Player Matchup

Medusa
Medusa
DRTS21
Medusa
Level 29
God Stats
0W - 5L
1,140 SR
Queue Stats
96W - 101L
1,326 Elo+
Solo
Sun Wukong
Sun Wukong
FishStic
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
Ju4nnCruz
Mercury
Level 15
God Stats
2W - 4L
1,391 SR
Queue Stats
18W - 21L
1,323 Elo+
Solo
Neith
Neith
LeaPela14
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
zArctendo
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,149 Elo+
Solo
Team Averages
Level 16
1,406 SR
1,360 Elo+

VS

Team Averages
Level 17
1,505 SR
1,288 Elo+
Skadi
Skadi
ExoticVisual
Skadi
Level 14
God Stats
3W - 2L
1,469 SR
Queue Stats
61W - 48L
1,308 Elo+
Party 1
Hun Batz
Hun Batz
Jayjik
Hun Batz
Level 16
God Stats
8W - 5L
1,454 SR
Queue Stats
47W - 47L
1,303 Elo+
Solo
Discordia
Discordia
Newpimp
Discordia
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 40L
1,306 Elo+
Solo
Set
Set
ripbroken
Set
Level 13
God Stats
8W - 5L
1,500 SR
Queue Stats
50W - 37L
1,274 Elo+
Party 1
Ra
Ra
undeadslayer365
Ra
Level 22
God Stats
23W - 17L
1,601 SR
Queue Stats
28W - 41L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DRTS21
Medusa
18
7 / 7 / 0
11,023
551
8,259
19,436
6,692
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
FishStic
Sun Wukong
12
1 / 12 / 5
8,037
402
5,166
14,153
5,950
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Ju4nnCruz
Mercury
5
0 / 1 / 2
5,880
294
96
3,431
479
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
LeaPela14
Neith
13
2 / 10 / 5
8,249
412
4,246
14,039
5,974
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
zArctendo
Cthulhu
16
5 / 3 / 5
10,078
504
13,217
21,758
19,970
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 3
12,356
618
14,197
16,621
6,676
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
Jayjik
Hun Batz
14
3 / 7 / 8
10,802
540
6,588
17,202
6,613
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
Newpimp
Discordia
17
8 / 1 / 5
12,000
600
9,239
12,075
4,522
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 2 / 3
12,899
645
10,802
16,449
10,114
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
6 / 2 / 7
12,554
628
17,598
11,225
4,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
57
15
Kills
31
33
Deaths
15
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Medusa
DRTS21
Medusa
7
7
0
1
W
7
3
3
2.83
L
Sun Wukong
FishStic
Sun Wukong
1
12
5
0.29
W
Hun Batz
Jayjik
Hun Batz
3
7
8
1
L
Mercury
Ju4nnCruz
Mercury
0
1
2
1
L
Neith
LeaPela14
Neith
2
10
5
0.45
W
Discordia
Newpimp
Discordia
8
1
5
10.5
W
7
2
3
4.25
W
6
2
7
4.75
L
Cthulhu
zArctendo
Cthulhu
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,984
Damage
58,424
72,817
Taken
73,572
39,065
Mitigated
32,708
5,838
Healing
35,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DRTS21
Medusa
8,259
4,288
0
3,085
19,436
6,692
0
4,528
14,908
0
58,648
W
14,197
8,659
0
8,104
16,621
6,676
6,188
2,399
14,122
0
90,321
L
Sun Wukong
FishStic
Sun Wukong
5,166
1,905
0
1,074
14,153
5,950
36
3,317
10,836
0
28,610
W
Hun Batz
Jayjik
Hun Batz
6,588
2,528
0
4,187
17,202
6,613
600
2,645
13,460
0
47,260
L
Mercury
Ju4nnCruz
Mercury
96
0
0
487
3,431
479
0
334
3,097
0
2,442
L
Neith
LeaPela14
Neith
4,246
1,579
0
390
14,039
5,974
0
7,868
6,171
0
16,208
W
Discordia
Newpimp
Discordia
9,239
792
681
4,991
12,075
4,522
2,655
2,873
9,052
62,642
0
W
10,802
4,876
0
10,053
16,449
10,114
0
1,116
15,283
0
71,650
W
17,598
986
1,394
5,935
11,225
4,783
3,467
3,384
7,591
70,392
0
L
Cthulhu
zArctendo
Cthulhu
13,217
993
160
642
21,758
19,970
0
10,790
10,968
44,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,267
Gold Earned
60,611
240
Minions Killed
506
0
Camps Cleared
0
1,272,420
Distance Traveled
1,633,432
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,023
551
114
6
0
318,005
6
W
Skadi
12,356
618
128
6
0
315,396
3
L
Sun Wukong
8,037
402
42
2
0
290,413
3
W
Hun Batz
10,802
540
77
4
0
378,543
0
L
Mercury
5,880
294
3
0
0
30,558
0
L
Neith
8,249
412
21
1
0
281,169
1
W
Discordia
12,000
600
93
5
0
338,830
2
W
Set
12,899
645
91
5
0
297,114
2
W
Ra
12,554
628
117
6
0
303,549
0
L
Cthulhu
10,078
504
60
3
0
352,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role