30
Physical Power

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
JustAConcept
Danzaburou
15
4 / 12 / 8
13,578
647
9,313
15,755
5,280
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
10 / 7 / 7
15,559
741
20,243
13,777
5,472
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
44
22
Kills
18
18
Deaths
22
34
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
3
11
3.17
W
Fenrir
DapperTimo
Fenrir
10
6
7
2.25
L
Danzaburou
JustAConcept
Danzaburou
4
12
8
0.67
L
10
7
7
1.93
W
9
9
9
1.5
W
Sun Wukong
plsnodiety
Sun Wukong
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,177
Damage
39,261
52,135
Taken
53,089
26,019
Mitigated
30,913
14,385
Healing
9,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,705
4,039
1,827
4,763
23,557
20,161
775
10,262
13,012
521
39,075
W
Fenrir
DapperTimo
Fenrir
12,777
1,909
0
6,285
19,542
9,742
2,169
6,123
13,419
0
76,367
L
Danzaburou
JustAConcept
Danzaburou
9,313
3,996
0
1,743
15,755
5,280
0
6,784
8,791
0
47,208
L
20,243
5,917
0
1,255
13,777
5,472
831
3,378
10,199
76,620
0
W
20,373
2,290
0
2,606
14,894
3,554
686
8,902
5,992
74,922
0
W
Sun Wukong
plsnodiety
Sun Wukong
11,027
1,196
0
5,494
17,699
12,723
386
6,137
11,562
0
50,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,952
Gold Earned
42,968
230
Minions Killed
202
0
Camps Cleared
0
1,057,516
Distance Traveled
1,063,134
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
13,831
659
34
2
0
429,248
7
W
Fenrir
15,733
749
83
4
0
381,048
2
L
Danzaburou
13,578
647
57
3
0
312,375
5
L
Hera
15,559
741
111
5
0
321,511
6
W
Zeus
14,171
675
93
4
0
291,088
3
W
Sun Wukong
14,048
669
54
3
0
385,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role