Player Matchup

Hera
Hera
Brauer-Atze
Hera
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,100 Elo+
Party 1
Sylvanus
Sylvanus
Jonny-Bretzel
Sylvanus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,100 Elo+
Party 1
Ra
Ra
davethewave00
Ra
Level 15
God Stats
1W - 5L
1,421 SR
Queue Stats
2W - 13L
1,100 Elo+
Party 1
Team Averages
Level 8
1,474 SR
1,100 Elo+

VS

Team Averages
Level 16
1,554 SR
1,355 Elo+
Ymir
Ymir
Thalananos
Ymir
Level 18
God Stats
4W - 5L
1,587 SR
Queue Stats
12W - 31L
1,108 Elo+
Solo
Achilles
Achilles
killedtate
Achilles
Level 16
God Stats
41W - 8L
1,765 SR
Queue Stats
75W - 12L
1,602 Elo+
Solo
Aphrodite
Aphrodite
vTraversev
Aphrodite
Level 14
God Stats
9W - 6L
1,309 SR
Queue Stats
47W - 55L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 0
7,269
519
4,168
11,760
3,870
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Sylvanus
Jonny-Bretzel
Sylvanus
10
1 / 6 / 0
7,449
532
6,354
13,892
11,973
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Magic Focus

Magic Focus

+20
Magical Power

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
1 / 9 / 1
8,169
584
8,361
12,367
4,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 15
10,997
786
2,792
16,252
9,483
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
killedtate
Achilles
15
12 / 0 / 8
11,513
822
14,489
15,011
12,098
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
vTraversev
Aphrodite
15
8 / 1 / 15
10,915
780
17,004
14,170
6,492
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
62
2
Kills
24
24
Deaths
2
1
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
L
Sylvanus
Jonny-Bretzel
Sylvanus
1
6
0
0.17
W
4
1
15
11.5
L
1
9
1
0.17
W
Achilles
killedtate
Achilles
12
0
8
16
W
Aphrodite
vTraversev
Aphrodite
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,883
Damage
34,285
38,019
Taken
45,433
20,541
Mitigated
28,073
7,037
Healing
29,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,168
1,794
0
1,159
11,760
3,870
0
6,253
5,280
14,621
0
L
Sylvanus
Jonny-Bretzel
Sylvanus
6,354
1,762
973
2,345
13,892
11,973
0
6,928
6,687
13,447
0
W
2,792
728
231
6,698
16,252
9,483
421
9,221
7,031
20,386
0
L
8,361
1,195
782
1,778
12,367
4,698
0
6,659
5,552
25,187
0
W
Achilles
killedtate
Achilles
14,489
4,294
0
4,039
15,011
12,098
244
3,366
11,645
0
71,488
W
Aphrodite
vTraversev
Aphrodite
17,004
631
7,458
11,362
14,170
6,492
1,430
6,486
7,684
45,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,887
Gold Earned
33,425
71
Minions Killed
177
0
Camps Cleared
0
540,099
Distance Traveled
775,176
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,269
519
25
2
0
166,952
1
L
Sylvanus
7,449
532
4
0
0
181,059
2
W
Ymir
10,997
786
34
2
0
249,922
0
L
Ra
8,169
584
42
3
0
192,088
1
W
Achilles
11,513
822
84
6
0
253,580
3
W
Aphrodite
10,915
780
59
4
0
271,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role